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#include "actionentry.h"
#include "iconmanager.h"
ActionEntry::ActionEntry(const DbTree::Action& action)
{
this->action = action;
type = Type::SINGLE;
}
ActionEntry::ActionEntry(const QString &subMenuLabel)
{
this->subMenuLabel = subMenuLabel;
type = Type::SUB_MENU;
}
ActionEntry::ActionEntry(const Icon& icon, const QString &subMenuLabel)
{
this->subMenuLabel = subMenuLabel;
this->subMenuIcon = icon;
type = Type::SUB_MENU;
}
ActionEntry::ActionEntry(const QIcon &icon, const QString &subMenuLabel)
{
this->subMenuLabel = subMenuLabel;
this->subMenuIcon = icon;
type = Type::SUB_MENU;
}
ActionEntry &ActionEntry::operator =(const DbTree::Action& action)
{
this->action = action;
type = Type::SINGLE;
return *this;
}
ActionEntry &ActionEntry::operator +=(const DbTree::Action& action)
{
this->actions += action;
type = Type::SUB_MENU;
return *this;
}
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