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/*
* Copyright (C) 1996-2025 The Squid Software Foundation and contributors
*
* Squid software is distributed under GPLv2+ license and includes
* contributions from numerous individuals and organizations.
* Please see the COPYING and CONTRIBUTORS files for details.
*/
/*
* based on ftp://ftp.cs.cmu.edu/user/sleator/splaying/top-down-splay.c
* http://bobo.link.cs.cmu.edu/cgi-bin/splay/splay-cgi.pl
*/
#include "squid.h"
#include "splay.h"
#include "util.h"
#include <cstdlib>
#include <functional>
#if HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <random>
class intnode
{
public:
intnode() : i(0) {}
intnode (int anInt) : i (anInt) {}
int i;
};
static int
compareintvoid(void *const &a, void *const &n)
{
intnode *A = (intnode *)a;
intnode *B = (intnode *)n;
return A->i - B->i;
}
static int
compareint(intnode *const &a, intnode *const &b)
{
return a->i - b->i;
}
class SplayCheck
{
public:
static void BeginWalk();
static int LastValue;
static bool ExpectedFail;
static void VisitVoid(void *const &);
static void VisitNode(intnode *const &);
static void VisitNodeRef(intnode const &);
static void CheckNode(intnode const &);
};
int SplayCheck::LastValue (0);
bool SplayCheck::ExpectedFail (false);
void
SplayCheck::BeginWalk()
{
LastValue = 0;
}
void
SplayCheck::VisitVoid(void *const &node)
{
intnode *A = (intnode *)node;
CheckNode(*A);
}
void
SplayCheck::CheckNode(intnode const &A)
{
if (LastValue > A.i) {
/* failure */
if (!ExpectedFail)
exit(EXIT_FAILURE);
} else
/* success */
if (ExpectedFail)
exit(EXIT_FAILURE);
LastValue = A.i;
}
void
SplayCheck::VisitNode(intnode *const &a)
{
CheckNode (*a);
}
void
SplayCheck::VisitNodeRef(intnode const &a)
{
CheckNode (a);
}
static void
destintvoid(void *&data)
{
intnode *i = (intnode *)data;
xfree (i);
}
static void
destint(intnode *&data)
{
delete data;
}
static int
compareintref(intnode const &a, intnode const &b)
{
return a.i - b.i;
}
static void
destintref(intnode &)
{}
int
main(int, char *[])
{
std::mt19937 generator;
std::uniform_int_distribution<int> distribution;
auto nextRandom = std::bind (distribution, generator);
{
/* test void * splay containers */
const auto top = new Splay<void *>();
for (int i = 0; i < 100; ++i) {
intnode *I = (intnode *)xcalloc(sizeof(intnode), 1);
I->i = nextRandom();
top->insert(I, compareintvoid);
}
SplayCheck::BeginWalk();
top->visit(SplayCheck::VisitVoid);
SplayCheck::BeginWalk();
top->visit(SplayCheck::VisitVoid);
top->destroy(destintvoid);
}
/* test typesafe splay containers */
{
/* intnode* */
const auto safeTop = new Splay<intnode *>();
for ( int i = 0; i < 100; ++i) {
intnode *I;
I = new intnode;
I->i = nextRandom();
safeTop->insert(I, compareint);
}
SplayCheck::BeginWalk();
safeTop->visit(SplayCheck::VisitNode);
safeTop->destroy(destint);
}
{
/* intnode */
const auto safeTop = new Splay<intnode>();
for (int i = 0; i < 100; ++i) {
intnode I;
I.i = nextRandom();
safeTop->insert(I, compareintref);
}
SplayCheck::BeginWalk();
safeTop->visit(SplayCheck::VisitNodeRef);
safeTop->destroy(destintref);
}
/* check the check routine */
{
SplayCheck::BeginWalk();
intnode I;
I.i = 1;
/* check we don't segfault on NULL splay calls */
SplayCheck::VisitNodeRef(I);
I.i = 0;
SplayCheck::ExpectedFail = true;
SplayCheck::VisitNodeRef(I);
}
{
/* check for begin() */
Splay<intnode> *safeTop = new Splay<intnode>();
if (safeTop->start() != nullptr)
exit(EXIT_FAILURE);
if (safeTop->finish() != nullptr)
exit(EXIT_FAILURE);
for (int i = 0; i < 100; ++i) {
intnode I;
I.i = nextRandom();
if (I.i > 50 && I.i < 10000000)
safeTop->insert(I, compareintref);
}
{
intnode I;
I.i = 50;
safeTop->insert (I, compareintref);
I.i = 10000000;
safeTop->insert (I, compareintref);
}
if (!safeTop->start())
exit(EXIT_FAILURE);
if (safeTop->start()->data.i != 50)
exit(EXIT_FAILURE);
if (!safeTop->finish())
exit(EXIT_FAILURE);
if (safeTop->finish()->data.i != 10000000)
exit(EXIT_FAILURE);
safeTop->destroy(destintref);
}
{
Splay<intnode *> aSplay;
if (aSplay.start() != nullptr)
exit(EXIT_FAILURE);
if (aSplay.size() != 0)
exit(EXIT_FAILURE);
aSplay.insert (new intnode(5), compareint);
if (aSplay.start() == nullptr)
exit(EXIT_FAILURE);
if (aSplay.size() != 1)
exit(EXIT_FAILURE);
aSplay.destroy(destint);
if (aSplay.start() != nullptr)
exit(EXIT_FAILURE);
if (aSplay.size() != 0)
exit(EXIT_FAILURE);
}
/* TODO: also test the other Splay API */
return EXIT_SUCCESS;
}
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