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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef STARBURST_PROJECTILE_H
#define STARBURST_PROJECTILE_H
#include "WeaponProjectile.h"
#include <vector>
class CSmokeTrailProjectile;
class CStarburstProjectile : public CWeaponProjectile
{
CR_DECLARE(CStarburstProjectile)
CR_DECLARE_SUB(TracerPart)
public:
CStarburstProjectile(const ProjectileParams& params);
~CStarburstProjectile();
virtual void Detach();
void Collision(CUnit* unit);
void Collision(CFeature* feature);
void Collision();
void Update();
void Draw();
int ShieldRepulse(CPlasmaRepulser* shield, float3 shieldPos,
float shieldForce, float shieldMaxSpeed);
private:
void DrawCallback();
float tracking;
float maxGoodDif;
float maxSpeed;
float acceleration;
float areaOfEffect;
float distanceToTravel;
int uptime;
int age;
float3 oldSmoke;
float3 oldSmokeDir;
float3 aimError;
bool drawTrail;
bool doturn;
CSmokeTrailProjectile* curCallback;
int numParts;
int missileAge;
unsigned int curTracerPart;
struct TracerPart {
CR_DECLARE_STRUCT(TracerPart)
float3 pos;
float3 dir;
float speedf;
std::vector<float> ageMods;
unsigned int numAgeMods;
};
static const unsigned int NUM_TRACER_PARTS = 5;
TracerPart tracerParts[NUM_TRACER_PARTS];
};
#endif /* STARBURST_PROJECTILE_H */
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