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ChangeLog of Springlobby
## 0.255
- fix downloading with special chars in springlobby's data dirs
- merge lsl into prdownloader submodule
## 0.254
- fix /changepassword
- fix minor memleaks
## 0.253
- force SpringData to be set to DownloadDir
- fix irc colors
## 0.252
- log help->system info into springlobby.log
- some cleanup
## 0.251
- slightly refactor irc colors handling
## 0.250
- heavily increase performance of chat output (fixes a DoS)
## 0.249
- fix crash when parsing .sdfz (compressed spring demo file)
- fix crash with broken SpringData dirs
## 0.248
- don't autodetect system installed spring to avoid crashes (see #707)
- always log to ~/.springlobby/springlobby.log
## 0.247
- fix crash
- fix rapid tags downloaded twice
## 0.246
- fix can't download more than one engine per session
- delete .sdp when rapid download failed
## 0.245
- fix crash on battle close
- fix springsettings always greyed out
- fix vote panel shown only once
- fix notification on user login
- fix osx compile
## 0.244
- fix memleaks
- improve metadata caching (i.e. map images are stored in small + large size, json is used for metadata)
- add "Notify me when game has ended" to context menu (sends !notify)
- don't show rapid meta files in downloads (i.e. version.gz)
- a lot of code simplifications / refactorings
- use prdownloader c-api (instead of using hacks to get download info)
- remove broken + unused crashreporter
- speedup demo reloading: only new files are parsed
- fix crash in FORCEJOINBATTLE
- drop Boost.Filesystem dependency
- add support for .sdfz replay format
- wxWidgets >= 3.0 is required to compile springlobby
## 0.243
- remove /installer from source tarball
- installer: remove functionality to delete user content
- installer: cleanup
- disable broken popular/recent in map select dialog (fixes a bunch of problems)
## 0.242
- keep selection when lists are resorted
- intergrate windows installer to the build process
## 0.238 - 0.241
- skipped due build error
## 0.237
- fix engine downloading
## 0.236
- show a warning when version check is disabled
- fix osx crash when joining a battle and map isn't available local
- fix memleak
- fix hang !addbox is used in autohost mode
- fix relayhostmanager user not found error message
- fix hide vote buttons on vote cancelation
- update pr-downloader: switch from xmlrpc to json api
- use pr-downloader for update check (fixes proxy support)
- cleanup cmake: only add required include dirs to targets (requires cmake >=2.8.11)
- update win32 buildslave: most recent version of gcc/curl/boost/wxwidgets is used
- relicensed src/lsl as GPL to simplify release notes
## 0.227 - 0.235
- skipped due build error
## 0.226
- reimplemented all lists (battle/demos/users), should fix flickering / not updating
- validate dirs at start (update/download/cache/...)
- add UpdateChannel setting to switch between release and develop
- fix autoupdater always requested admin access
- fix several wx3.1 errors / warnings
- fix engine download bug in pr-downloader
## 0.225
- fix start position loading from cache
- fix network timeout when using NAT + relayhost
- fix sync check on 32 bit platforms (mostly windows)
- allow to hide bots in user list
## 0.224
- fix startposition type ignored
## 0.223
- fix invalid sync check (makes relayhost/hosting work again)
- set focus to text input when prompting
- allow to select engine version for singleplayer games (thanks OursDesCavernes!)
- fix detection of autohosts
- fix crash when selecting map / clicking start on autohosts
## 0.222
- fix crash when going to tools/download archives
- (try to) fix bug: tipwindow consumes first mouse events
## 0.221
- fix crash when going into edit/preferences
## 0.220
- Add (rounded) TrueSkill column to BattleRoomList
- fix usage of relayhost
- fix crash when only .bmp sideicon was available for a game
- fix automatic reconnect
- fix crash after reconnect
- fix game preset load/save
- fix compile on gentoo
- fix colors when hosting
- fix chatlog couldn't be written when using local lobby server
## 0.219
- remove /changpassword2: merge into /changepassword
- add vote panel
- springlobby now requires at least gcc 4.7
- fix some minor memleaks
- fix crash on lobby server inconsistency
- default disable notification popups when ingame
## 0.218
- removed A LOT of scrollbars
- allow to download engine:spring 98.0
- don't flash window titlebar when chat is active
- fix tooltips not shown on windows
- fix memleak: unitsync wasn't probably unloaded
- automaticly rejoin all channels on restart
## 0.217
- fix startpos not selectable in lobby
- fix demo file deleted when spring is already running (linux only)
- enable tooltips on windows
- usual code cleanup
- fix vars not always initialized: current screen resolution now is 0x0 when unset
## 0.216
- fix chat autoscroll on linux
- fix crash due notifications on windows
- add "Test Notification" button to settings
- default (re)enable notifications
- remove duplicate error messageboxes (registration/login denied/...)
