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State Management
================
.. _session_object_states:
Quickie Intro to Object States
------------------------------
It's helpful to know the states which an instance can have within a session:
* **Transient** - an instance that's not in a session, and is not saved to the
database; i.e. it has no database identity. The only relationship such an
object has to the ORM is that its class has a ``mapper()`` associated with
it.
* **Pending** - when you :meth:`~.Session.add` a transient
instance, it becomes pending. It still wasn't actually flushed to the
database yet, but it will be when the next flush occurs.
* **Persistent** - An instance which is present in the session and has a record
in the database. You get persistent instances by either flushing so that the
pending instances become persistent, or by querying the database for
existing instances (or moving persistent instances from other sessions into
your local session).
.. note::
An object that is marked as deleted, e.g. via the
:meth:`.Session.delete` method, is still considered persistent. The
object remains in the identity map until the flush proceeds and a DELETE
state is emitted, at which point the object moves to the state that is
for most practical purposes "detached" - after the session's transaction
is committed, the object becomes fully detached. SQLAlchemy 1.1 will
introduce a new object state called "deleted" which represents
this "deleted but not quite detached" state explicitly.
* **Detached** - an instance which corresponds, or previously corresponded,
to a record in the database, but is not currently in any session.
The detached object will contain a database identity marker, however
because it is not associated with a session, it is unknown whether or not
this database identity actually exists in a target database. Detached
objects are safe to use normally, except that they have no ability to
load unloaded attributes or attributes that were previously marked
as "expired".
Knowing these states is important, since the
:class:`.Session` tries to be strict about ambiguous
operations (such as trying to save the same object to two different sessions
at the same time).
Getting the Current State of an Object
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The actual state of any mapped object can be viewed at any time using
the :func:`.inspect` system::
>>> from sqlalchemy import inspect
>>> insp = inspect(my_object)
>>> insp.persistent
True
.. seealso::
:attr:`.InstanceState.transient`
:attr:`.InstanceState.pending`
:attr:`.InstanceState.persistent`
:attr:`.InstanceState.detached`
.. _session_attributes:
Session Attributes
------------------
The :class:`~sqlalchemy.orm.session.Session` itself acts somewhat like a
set-like collection. All items present may be accessed using the iterator
interface::
for obj in session:
print(obj)
And presence may be tested for using regular "contains" semantics::
if obj in session:
print("Object is present")
The session is also keeping track of all newly created (i.e. pending) objects,
all objects which have had changes since they were last loaded or saved (i.e.
"dirty"), and everything that's been marked as deleted::
# pending objects recently added to the Session
session.new
# persistent objects which currently have changes detected
# (this collection is now created on the fly each time the property is called)
session.dirty
# persistent objects that have been marked as deleted via session.delete(obj)
session.deleted
# dictionary of all persistent objects, keyed on their
# identity key
session.identity_map
(Documentation: :attr:`.Session.new`, :attr:`.Session.dirty`,
:attr:`.Session.deleted`, :attr:`.Session.identity_map`).
Note that objects within the session are *weakly referenced*. This
means that when they are dereferenced in the outside application, they fall
out of scope from within the :class:`~sqlalchemy.orm.session.Session` as well
and are subject to garbage collection by the Python interpreter. The
exceptions to this include objects which are pending, objects which are marked
as deleted, or persistent objects which have pending changes on them. After a
full flush, these collections are all empty, and all objects are again weakly
referenced.
.. note::
To disable the weak referencing behavior and force all objects
within the session to remain until explicitly expunged, configure
:class:`.sessionmaker` with the ``weak_identity_map=False``
setting. However note that this option is **deprecated**;
it is present only to allow compatibility with older
applications, typically those that were made back before SQLAlchemy
had the ability to effectively weak-reference all objects.
It is recommended that strong references to objects
be maintained by the calling application externally to the
:class:`.Session` itself, to the extent that is required by the application.
This eliminates the
:class:`.Session` as a possible source of unbounded memory growth in the case
where large numbers of objects are being loaded and/or persisted.
Simple examples of externally managed strong-referencing behavior
include loading objects into a local dictionary keyed to their primary key,
or into lists or sets for the span of time that they need to remain referenced.
