1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
|
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef _EXPLOSIVE_PROJECTILE_H
#define _EXPLOSIVE_PROJECTILE_H
#include "WeaponProjectile.h"
class CExplosiveProjectile : public CWeaponProjectile
{
CR_DECLARE(CExplosiveProjectile)
public:
CExplosiveProjectile(const ProjectileParams& params);
void Update();
void Draw();
int ShieldRepulse(CPlasmaRepulser* shield, float3 shieldPos,
float shieldForce, float shieldMaxSpeed);
private:
float areaOfEffect;
float invttl;
float curTime;
};
#endif // _EXPLOSIVE_PROJECTILE_H
|