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/*===========================================================================
*
* PUBLIC DOMAIN NOTICE
* National Center for Biotechnology Information
*
* This software/database is a "United States Government Work" under the
* terms of the United States Copyright Act. It was written as part of
* the author's official duties as a United States Government employee and
* thus cannot be copyrighted. This software/database is freely available
* to the public for use. The National Library of Medicine and the U.S.
* Government have not placed any restriction on its use or reproduction.
*
* Although all reasonable efforts have been taken to ensure the accuracy
* and reliability of the software and data, the NLM and the U.S.
* Government do not and cannot warrant the performance or results that
* may be obtained by using this software or data. The NLM and the U.S.
* Government disclaim all warranties, express or implied, including
* warranties of performance, merchantability or fitness for any particular
* purpose.
*
* Please cite the author in any work or product based on this material.
*
* ===========================================================================
*
*/
#include <klib/rc.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
#if TESTING
#include <stdio.h>
#include <string.h>
#endif
#include "hashtable.h"
typedef struct HTBucket HTBucket;
typedef struct HTEntry HTEntry;
#define HASH_TABLE_ENTRIES_MAX (0x80000)
#define HASH_TABLE_PREALLOC_MAX 1
struct HTEntry {
const void *payload;
uint32_t hashValue;
};
struct HTBucket {
HTBucket *overflow;
uint32_t used; /* one bit per entry */
HTEntry entry[32];
};
struct HashTable {
size_t hashMask; /* the "size" of the table is hashMask + 1 */
size_t entryCount; /* total number of entries in table */
HashTableKeyCompFunc comp_func;
const void *ctx;
#if HASH_TABLE_PREALLOC_MAX
HTBucket table[HASH_TABLE_ENTRIES_MAX];
#else
HTBucket *table;
#endif
};
typedef struct HashTableRealIterator {
HashTable *table;
HTBucket *bucket;
uint32_t slot;
uint32_t hashValue;
} HashTableRealIterator;
typedef union HashTableImplIterator {
HashTableRealIterator real;
HashTableIterator user;
} HashTableImplIterator;
static unsigned FirstSet(unsigned bits)
{
assert(bits != 0);
if ((bits & 0xFFFF) != 0) {
if ((bits & 0xFF) != 0) {
if ((bits & 0xF) != 0) {
if ((bits & 0x3) != 0) {
if ((bits & 0x1) != 0)
return 0;
else
return 1;
}
else if ((bits & 0x4) != 0)
return 2;
else
return 3;
}
else if ((bits & 0x30) != 0) {
if ((bits & 0x10) != 0)
return 4;
else
return 5;
}
else if ((bits & 0x40) != 0)
return 6;
else
return 7;
}
else if ((bits & 0xF00) != 0) {
if ((bits & 0x300) != 0) {
if ((bits & 0x100) != 0)
return 8;
else
return 9;
}
else if ((bits & 0x400) != 0)
return 10;
else
return 11;
}
else if ((bits & 0x3000) != 0) {
if ((bits & 0x1000) != 0)
return 12;
else
return 13;
}
else if ((bits & 0x4000) != 0)
return 14;
else
return 15;
}
else if ((bits & 0xFF0000) != 0) {
if ((bits & 0xF0000) != 0) {
if ((bits & 0x30000) != 0) {
if ((bits & 0x10000) != 0)
return 16;
else
return 17;
}
else if ((bits & 0x40000) != 0)
return 18;
else
return 19;
}
else if ((bits & 0x300000) != 0) {
if ((bits & 0x100000) != 0)
return 20;
else
return 21;
}
else if ((bits & 0x400000) != 0)
return 22;
else
return 23;
}
else if ((bits & 0xF000000) != 0) {
if ((bits & 0x3000000) != 0) {
if ((bits & 0x1000000) != 0)
return 24;
else
return 25;
}
else if ((bits & 0x4000000) != 0)
return 26;
else
return 27;
}
else if ((bits & 0x30000000) != 0) {
if ((bits & 0x10000000) != 0)
return 28;
else
return 29;
}
else if ((bits & 0x40000000) != 0)
return 30;
else
return 31;
}
static rc_t HTBucketNextOpenSlot(HTBucket *self, HTBucket **rslt, unsigned *slot)
