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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef TORPEDO_PROJECTILE_H
#define TORPEDO_PROJECTILE_H
#include "WeaponProjectile.h"
class CTorpedoProjectile : public CWeaponProjectile
{
CR_DECLARE(CTorpedoProjectile)
public:
CTorpedoProjectile(const ProjectileParams& params);
void Update();
void Draw();
private:
float tracking;
float maxSpeed;
float areaOfEffect;
int nextBubble;
float texx;
float texy;
};
#endif /* TORPEDO_PROJECTILE_H */
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