These collections can be associated with a :class:`.Session`, if desired,
by placing them into the :attr:`.Session.info` dictionary. Events such
as the :meth:`.SessionEvents.after_attach` and :meth:`.MapperEvents.load`
event may also be of use for intercepting objects as they are associated
with a :class:`.Session`.
.. _unitofwork_merging:
Merging
-------
:meth:`~.Session.merge` transfers state from an
outside object into a new or already existing instance within a session. It
also reconciles the incoming data against the state of the
database, producing a history stream which will be applied towards the next
flush, or alternatively can be made to produce a simple "transfer" of
state without producing change history or accessing the database. Usage is as follows::
merged_object = session.merge(existing_object)
When given an instance, it follows these steps:
* It examines the primary key of the instance. If it's present, it attempts
to locate that instance in the local identity map. If the ``load=True``
flag is left at its default, it also checks the database for this primary
key if not located locally.
* If the given instance has no primary key, or if no instance can be found
with the primary key given, a new instance is created.
* The state of the given instance is then copied onto the located/newly
created instance. For attributes which are present on the source
instance, the value is transferred to the target instance. For mapped
attributes which aren't present on the source, the attribute is
expired on the target instance, discarding its existing value.
If the ``load=True`` flag is left at its default,
this copy process emits events and will load the target object's
unloaded collections for each attribute present on the source object,
so that the incoming state can be reconciled against what's
present in the database. If ``load``
is passed as ``False``, the incoming data is "stamped" directly without
producing any history.
* The operation is cascaded to related objects and collections, as
indicated by the ``merge`` cascade (see :ref:`unitofwork_cascades`).
* The new instance is returned.
With :meth:`~.Session.merge`, the given "source"
instance is not modified nor is it associated with the target :class:`.Session`,
and remains available to be merged with any number of other :class:`.Session`
objects. :meth:`~.Session.merge` is useful for
taking the state of any kind of object structure without regard for its
origins or current session associations and copying its state into a
new session. Here's some examples:
* An application which reads an object structure from a file and wishes to
save it to the database might parse the file, build up the
structure, and then use
:meth:`~.Session.merge` to save it
to the database, ensuring that the data within the file is
used to formulate the primary key of each element of the
structure. Later, when the file has changed, the same
process can be re-run, producing a slightly different
object structure, which can then be ``merged`` in again,
and the :class:`~sqlalchemy.orm.session.Session` will
automatically update the database to reflect those
changes, loading each object from the database by primary key and
then updating its state with the new state given.
* An application is storing objects in an in-memory cache, shared by
many :class:`.Session` objects simultaneously. :meth:`~.Session.merge`
is used each time an object is retrieved from the cache to create
a local copy of it in each :class:`.Session` which requests it.
The cached object remains detached; only its state is moved into
copies of itself that are local to individual :class:`~.Session`
objects.
In the caching use case, it's common to use the ``load=False``
flag to remove the overhead of reconciling the object's state
with the database. There's also a "bulk" version of
:meth:`~.Session.merge` called :meth:`~.Query.merge_result`
that was designed to work with cache-extended :class:`.Query`
objects - see the section :ref:`examples_caching`.
* An application wants to transfer the state of a series of objects
into a :class:`.Session` maintained by a worker thread or other
concurrent system. :meth:`~.Session.merge` makes a copy of each object
to be placed into this new :class:`.Session`. At the end of the operation,
the parent thread/process maintains the objects it started with,
and the thread/worker can proceed with local copies of those objects.
In the "transfer between threads/processes" use case, the application
may want to use the ``load=False`` flag as well to avoid overhead and
redundant SQL queries as the data is transferred.
Merge Tips
~~~~~~~~~~
:meth:`~.Session.merge` is an extremely useful method for many purposes. However,
it deals with the intricate border between objects that are transient/detached and
those that are persistent, as well as the automated transference of state.
The wide variety of scenarios that can present themselves here often require a
more careful approach to the state of objects. Common problems with merge usually involve
some unexpected state regarding the object being passed to :meth:`~.Session.merge`.