{
while (self->used == 0xFFFFFFFF) {
if (self->overflow != NULL) {
self = self->overflow;
continue;
}
self->overflow = malloc(sizeof(*self->overflow));
if (self->overflow == NULL)
return RC(rcCont, rcBuffer, rcAllocating, rcMemory, rcExhausted);
self->overflow->overflow = NULL;
self->overflow->used = 0;
*rslt = self->overflow;
*slot = 0;
return 0;
}
*rslt = self;
*slot = FirstSet(~self->used);
return 0;
}
static rc_t HTBucketInsert(HTBucket *self, const HTEntry *entry)
{
HTBucket *found;
unsigned slot;
rc_t rc = HTBucketNextOpenSlot(self, &found, &slot);
if (rc)
return rc;
found->used |= (1 << slot);
found->entry[slot] = *entry;
return 0;
}
static bool HTBucketFreeSlot(HTBucket *self, unsigned slot)
{
unsigned i;
self->used &= ~(1 << slot);
#if _DEBUGGING
self->entry[slot].payload = NULL;
#endif
if (self->overflow == NULL)
return true;
/* pull something out of the overflow */
i = FirstSet(self->overflow->used);
self->entry[slot] = self->overflow->entry[i];
self->used |= (1 << slot);
HTBucketFreeSlot(self->overflow, i);
if (self->overflow->used == 0) {
free(self->overflow);
self->overflow = NULL;
}
return false;
}
static void HTBucketForEach(const HTBucket *self, void (*fn)(void *payload, void *ctx), void *ctx)
{
do {
uint32_t bits = self->used;
unsigned i;
for (i = 0; i != 32 && bits != 0; ++i, bits >>= 1) {
if ((bits & 1) == 0)
continue;
fn((void *)self->entry[i].payload, ctx);
}
self = self->overflow;
} while (self != NULL);
}
static bool HTBucketDoUntil(const HTBucket *self, bool (*fn)(void *payload, void *ctx), void *ctx)
{
do {
uint32_t bits = self->used;
unsigned i;
for (i = 0; i != 32 && bits != 0; ++i, bits >>= 1) {
if ((bits & 1) == 0)
continue;
if (fn((void *)self->entry[i].payload, ctx))
return true;
}
self = self->overflow;
} while (self != NULL);
return false;
}
static bool HTBucketValidate(const HTBucket *self, uint32_t hash, uint32_t mask)
{
do {
uint32_t bits = self->used;
unsigned i;
for (i = 0; i != 32 && bits != 0; ++i, bits >>= 1) {
const HTEntry *entry = &self->entry[i];
bool is_free = (bits & 1) == 0;
#if _DEBUGGING
bool is_null = entry->payload == NULL;
if (is_free != is_null)
return true;
#endif
if (is_free)
continue;
if ((entry->hashValue & mask) != hash)
return true;
}
if (self->overflow && self->overflow->used == 0)
return true;
self = self->overflow;
} while (self != NULL);
return false;
}
static void HTBucketWhack(HTBucket *self, void (*fn)(void *payload, void *ctx), void *ctx)
{
uint32_t bits;
unsigned i;
if (self->overflow) {
HTBucketWhack(self->overflow, fn, ctx);
free(self->overflow);
}
for (i = 0, bits = self->used; i != 32 && bits != 0 && fn; ++i, bits >>= 1) {
if ((bits & 1) == 0)
continue;
fn((void *)self->entry[i].payload, ctx);
}
}
static uint32_t GetHashValue(const uint8_t *key, unsigned len)
{
/*
* My basic hash function is Pearson's hash.
* The tables below contain each value between 0 and 255 inclusive, in
* random order. The tables were generated with the following perl script.
*
* #!perl -w
* my @x = (0 .. 255); # each value between 0 and 255 inclusive
* foreach (0 .. 10000) { # randomize the order
* my $i = $_ % 256; # a sequential index
* my $r = rand(256); # a random index
* ($x[$i], $x[$r]) = ($x[$r], $x[$i]); # swap x[i] and x[r]
* }
* print join(', ', map { sprintf '%3u', $_; } @x);
*
* You can generate lots of different 8-bit hash functions this way.
*
* I generate four 8-bit hashes and combine them to make a 32-bit one.
* Even though I may not use all bits for the hash (e.g. the limit on the
* table's size is much less than UINT32_MAX), computing and storing the
* full hash reduces the number of string compares I have to do when buckets
* have lots of items in them.
