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/*
* $Id: Array.h,v 1.24 2005/11/21 22:43:41 wessels Exp $
*
* AUTHOR: Alex Rousskov
*
* SQUID Web Proxy Cache http://www.squid-cache.org/
* ----------------------------------------------------------
*
* Squid is the result of efforts by numerous individuals from
* the Internet community; see the CONTRIBUTORS file for full
* details. Many organizations have provided support for Squid's
* development; see the SPONSORS file for full details. Squid is
* Copyrighted (C) 2001 by the Regents of the University of
* California; see the COPYRIGHT file for full details. Squid
* incorporates software developed and/or copyrighted by other
* sources; see the CREDITS file for full details.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA.
*
*/
#ifndef SQUID_ARRAY_H
#define SQUID_ARRAY_H
#include "fatal.h"
#include "util.h"
/* iterator support */
template <class C>
class VectorIteratorBase
{
public:
VectorIteratorBase();
VectorIteratorBase(C &);
VectorIteratorBase(size_t, C &);
VectorIteratorBase & operator =(VectorIteratorBase const &);
bool operator != (VectorIteratorBase const &rhs);
bool operator == (VectorIteratorBase const &rhs);
VectorIteratorBase & operator ++();
VectorIteratorBase operator ++(int);
typename C::value_type & operator *() const
{
return theVector->items[pos];
}
typename C::value_type * operator -> () const
{
return &theVector->items[pos];
}
ssize_t operator - (VectorIteratorBase const &rhs) const;
bool incrementable() const;
private:
size_t pos;
C * theVector;
};
template<class E>
class Vector
{
public:
typedef E value_type;
typedef E* pointer;
typedef VectorIteratorBase<Vector<E> > iterator;
typedef VectorIteratorBase<Vector<E> const> const_iterator;
void *operator new (size_t);
void operator delete (void *);
Vector();
~Vector();
Vector(Vector const &);
Vector &operator = (Vector const &);
void clean();
void reserve (size_t capacity);
void push_back (E);
Vector &operator += (E item) {push_back(item); return *this;};
void insert (E);
E &back();
E pop_back();
E shift(); // aka pop_front
void preAppend(int app_count);
bool empty() const;
size_t size() const;
iterator begin();
const_iterator begin () const;
iterator end();
const_iterator end () const;
E& operator [] (unsigned i);
/* Do not change these, until the entry C struct is removed */
size_t capacity;
size_t count;
E *items;
};
template<class E>
void *
Vector<E>::operator new(size_t size)
{
return xmalloc (size);
}
template<class E>
void
Vector<E>::operator delete (void *address)
{
xfree (address);
}
template<class E>
Vector<E>::Vector() : capacity (0), count(0), items (NULL)
{}
template<class E>
Vector<E>::~Vector()
{
clean();
}
template<class E>
void
Vector<E>::clean()
{
/* could also warn if some objects are left */
delete[] items;
items = NULL;
capacity = 0;
count = 0;
}
/* grows internal buffer to satisfy required minimal capacity */
template<class E>
void
Vector<E>::reserve(size_t min_capacity)
{
const int min_delta = 16;
int delta;
if (capacity >= min_capacity)
return;
delta = min_capacity;
/* make delta a multiple of min_delta */
delta += min_delta - 1;
delta /= min_delta;
delta *= min_delta;
/* actual grow */
if (delta < 0)
delta = min_capacity - capacity;
E*newitems = new E[capacity + delta];
for (size_t counter = 0; counter < size(); ++counter) {
newitems[counter] = items[counter];
}
capacity += delta;
delete[]items;
items = newitems;
}
template<class E>
void
Vector<E>::push_back(E obj)
{
if (size() >= capacity)
reserve (size() + 1);
items[count++] = obj;
}
template<class E>
void
Vector<E>::insert(E obj)
{
if (size() >= capacity)
reserve (size() + 1);
int i;
for (i = count; i > 0; i--)
items[i] = items[i - 1];
items[i] = obj;
count += 1;
}
template<class E>
E
Vector<E>::shift()
{
assert (size());
value_type result = items[0];
for (unsigned int i = 1; i < count; i++)
items[i-1] = items[i];
count--;
return result;
}
template<class E>
E
Vector<E>::pop_back()
{
assert (size());
value_type result = items[--count];
items[count] = value_type();
return result;
}
template<class E>
E &
Vector<E>::back()
{
assert (size());
return items[size() - 1];
}
/* if you are going to append a known and large number of items, call this first */
template<class E>
void
Vector<E>::preAppend(int app_count)
{
if (size() + app_count > capacity)
reserve(size() + app_count);
}
template<class E>
Vector<E>::Vector (Vector<E> const &rhs)
{
items = NULL;
capacity = 0;
count = 0;
reserve (rhs.size());
for (size_t counter = 0; counter < rhs.size(); ++counter)
push_back (rhs.items[counter]);
}
template<class E>
Vector<E> &
Vector<E>::operator = (Vector<E> const &old)
{
clean();
reserve (old.size());
for (size_t counter = 0; counter < old.size(); ++counter)
push_back (old.items[counter]);
return *this;
}
template<class E>
bool
Vector<E>::empty() const
{
return size() == 0;
}
template<class E>
size_t
Vector<E>::size() const
{
return count;
}
template<class E>
typename Vector<E>::iterator
Vector<E>::begin()
{
return iterator (0, *this);
}
template<class E>
typename Vector<E>::iterator
Vector<E>::end()
{
return iterator(size(), *this);
}
template<class E>
typename Vector<E>::const_iterator
Vector<E>::begin() const
{
return const_iterator (0, *this);
}
template<class E>
typename Vector<E>::const_iterator
Vector<E>::end() const
{
return const_iterator(size(), *this);
}
template<class E>
E &
Vector<E>::operator [] (unsigned i)
{
assert (size() > i);
return items[i];
}
template<class C>
VectorIteratorBase<C>::VectorIteratorBase() : pos(0), theVector(NULL)
{}
template<class C>
VectorIteratorBase<C>::VectorIteratorBase(C &container) : pos(container.begin()), theVector(&container)
{}
template<class C>
VectorIteratorBase<C>::VectorIteratorBase(size_t aPos, C &container) : pos(aPos), theVector(&container) {}
template<class C>
bool VectorIteratorBase<C>:: operator != (VectorIteratorBase<C> const &rhs)
{
assert (theVector);
return pos != rhs.pos;
}
template<class C>
bool VectorIteratorBase<C>:: operator == (VectorIteratorBase<C> const &rhs)
{
assert (theVector);
return pos == rhs.pos;
}
template<class C>
bool
VectorIteratorBase<C>::incrementable() const
{
assert (theVector);
return pos != theVector->size();
}
template<class C>
VectorIteratorBase<C> & VectorIteratorBase<C>:: operator ++()
{
assert (theVector);
if (!incrementable())
fatal ("domain error");
++pos;
return *this;
}
template<class C>
VectorIteratorBase<C> VectorIteratorBase<C>:: operator ++(int)
{
VectorIteratorBase result(*this);
++*this;
return result;
}
template<class C>
VectorIteratorBase<C>&
VectorIteratorBase<C>::operator =(VectorIteratorBase<C> const &old)
{
pos = old.pos;
theVector = old.theVector;
return *this;
}
template<class C>
ssize_t
VectorIteratorBase<C>::operator - (VectorIteratorBase<C> const &rhs) const
{
assert(theVector == rhs.theVector);
return pos - rhs.pos;
}
#endif /* SQUID_ARRAY_H */
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