Lets use the canonical example of the User and Address objects::
class User(Base):
__tablename__ = 'user'
id = Column(Integer, primary_key=True)
name = Column(String(50), nullable=False)
addresses = relationship("Address", backref="user")
class Address(Base):
__tablename__ = 'address'
id = Column(Integer, primary_key=True)
email_address = Column(String(50), nullable=False)
user_id = Column(Integer, ForeignKey('user.id'), nullable=False)
Assume a ``User`` object with one ``Address``, already persistent::
>>> u1 = User(name='ed', addresses=[Address(email_address='ed@ed.com')])
>>> session.add(u1)
>>> session.commit()
We now create ``a1``, an object outside the session, which we'd like
to merge on top of the existing ``Address``::
>>> existing_a1 = u1.addresses[0]
>>> a1 = Address(id=existing_a1.id)
A surprise would occur if we said this::
>>> a1.user = u1
>>> a1 = session.merge(a1)
>>> session.commit()
sqlalchemy.orm.exc.FlushError: New instance <Address at 0x1298f50>
with identity key (<class '__main__.Address'>, (1,)) conflicts with
persistent instance <Address at 0x12a25d0>
Why is that ? We weren't careful with our cascades. The assignment
of ``a1.user`` to a persistent object cascaded to the backref of ``User.addresses``
and made our ``a1`` object pending, as though we had added it. Now we have
*two* ``Address`` objects in the session::
>>> a1 = Address()
>>> a1.user = u1
>>> a1 in session
True
>>> existing_a1 in session
True
>>> a1 is existing_a1
False
Above, our ``a1`` is already pending in the session. The
subsequent :meth:`~.Session.merge` operation essentially
does nothing. Cascade can be configured via the :paramref:`~.relationship.cascade`
option on :func:`.relationship`, although in this case it
would mean removing the ``save-update`` cascade from the
``User.addresses`` relationship - and usually, that behavior
is extremely convenient. The solution here would usually be to not assign
``a1.user`` to an object already persistent in the target
session.
The ``cascade_backrefs=False`` option of :func:`.relationship`
will also prevent the ``Address`` from
being added to the session via the ``a1.user = u1`` assignment.
Further detail on cascade operation is at :ref:`unitofwork_cascades`.
Another example of unexpected state::
>>> a1 = Address(id=existing_a1.id, user_id=u1.id)
>>> assert a1.user is None
>>> True
>>> a1 = session.merge(a1)
>>> session.commit()
sqlalchemy.exc.IntegrityError: (IntegrityError) address.user_id
may not be NULL
Here, we accessed a1.user, which returned its default value
of ``None``, which as a result of this access, has been placed in the ``__dict__`` of
our object ``a1``. Normally, this operation creates no change event,
so the ``user_id`` attribute takes precedence during a
flush. But when we merge the ``Address`` object into the session, the operation
is equivalent to::
>>> existing_a1.id = existing_a1.id
>>> existing_a1.user_id = u1.id
>>> existing_a1.user = None
Where above, both ``user_id`` and ``user`` are assigned to, and change events
are emitted for both. The ``user`` association
takes precedence, and None is applied to ``user_id``, causing a failure.
Most :meth:`~.Session.merge` issues can be examined by first checking -
is the object prematurely in the session ?
.. sourcecode:: python+sql
>>> a1 = Address(id=existing_a1, user_id=user.id)
>>> assert a1 not in session
>>> a1 = session.merge(a1)
Or is there state on the object that we don't want ? Examining ``__dict__``
is a quick way to check::
>>> a1 = Address(id=existing_a1, user_id=user.id)
>>> a1.user
>>> a1.__dict__
{'_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x1298d10>,
'user_id': 1,
'id': 1,
'user': None}
>>> # we don't want user=None merged, remove it
>>> del a1.user
>>> a1 = session.merge(a1)
>>> # success
>>> session.commit()
Expunging
---------
Expunge removes an object from the Session, sending persistent instances to
the detached state, and pending instances to the transient state:
.. sourcecode:: python+sql
session.expunge(obj1)
To remove all items, call :meth:`~.Session.expunge_all`
(this method was formerly known as ``clear()``).
.. _session_expire:
Refreshing / Expiring
---------------------
:term:`Expiring` means that the database-persisted data held inside a series
of object attributes is erased, in such a way that when those attributes
are next accessed, a SQL query is emitted which will refresh that data from
the database.