*/
static const uint8_t T1[] = {
64, 186, 39, 203, 54, 211, 98, 32, 26, 23, 219, 94, 77, 60, 56, 184,
129, 242, 10, 91, 84, 192, 19, 197, 231, 133, 125, 244, 48, 176, 160, 164,
17, 41, 57, 137, 44, 196, 116, 146, 105, 40, 122, 47, 220, 226, 213, 212,
107, 191, 52, 144, 9, 145, 81, 101, 217, 206, 85, 134, 143, 58, 128, 20,
236, 102, 83, 149, 148, 180, 167, 163, 12, 239, 31, 0, 73, 152, 1, 15,
75, 200, 4, 165, 5, 66, 25, 111, 255, 70, 174, 151, 96, 126, 147, 34,
112, 161, 127, 181, 237, 78, 37, 74, 222, 123, 21, 132, 95, 51, 141, 45,
61, 131, 193, 68, 62, 249, 178, 33, 7, 195, 228, 82, 27, 46, 254, 90,
185, 240, 246, 124, 205, 182, 42, 22, 198, 69, 166, 92, 169, 136, 223, 245,
118, 97, 115, 80, 252, 209, 49, 79, 221, 38, 28, 35, 36, 208, 187, 248,
158, 201, 202, 168, 2, 18, 189, 119, 216, 214, 11, 6, 89, 16, 229, 109,
120, 43, 162, 106, 204, 8, 199, 235, 142, 210, 86, 153, 227, 230, 24, 100,
224, 113, 190, 243, 218, 215, 225, 173, 99, 238, 138, 59, 183, 154, 171, 232,
157, 247, 233, 67, 88, 50, 253, 251, 140, 104, 156, 170, 150, 103, 117, 110,
155, 72, 207, 250, 159, 194, 177, 130, 135, 87, 71, 175, 14, 55, 172, 121,
234, 13, 30, 241, 93, 188, 53, 114, 76, 29, 65, 3, 179, 108, 63, 139
};
static const uint8_t T2[] = {
119, 174, 44, 225, 94, 226, 141, 197, 35, 241, 179, 154, 26, 161, 129, 10,
104, 53, 97, 12, 243, 80, 51, 123, 185, 13, 66, 214, 114, 17, 74, 165,
110, 143, 170, 222, 242, 73, 40, 101, 56, 163, 68, 86, 198, 9, 21, 90,
8, 1, 146, 121, 103, 70, 5, 160, 149, 50, 145, 236, 100, 75, 148, 58,
55, 15, 33, 131, 127, 186, 6, 109, 115, 2, 108, 52, 209, 128, 208, 47,
220, 173, 45, 72, 156, 212, 152, 102, 77, 36, 134, 137, 162, 54, 235, 167,
28, 255, 155, 240, 135, 176, 246, 244, 22, 157, 20, 224, 210, 192, 71, 140,
14, 211, 251, 204, 30, 213, 132, 248, 178, 187, 142, 62, 215, 106, 229, 125,
41, 216, 49, 29, 98, 32, 18, 237, 79, 206, 63, 227, 25, 99, 150, 223,
171, 118, 4, 139, 81, 0, 133, 95, 188, 120, 27, 124, 61, 195, 231, 207,
31, 202, 91, 252, 46, 39, 250, 144, 238, 254, 219, 200, 130, 201, 48, 107,
205, 177, 88, 16, 147, 221, 164, 184, 89, 67, 190, 11, 175, 42, 136, 189,
245, 117, 83, 3, 180, 172, 76, 43, 183, 84, 218, 169, 253, 159, 196, 59,
193, 249, 181, 116, 153, 24, 87, 239, 138, 199, 111, 82, 69, 105, 78, 151,
122, 168, 126, 85, 228, 233, 34, 113, 194, 191, 19, 230, 182, 96, 217, 38,
234, 232, 92, 23, 57, 203, 65, 60, 64, 37, 158, 247, 93, 166, 112, 7
};
static const uint8_t T3[] = {
103, 33, 228, 32, 183, 231, 139, 60, 67, 80, 184, 100, 70, 19, 14, 58,
104, 48, 140, 10, 91, 137, 31, 96, 102, 180, 77, 121, 251, 167, 37, 206,
79, 151, 109, 15, 92, 174, 108, 16, 95, 145, 18, 236, 49, 177, 135, 0,
165, 86, 83, 107, 144, 44, 27, 116, 168, 193, 119, 230, 56, 97, 138, 149,
132, 21, 176, 39, 205, 12, 69, 179, 210, 25, 213, 194, 239, 209, 248, 28,
93, 38, 224, 66, 105, 160, 40, 17, 23, 129, 212, 8, 178, 118, 163, 73,
3, 63, 57, 94, 254, 186, 131, 166, 61, 191, 133, 192, 78, 114, 250, 200,
222, 136, 188, 204, 101, 11, 247, 146, 142, 152, 171, 157, 110, 141, 199, 29,
