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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef TRACER_PROJECTILE_H
#define TRACER_PROJECTILE_H
#include "Sim/Projectiles/Projectile.h"
class CTracerProjectile : public CProjectile
{
public:
CR_DECLARE(CTracerProjectile)
CTracerProjectile();
CTracerProjectile(
CUnit* owner,
const float3& pos,
const float3& speed,
const float range
);
void Draw();
void Update();
void Init(const CUnit* owner, const float3& offset);
private:
float speedf;
float length;
float drawLength;
};
#endif /* TRACER_PROJECTILE_H */
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