File: StartScriptGen.h

package info (click to toggle)
spring 98.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 41,928 kB
  • ctags: 60,665
  • sloc: cpp: 356,167; ansic: 39,434; python: 12,228; java: 12,203; awk: 5,856; sh: 1,719; xml: 997; perl: 405; php: 253; objc: 194; makefile: 72; sed: 2
file content (22 lines) | stat: -rw-r--r-- 763 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */

#include <string>

namespace StartScriptGen {

	/**
	* creates an empty script.txt with game & map, no error checking is done!
	* @param game name of the game
	* @param map name of the map
	*/
	std::string CreateMinimalSetup(const std::string& game, const std::string& map);

	/**
	* creates an empty script.txt with game & map, only few error checking is done!
	* @param game name of the game
	* @param map name of the map
	* @param ai ai to use (Lua/Skirmish), if not found "empty" player is used
	* @param playername name to use ingame
	*/
	std::string CreateDefaultSetup(const std::string& map, const std::string& game, const std::string& ai, const std::string& playername);
}