## 0.215
- skipped
## 0.214
- default disable notification popups on windows (got broken / crashes)
- no double-error messages on lobby server errors
- re-implement sound support for windows (ring, etc)
## 0.213
- wxWidgets 2.9 is required to compile SpringLobby
- fix logging (thanks Usaga!)
- a lot of wx3 fixes
- only check map/game existence in battlelist (skip hash as it depends on used engine)
- make content search blocking/non-threaded (should fix all/most issues)
- add download prompt when no engine version can be found on lobby server connect
- replace setup info in BattleRoom with images
- add zebra striping effect in ListCtrl widgets
- fix /help in battleroom
- try to reduce flickering
- completely remove dedicated springsettings executable (was disabled for quiet a while)
## 0.211 - 0.212
- skipped due build error
## 0.210
- fix autoupdater (Couldn't cleanup ...)
## 0.209
- fix a lot of bugs in battle/playback filter (thanks Usaga!)
- improve russion translations (thanks Usaga!)
- add ability for search/filter players in chat (thanks Usaga!)
- some osx-related fixes
- add command line switch --version
- add "Download engine" to battle list context menu
- new users don't auto-join #main any more
- remove #main from autojoin channels once
- allow cpuid to be set by config var
- increase connect timeouts for downloader
- fix autohost detection (clicking "Start" should send !start again)
## 0.202 - 0.208
- skipped due build errors
## 0.201
- reworked connect / register dialog
- fix autoupdater / further reduce size
- fix SafeMode config setting
- show more verbose message when searching for downloadable content
- fix error in download dialog
- fix compile on fedora
## 0.200
- reduce updater size: remove gui parts from updater
- updater: don't ask for admin rights when not needed
- battlelist: show if engine is installed
- delay lobby server reconnect on each retry
## 0.199
- write script.txt into lobby writeable dir: possible fix "script.txt" not found errors
- don't disconnect from server when local clock is changed
- fix blury map images
- fix rare crash at exit
- fix deleting replays with "DEL"
- fix replay list
## 0.198
- fix blurry image in map preview
- fix replays list & spring engine list (thanks MajBoredom)
- the usal code cleanup
## 0.197
- fix osx compile
- store default DownloadDir in springlobby.conf
- fix rapid repo isn't automaticly updated
- don't crash when cached images are broken
- fix some wx3.0 bugs/crashes, some cleanups
- remove reconnect dialog
## 0.196
- downloaded engines are non-portable: cache & settings are shared again
- progress bar for most download types
- set cpu to 0
## 0.195
- added workaround for version check of zk-lobby/springie hosted games
## 0.194
- hopefully fixed version when sourcedir != builddir
## 0.193
- fix crash on reconnect, hopefully fix autoupdater, fix version number in builds from tarball
## 0.191-0.192
- broken builds, no release made
## 0.190
- fix autoreconnect, fix option number passed always as 0 to script.txt
- implement p compatibility flag (agreement of registration in txt format)
## 0.189
- new updating system: springlobby downloads the update file and extracts it.
then it runs springlobby_updater which updates all files and re-runs springlobby.
no more waiting for springlobby_updater to download. also the update-urls can
be configured, this allows to select updates from the develop branch.
- fix tab selection at start
- fix some unicode path problems (win32 only)
- allow battles to be joined without spring/unitsync installed
- made faction icon transparent
- always show "user left" when he was active before (=wrote sth.)
## 0.188
- fix win32 compile
## 0.187
- fix problems with non-asscii chars in HOME path
- fix some unitsync related crashes
- more verbose "Timeout assumed" message / maybe fix it
## 0.186
- fix crash in battle room at map change
## 0.185
- improve caching, most data is now shared accross multiple spring/unitsync versions:
at first start the cache folder is automaticly cleared and cache files are recreated in background!
this will can take a very long time. don't wonder when springlobby takes 100% cpu while doing this.
- fix team colors/faction in replay list
- fix demo playback
## 0.184
- fix crash on battle leave when ai(s) are present
## 0.183
- fix battle filter settings not stored, add "Tools->Download Archives"
- replace "Tools->Show Screenshots" with "Tools->Open Spring Data Dir"
## 0.182
- hide "couldn't open replay" error message
## 0.181
- fix crash at exit, tons of fixes:[url=https://github.com/springlobby/springlobby/compare/0.180...0.181]detailed changelog
## 0.180
- fix log spam
## 0.179
- (hopefully) fixes debian packaging bug
## 0.178
- allow autoupdate check to be disabled on linux, fix tabs reset on battleroom leave
## 0.177
- fix chat font & icons
## 0.176
- adds the missing eu flag & rest language to avoid random language to be selected for some users
## 0.175
- fix language selection on windows, also allows to change lang to english.
## 0.174
- fixes the crash when opening springsettings & the crash on exit.
## 0.173
- fix major bug
## 0.172
- fix major bug
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