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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _BUBBLE_PROJECTILE_H
#define _BUBBLE_PROJECTILE_H
#include "Sim/Projectiles/Projectile.h"
class CBubbleProjectile : public CProjectile
{
CR_DECLARE(CBubbleProjectile)
public:
CBubbleProjectile(
CUnit* owner,
float3 pos,
float3 speed,
float ttl,
float startSize,
float sizeExpansion,
float alpha
);
virtual ~CBubbleProjectile();
void Update();
void Draw();
private:
int ttl;
float alpha;
float size;
float startSize;
float sizeExpansion;
};
#endif // _BUBBLE_PROJECTILE_H
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