147, 88, 211, 240, 164, 196, 189, 50, 65, 112, 219, 237, 197, 115, 126, 154,
246, 170, 227, 235, 42, 148, 84, 201, 242, 85, 35, 6, 173, 122, 215, 218,
75, 82, 1, 169, 143, 195, 51, 155, 54, 9, 71, 24, 53, 7, 47, 229,
158, 26, 245, 89, 150, 181, 255, 249, 221, 217, 223, 76, 90, 36, 216, 130,
220, 125, 182, 55, 202, 234, 203, 123, 34, 172, 74, 30, 4, 241, 162, 233,
64, 62, 127, 20, 52, 106, 190, 253, 185, 111, 232, 2, 187, 13, 68, 117,
128, 98, 208, 41, 159, 46, 207, 244, 226, 22, 252, 214, 5, 243, 99, 113,
120, 225, 175, 124, 134, 161, 156, 45, 72, 87, 43, 59, 198, 153, 238, 81
};
static const uint8_t T4[] = {
103, 124, 53, 254, 91, 106, 131, 69, 158, 23, 249, 171, 241, 30, 194, 217,
64, 123, 129, 118, 35, 16, 209, 190, 155, 104, 148, 163, 78, 188, 174, 245,
218, 125, 210, 250, 107, 212, 117, 17, 109, 44, 71, 38, 253, 177, 11, 114,
60, 192, 133, 219, 97, 246, 41, 228, 127, 151, 62, 213, 224, 234, 138, 162,
31, 110, 222, 141, 25, 135, 18, 49, 132, 242, 203, 207, 68, 130, 116, 59,
63, 67, 169, 147, 94, 0, 134, 77, 51, 128, 247, 21, 88, 145, 122, 19,
40, 58, 9, 39, 252, 8, 156, 126, 146, 80, 159, 201, 186, 175, 74, 89,
54, 173, 208, 86, 239, 6, 61, 139, 66, 87, 150, 231, 82, 42, 197, 202,
199, 196, 121, 112, 161, 99, 90, 144, 105, 195, 255, 27, 3, 216, 187, 172,
12, 4, 221, 182, 215, 214, 76, 98, 15, 33, 47, 200, 113, 140, 227, 191,
100, 24, 251, 185, 152, 237, 235, 92, 96, 1, 193, 2, 154, 72, 198, 223,
28, 46, 13, 56, 153, 232, 233, 143, 108, 184, 43, 119, 84, 189, 120, 211,
10, 164, 73, 230, 149, 238, 20, 37, 95, 166, 240, 29, 204, 167, 243, 236,
45, 170, 220, 5, 7, 50, 160, 83, 157, 22, 168, 111, 55, 137, 206, 36,
85, 180, 79, 142, 102, 181, 14, 115, 57, 34, 75, 244, 248, 48, 93, 183,
229, 101, 205, 70, 226, 225, 165, 176, 136, 179, 52, 32, 26, 81, 65, 178
};
unsigned h1 = 0;
unsigned h2 = 0;
unsigned h3 = 0;
unsigned h4 = 0;
unsigned i;
for (i = 0; i != len; ++i) {
uint8_t ch = key[i];
h1 = T1[h1 ^ ch];
h2 = T2[h2 ^ ch];
h3 = T3[h3 ^ ch];
h4 = T4[h4 ^ ch];
}
return (h4 << 24) | (h3 << 16) | (h2 << 8) | h1;
}
rc_t HashTableMake(HashTable **rslt, uint32_t initialSize, HashTableKeyCompFunc kf, const void *ctx)
{
HashTable *self;
unsigned i;
*rslt = NULL;
if (initialSize == 0)
initialSize = 2;
else {
uint32_t m;
for (m = 2; m < initialSize; m <<= 1)
;
initialSize = m;
if (initialSize > HASH_TABLE_ENTRIES_MAX)
initialSize = HASH_TABLE_ENTRIES_MAX;
}
self = malloc(sizeof(*self));
if (self == NULL)
return RC(rcCont, rcSelf, rcAllocating, rcMemory, rcExhausted);
#if HASH_TABLE_PREALLOC_MAX
#else
self->table = malloc(initialSize * sizeof(self->table[0]));
if (self == NULL) {
free(self);
return RC(rcCont, rcSelf, rcAllocating, rcMemory, rcExhausted);
}
#endif
for (i = 0; i != initialSize; ++i) {
self->table[i].used = 0;
self->table[i].overflow = NULL;
}
self->hashMask = initialSize - 1;
self->entryCount = 0;
self->comp_func = kf;
self->ctx = ctx;
*rslt = self;
return 0;
}
static bool HashTableValidate(const HashTable *self)
{
unsigned i;
for (i = 0; i != self->hashMask + 1; ++i) {
if (HTBucketValidate(&self->table[i], i, self->hashMask))
