1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
|
#include "chillout.h"
#ifdef _WIN32
#include "windows/windowscrashhandler.h"
#else
#include "posix/posixcrashhandler.h"
#endif
namespace Debug {
void Chillout::init(const string_t &appName, const string_t &pathToDumpsDir) {
if (0 == m_InitCounter.fetch_add(1)) {
#ifdef _WIN32
WindowsCrashHandler &handler = WindowsCrashHandler::getInstance();
#else
PosixCrashHandler &handler = PosixCrashHandler::getInstance();
#endif
handler.setup(appName, pathToDumpsDir);
}
}
void Chillout::deinit() {
#ifdef _WIN32
WindowsCrashHandler &handler = WindowsCrashHandler::getInstance();
#else
PosixCrashHandler &handler = PosixCrashHandler::getInstance();
#endif
handler.teardown();
}
void Chillout::setBacktraceCallback(const std::function<void(const char * const)> &callback) {
#ifdef _WIN32
WindowsCrashHandler &handler = WindowsCrashHandler::getInstance();
#else
PosixCrashHandler &handler = PosixCrashHandler::getInstance();
#endif
handler.setBacktraceCallback(callback);
}
void Chillout::setCrashCallback(const std::function<void()> &callback) {
#ifdef _WIN32
WindowsCrashHandler &handler = WindowsCrashHandler::getInstance();
#else
PosixCrashHandler &handler = PosixCrashHandler::getInstance();
#endif
handler.setCrashCallback(callback);
}
}
|