When we talk about expiration of data we are usually talking about an object
that is in the :term:`persistent` state. For example, if we load an object
as follows::
user = session.query(User).filter_by(name='user1').first()
The above ``User`` object is persistent, and has a series of attributes
present; if we were to look inside its ``__dict__``, we'd see that state
loaded::
>>> user.__dict__
{
'id': 1, 'name': u'user1',
'_sa_instance_state': <...>,
}
where ``id`` and ``name`` refer to those columns in the database.
``_sa_instance_state`` is a non-database-persisted value used by SQLAlchemy
internally (it refers to the :class:`.InstanceState` for the instance.
While not directly relevant to this section, if we want to get at it,
we should use the :func:`.inspect` function to access it).
At this point, the state in our ``User`` object matches that of the loaded
database row. But upon expiring the object using a method such as
:meth:`.Session.expire`, we see that the state is removed::
>>> session.expire(user)
>>> user.__dict__
{'_sa_instance_state': <...>}
We see that while the internal "state" still hangs around, the values which
correspond to the ``id`` and ``name`` columns are gone. If we were to access
one of these columns and are watching SQL, we'd see this:
.. sourcecode:: python+sql
>>> print(user.name)
{opensql}SELECT user.id AS user_id, user.name AS user_name
FROM user
WHERE user.id = ?
(1,)
{stop}user1
Above, upon accessing the expired attribute ``user.name``, the ORM initiated
a :term:`lazy load` to retrieve the most recent state from the database,
by emitting a SELECT for the user row to which this user refers. Afterwards,
the ``__dict__`` is again populated::
>>> user.__dict__
{
'id': 1, 'name': u'user1',
'_sa_instance_state': <...>,
}
.. note:: While we are peeking inside of ``__dict__`` in order to see a bit
of what SQLAlchemy does with object attributes, we **should not modify**
the contents of ``__dict__`` directly, at least as far as those attributes
which the SQLAlchemy ORM is maintaining (other attributes outside of SQLA's
realm are fine). This is because SQLAlchemy uses :term:`descriptors` in
order to track the changes we make to an object, and when we modify ``__dict__``
directly, the ORM won't be able to track that we changed something.
Another key behavior of both :meth:`~.Session.expire` and :meth:`~.Session.refresh`
is that all un-flushed changes on an object are discarded. That is,
if we were to modify an attribute on our ``User``::
>>> user.name = 'user2'
but then we call :meth:`~.Session.expire` without first calling :meth:`~.Session.flush`,
our pending value of ``'user2'`` is discarded::
>>> session.expire(user)
>>> user.name
'user1'
The :meth:`~.Session.expire` method can be used to mark as "expired" all ORM-mapped
attributes for an instance::
# expire all ORM-mapped attributes on obj1
session.expire(obj1)
it can also be passed a list of string attribute names, referring to specific
attributes to be marked as expired::
# expire only attributes obj1.attr1, obj1.attr2
session.expire(obj1, ['attr1', 'attr2'])
The :meth:`~.Session.refresh` method has a similar interface, but instead
of expiring, it emits an immediate SELECT for the object's row immediately::
# reload all attributes on obj1
session.refresh(obj1)
:meth:`~.Session.refresh` also accepts a list of string attribute names,
but unlike :meth:`~.Session.expire`, expects at least one name to
be that of a column-mapped attribute::
# reload obj1.attr1, obj1.attr2
session.refresh(obj1, ['attr1', 'attr2'])
The :meth:`.Session.expire_all` method allows us to essentially call
:meth:`.Session.expire` on all objects contained within the :class:`.Session`
at once::
session.expire_all()
What Actually Loads
~~~~~~~~~~~~~~~~~~~
The SELECT statement that's emitted when an object marked with :meth:`~.Session.expire`
or loaded with :meth:`~.Session.refresh` varies based on several factors, including:
* The load of expired attributes is triggered from **column-mapped attributes only**.
While any kind of attribute can be marked as expired, including a
:func:`.relationship` - mapped attribute, accessing an expired :func:`.relationship`
attribute will emit a load only for that attribute, using standard
relationship-oriented lazy loading. Column-oriented attributes, even if
expired, will not load as part of this operation, and instead will load when
any column-oriented attribute is accessed.
