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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#ifndef SPRING_LUA_USER_H
#define SPRING_LUA_USER_H
#include "lua.h"
extern void LuaCreateMutex(lua_State* L);
extern void LuaDestroyMutex(lua_State* L);
extern void LuaLinkMutex(lua_State* L_parent, lua_State* L_child);
extern void LuaMutexLock(lua_State* L);
extern void LuaMutexUnlock(lua_State* L);
extern void LuaMutexYield(lua_State* L);
extern const char* spring_lua_getName(lua_State* L);
struct SLuaInfo {
unsigned int allocedBytes;
unsigned int numLuaAllocs;
unsigned int luaAllocTime;
unsigned int numLuaStates;
};
extern void* spring_lua_alloc(void* ud, void* ptr, size_t osize, size_t nsize);
extern void spring_lua_alloc_get_stats(SLuaInfo* info);
extern void spring_lua_alloc_update_stats(bool);
#endif // SPRING_LUA_USER_H
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