File: GenericParticleProjectile.h

package info (click to toggle)
spring 98.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 41,928 kB
  • ctags: 60,665
  • sloc: cpp: 356,167; ansic: 39,434; python: 12,228; java: 12,203; awk: 5,856; sh: 1,719; xml: 997; perl: 405; php: 253; objc: 194; makefile: 72; sed: 2
file content (41 lines) | stat: -rw-r--r-- 772 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#ifndef GENERIC_PARTICLE_PROJECTILE_H
#define GENERIC_PARTICLE_PROJECTILE_H

#include "Sim/Projectiles/Projectile.h"
#include "Rendering/Textures/TextureAtlas.h"

class CColorMap;

class CGenericParticleProjectile : public CProjectile
{
	CR_DECLARE(CGenericParticleProjectile)

public:
	CGenericParticleProjectile(
		const CUnit* owner,
		const float3& pos,
		const float3& speed
	);
	~CGenericParticleProjectile();

	virtual void Draw();
	virtual void Update();

	float3 gravity;

	AtlasedTexture* texture;
	CColorMap* colorMap;
	bool directional;

	float life;
	float decayrate;
	float size;

	float airdrag;
	float sizeGrowth;
	float sizeMod;
};

#endif // GENERIC_PARTICLE_PROJECTILE_H