* :func:`.relationship`- mapped attributes will not load in response to
expired column-based attributes being accessed.
* Regarding relationships, :meth:`~.Session.refresh` is more restrictive than
:meth:`~.Session.expire` with regards to attributes that aren't column-mapped.
Calling :meth:`.refresh` and passing a list of names that only includes
relationship-mapped attributes will actually raise an error.
In any case, non-eager-loading :func:`.relationship` attributes will not be
included in any refresh operation.
* :func:`.relationship` attributes configured as "eager loading" via the
:paramref:`~.relationship.lazy` parameter will load in the case of
:meth:`~.Session.refresh`, if either no attribute names are specified, or
if their names are inclued in the list of attributes to be
refreshed.
* Attributes that are configured as :func:`.deferred` will not normally load,
during either the expired-attribute load or during a refresh.
An unloaded attribute that's :func:`.deferred` instead loads on its own when directly
accessed, or if part of a "group" of deferred attributes where an unloaded
attribute in that group is accessed.
* For expired attributes that are loaded on access, a joined-inheritance table
mapping will emit a SELECT that typically only includes those tables for which
unloaded attributes are present. The action here is sophisticated enough
to load only the parent or child table, for example, if the subset of columns
that were originally expired encompass only one or the other of those tables.
* When :meth:`~.Session.refresh` is used on a joined-inheritance table mapping,
the SELECT emitted will resemble that of when :meth:`.Session.query` is
used on the target object's class. This is typically all those tables that
are set up as part of the mapping.
When to Expire or Refresh
~~~~~~~~~~~~~~~~~~~~~~~~~~
The :class:`.Session` uses the expiration feature automatically whenever
the transaction referred to by the session ends. Meaning, whenever :meth:`.Session.commit`
or :meth:`.Session.rollback` is called, all objects within the :class:`.Session`
are expired, using a feature equivalent to that of the :meth:`.Session.expire_all`
method. The rationale is that the end of a transaction is a
demarcating point at which there is no more context available in order to know
what the current state of the database is, as any number of other transactions
may be affecting it. Only when a new transaction starts can we again have access
to the current state of the database, at which point any number of changes
may have occurred.
.. sidebar:: Transaction Isolation
Of course, most databases are capable of handling
multiple transactions at once, even involving the same rows of data. When
a relational database handles multiple transactions involving the same
tables or rows, this is when the :term:`isolation` aspect of the database comes
into play. The isolation behavior of different databases varies considerably
and even on a single database can be configured to behave in different ways
(via the so-called :term:`isolation level` setting). In that sense, the :class:`.Session`
can't fully predict when the same SELECT statement, emitted a second time,
will definitely return the data we already have, or will return new data.
So as a best guess, it assumes that within the scope of a transaction, unless
it is known that a SQL expression has been emitted to modify a particular row,
there's no need to refresh a row unless explicitly told to do so.
The :meth:`.Session.expire` and :meth:`.Session.refresh` methods are used in
those cases when one wants to force an object to re-load its data from the
database, in those cases when it is known that the current state of data
is possibly stale. Reasons for this might include:
* some SQL has been emitted within the transaction outside of the
scope of the ORM's object handling, such as if a :meth:`.Table.update` construct
were emitted using the :meth:`.Session.execute` method;
* if the application
is attempting to acquire data that is known to have been modified in a
concurrent transaction, and it is also known that the isolation rules in effect
allow this data to be visible.
The second bullet has the important caveat that "it is also known that the isolation rules in effect
allow this data to be visible." This means that it cannot be assumed that an
UPDATE that happened on another database connection will yet be visible here
locally; in many cases, it will not. This is why if one wishes to use
:meth:`.expire` or :meth:`.refresh` in order to view data between ongoing
transactions, an understanding of the isolation behavior in effect is essential.
.. seealso::
:meth:`.Session.expire`
:meth:`.Session.expire_all`
:meth:`.Session.refresh`
:term:`isolation` - glossary explanation of isolation which includes links
to Wikipedia.
`The SQLAlchemy Session In-Depth <http://techspot.zzzeek.org/2012/11/14/pycon-canada-the-sqlalchemy-session-in-depth/>`_ - a video + slides with an in-depth discussion of the object
lifecycle including the role of data expiration.
|