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#ifndef POPULATESCRIPT_H
#define POPULATESCRIPT_H
#include "builtinplugin.h"
#include "populateplugin.h"
#include "config_builder.h"
#include "scriptingplugin.h"
CFG_CATEGORIES(PopulateScriptConfig,
CFG_CATEGORY(PopulateScript,
CFG_ENTRY(QString, Language, QString())
CFG_ENTRY(QString, InitCode, QString())
CFG_ENTRY(QString, Code, QString())
)
)
/**
* @brief Populate from evaluated script code
*
* Initial code evaluation gets 2 arguments - the db name and the table name.
* Each evaluation of per-step code gets 3 arguments, 2 of them just like above
* and the 3rd is number of the row being currently populated (starting from 1).
*/
class PopulateScript : public BuiltInPlugin, public PopulatePlugin
{
Q_OBJECT
SQLITESTUDIO_PLUGIN_TITLE("Constant")
SQLITESTUDIO_PLUGIN_DESC("Support for populating tables with a constant value.")
SQLITESTUDIO_PLUGIN_VERSION(10001)
SQLITESTUDIO_PLUGIN_AUTHOR("sqlitestudio.pl")
public:
PopulateScript();
QString getTitle() const;
PopulateEngine* createEngine();
};
class PopulateScriptEngine : public PopulateEngine
{
public:
bool beforePopulating(Db* db, const QString& table);
QVariant nextValue(bool& nextValueError);
void afterPopulating();
CfgMain* getConfig();
QString getPopulateConfigFormName() const;
bool validateOptions();
private:
CFG_LOCAL(PopulateScriptConfig, cfg)
void releaseContext();
ScriptingPlugin* scriptingPlugin = nullptr;
DbAwareScriptingPlugin* dbAwarePlugin = nullptr;
ScriptingPlugin::Context* context = nullptr;
Db* db = nullptr;
QString table;
int rowCnt = 0;
QList<QVariant> evalArgs;
};
#endif // POPULATESCRIPT_H
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