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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include "System/Object.h"
#include "System/creg/STL_Set.h"
#include "System/Log/ILog.h"
#include "System/Platform/CrashHandler.h"
CR_BIND(CObject, )
CR_REG_METADATA(CObject, (
CR_MEMBER(sync_id),
CR_MEMBER(detached),
CR_IGNORED(listening), //handled in Serialize
CR_IGNORED(listeners), //handled in Serialize
CR_SERIALIZER(Serialize),
CR_POSTLOAD(PostLoad)
))
Threading::AtomicCounterInt64 CObject::cur_sync_id(0);
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CObject::CObject() : detached(false)
{
// Note1: this static var is shared between all different types of classes synced & unsynced (CUnit, CFeature, CProjectile, ...)
// Still it doesn't break syncness even when synced objects have different sync_ids between clients as long as the sync_id is
// creation time dependent and monotonously increasing, so the _order_ remains between clients.
// Use atomic fetch-and-add, so threads don't read half written data nor write old (= smaller) numbers
sync_id = ++cur_sync_id;
assert(sync_id + 1 > sync_id); // check for overflow
}
void CObject::Detach()
{
// SYNCED
assert(!detached);
detached = true;
for (TDependenceMap::iterator i = listeners.begin(); i != listeners.end(); ++i) {
const DependenceType& depType = i->first;
TSyncSafeSet& objs = i->second;
for (TSyncSafeSet::iterator di = objs.begin(); di != objs.end(); ++di) {
CObject* const& obj = (*di);
obj->DependentDied(this);
assert(obj->listening.find(depType) != obj->listening.end());
obj->listening[depType].erase(this);
}
}
for (TDependenceMap::iterator i = listening.begin(); i != listening.end(); ++i) {
const DependenceType& depType = i->first;
TSyncSafeSet& objs = i->second;
for (TSyncSafeSet::iterator di = objs.begin(); di != objs.end(); ++di) {
CObject* const& obj = (*di);
assert(obj->listeners.find(depType) != obj->listeners.end());
obj->listeners[depType].erase(this);
}
}
}
CObject::~CObject()
{
// UNSYNCED (if detached)
if (!detached)
Detach();
}
void CObject::Serialize(creg::ISerializer* ser)
{
if (ser->IsWriting()) {
int num = listening.size();
ser->Serialize(&num, sizeof(int));
for (std::map<DependenceType, TSyncSafeSet >::iterator i = listening.begin(); i != listening.end(); ++i) {
int dt = i->first;
ser->Serialize(&dt, sizeof(int));
TSyncSafeSet& dl = i->second;
int size = 0;
TSyncSafeSet::const_iterator oi;
for (oi = dl.begin(); oi != dl.end(); ++oi) {
if ((*oi)->GetClass() != CObject::StaticClass()) {
size++;
}
}
ser->Serialize(&size, sizeof(int));
for (oi = dl.begin(); oi != dl.end(); ++oi) {
if ((*oi)->GetClass() != CObject::StaticClass()) {
ser->SerializeObjectPtr((void**)&*oi, (*oi)->GetClass());
} else {
LOG("Death dependance not serialized in %s", GetClass()->name.c_str());
}
}
}
} else {
int num;
ser->Serialize(&num, sizeof(int));
for (int i = 0; i < num; i++) {
int dt;
ser->Serialize(&dt, sizeof(int));
int size;
ser->Serialize(&size, sizeof(int));
TSyncSafeSet& dl = listening[(DependenceType)dt];
for (int o = 0; o < size; o++) {
CObject* obj = NULL;
ser->SerializeObjectPtr((void**)&*obj, NULL);
dl.insert(obj);
}
}
}
}
void CObject::PostLoad()
{
for (std::map<DependenceType, TSyncSafeSet >::iterator i = listening.begin(); i != listening.end(); ++i) {
for (TSyncSafeSet::iterator oi = i->second.begin(); oi != i->second.end(); ++oi) {
TSyncSafeSet& dl = (*oi)->listeners[i->first];
dl.insert(this);
}
}
}
void CObject::DependentDied(CObject* obj)
{
}
// NOTE that we can be listening to a single object from several different places,
// however objects are responsible for not adding the same dependence more than once,
// and preferably try to delete the dependence asap in order not to waste memory
void CObject::AddDeathDependence(CObject* obj, DependenceType dep)
{
assert(!detached);
listening[dep].insert(obj);
obj->listeners[dep].insert(this);
}
void CObject::DeleteDeathDependence(CObject* obj, DependenceType dep)
{
assert(!detached);
obj->listeners[dep].erase(this);
listening[dep].erase(obj);
}
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