return true;
}
return false;
}
static rc_t HashTableExpand(HashTable *self)
{
const uint32_t mask = (self->hashMask << 1) | 1;
size_t size;
unsigned i;
#if HASH_TABLE_PREALLOC_MAX
#else
HTBucket *temp;
#endif
/* the table must be smaller than the limit */
if (self->hashMask >= HASH_TABLE_ENTRIES_MAX - 1)
return 0;
size = self->hashMask + 1;
/* the density of used slots needs to be high enough */
if (self->entryCount * 4 < size * 3 * 32)
return 0;
#if HASH_TABLE_PREALLOC_MAX
#else
temp = realloc(self->table, size * 2);
if (temp == NULL)
return RC(rcCont, rcTable, rcResizing, rcMemory, rcExhausted);
self->table = temp;
#endif
/* move any items that should be moved
* to the new buckets (about half should)
*/
for (i = 0; i != size; ++i) {
HTBucket *bucket = &self->table[i];
HTBucket *other = &self->table[i + size];
other->overflow = NULL;
other->used = 0;
do {
unsigned j;
uint32_t bits = bucket->used;
for (j = 0; j != 32 && bits != 0; ++j, bits >>= 1) {
/* slot j occupied? */
if ((bits & 1) != 0) {
HTEntry *entry = &bucket->entry[j];
assert((entry->hashValue & self->hashMask) == i);
while ((entry->hashValue & mask) != i) {
rc_t rc;
/* move to new bucket */
assert((entry->hashValue & mask) == i + size);
rc = HTBucketInsert(other, entry);
if (rc) return rc;
if (HTBucketFreeSlot(bucket, j))
break;
/* FreeSlot decided to reuse the slot
* for something from the overflow,
* so process the new thing
*/
assert((entry->hashValue & self->hashMask) == i);
}
}
}
bucket = bucket->overflow;
} while (bucket);
}
self->hashMask = mask;
#if 0
HashTableValidate(self);
#endif
return 0;
}
static rc_t HashTableShrink(HashTable *self)
{
const uint32_t mask = self->hashMask >> 1;
size_t size;
unsigned i;
unsigned j;
if (self->hashMask > 255)
return 0;
size = self->hashMask + 1;
if (self->entryCount * 4 >= size * 3 * 32)
return 0;
for (j = 0, i = mask + 1; i != size; ++i, ++j) {
HTBucket *bucket = &self->table[i];
HTBucket *other = &self->table[j];
do {
unsigned k;
uint32_t bits = bucket->used;
for (k = 0; k != 32 && bits != 0; ++k, bits >>= 1) {
if ((bits & 1) != 0) {
rc_t rc;
HTEntry *entry = &bucket->entry[k];
assert((entry->hashValue & self->hashMask) == i);
assert((entry->hashValue & mask) == j);
rc = HTBucketInsert(other, entry);
if (rc) return rc;
}
}
bucket = bucket->overflow;
} while (bucket);
}
self->hashMask = mask;
#if 0
HashTableValidate(self);
#endif
return 0;
}
static bool HashTableFindSlot(const HashTable *self,
const void *key,
uint32_t key_len,
HashTableRealIterator *iter
)
{
uint32_t h = GetHashValue(key, key_len);
const HTBucket *bucket = &self->table[h & self->hashMask];
const HTBucket *open_bucket = NULL;
int slot = 0;
iter->hashValue = h;
do {
unsigned i;
uint32_t bits = bucket->used;
for (i = 0; i != 32 && (bits != 0 || open_bucket == NULL); ++i, bits >>= 1) {
if ((bits & 1) == 0) {
if (open_bucket == NULL) {
open_bucket = bucket;
slot = i;
}
continue;
}
if (bucket->entry[i].hashValue != h)
continue;
if (self->comp_func(bucket->entry[i].payload, key, key_len, (void *)self->ctx) != 0)
