File: squake.6

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squake 1.09-1.1-13
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.TH SQUAKE 6 
.SH NAME
squake \- 3d action game, the successor to Doom
.SH SYNOPSIS
.B squake
.I "[options]"
.SH "DESCRIPTION"
.BR squake
is a much-enchanced Doom-like game. It features lots of blood and
gore, a true 3d environment, sound effects, and network play.
.SH OPTIONS
.TP
.B \-mem mb
Specify memory in megabytes to allocate (default is 8MB, which should be
fine for most needs).
.TP
.B \-nostdout
Don't do any output to stdout
.TP
.B \-mdev device
Mouse device, default is /dev/mouse
.TP
.B \-mrate speed
Mouse baud rate, default is 1200
.TP
.B \-cddev device
CD device, default is /dev/cdrom
.TP
.B \-mode modenum
Use indicated video mode
.TP
.B \-nokdb
Don't initialize keyboard
.TP
.B \-sndbits num
Set sound bit sample size.  Default is 16 if supported.
.TP
.B \-sndspeed speed
Set sound speed.  Usual values are 8000, 11025, 22051 and 44100.
Default is 11025.
.TP
.B -sndmono
Set mono sound
.TP
.B \-sndstereo
Set stereo sound (default if supported)
.TP
.B \-nosound
Disable sound support.
.TP
.B \-nocdaudio
Disable cd support.
.SH AUTHOR
This manual page was written by Joey Hess,
for the Debian GNU/Linux system.