continue;
iter->bucket = (HTBucket *)bucket;
iter->slot = i;
return true;
}
if (bucket->overflow == NULL)
break;
bucket = bucket->overflow;
} while (1);
if (open_bucket == NULL) {
iter->bucket = (HTBucket *)bucket;
iter->slot = 32;
}
else {
iter->bucket = (HTBucket *)open_bucket;
iter->slot = slot;
}
return false;
}
HashTableIterator HashTableLookup(HashTable *self, const void *key, uint32_t key_length)
{
HashTableImplIterator rslt;
rslt.real.table = self;
HashTableFindSlot(self, key, key_length, &rslt.real);
return rslt.user;
}
void HashTableRemove(HashTable *self, const HashTableIterator *iter,
HashTableFreeFunc whack, void *ctx)
{
const HashTableRealIterator *i = &((const HashTableImplIterator *)iter)->real;
uint32_t hv;
assert(i->table == self);
if (i->slot > 32)
return;
if ((i->bucket->used & (1 << i->slot)) == 0)
return;
hv = i->hashValue;
assert(hv == i->bucket->entry[i->slot].hashValue);
if (whack)
whack((void *)i->bucket->entry[i->slot].payload, ctx);
HTBucketFreeSlot(i->bucket, i->slot);
if (i->bucket->used == 0) {
HTBucket *parent = &self->table[hv & self->hashMask];
if (i->bucket != parent) {
while (parent->overflow != i->bucket)
parent = parent->overflow;
assert(parent->overflow == i->bucket);
assert(i->bucket->overflow == NULL);
parent->overflow = NULL;
free(i->bucket);
}
}
--self->entryCount;
}
void HashTableForEach(const HashTable *self, void (*fn)(void *payload, void *ctx), void *ctx)
{
unsigned i;
for (i = 0; i != self->hashMask + 1; ++i) {
HTBucketForEach(&self->table[i], fn, ctx);
}
}
bool HashTableDoUntil(const HashTable *self, bool (*fn)(void *payload, void *ctx), void *ctx)
{
unsigned i;
for (i = 0; i != self->hashMask + 1; ++i) {
if (HTBucketDoUntil(&self->table[i], fn, ctx))
return true;
}
return false;
}
void HashTableWhack(HashTable *self, HashTableFreeFunc fn, void *ctx)
{
unsigned i;
if (self) {
for (i = 0; i != self->hashMask + 1; ++i)
HTBucketWhack(&self->table[i], fn, ctx);
#if HASH_TABLE_PREALLOC_MAX
#else
free(self->table);
#endif
free(self);
}
}
bool HashTableIteratorHasValue(const HashTableIterator *iter)
{
const HashTableRealIterator *i = &((const HashTableImplIterator *)iter)->real;
if (i->slot < 32 && (i->bucket->used & (1 << i->slot)) != 0)
return true;
return false;
}
const void *HashTableIteratorGetValue(const HashTableIterator *iter)
{
const HashTableRealIterator *i = &((const HashTableImplIterator *)iter)->real;
return i->bucket->entry[i->slot].payload;
}
rc_t HashTableIteratorSetValue(HashTableIterator *iter, const void *value)
{
HashTableRealIterator *i = &((HashTableImplIterator *)iter)->real;
HashTable *self = i->table;
if (i->slot >= 32) {
rc_t rc;
assert(i->bucket->used == 0xFFFFFFFF);
rc = HashTableExpand(self);
if (rc)
return rc;
rc = HTBucketNextOpenSlot(&self->table[i->hashValue & self->hashMask], &i->bucket, &i->slot);
if (rc)
return rc;
}
assert((i->bucket->used & (1 << i->slot)) == 0);
i->bucket->entry[i->slot].hashValue = i->hashValue;
i->bucket->entry[i->slot].payload = value;
i->bucket->used |= (1 << i->slot);
++self->entryCount;
return 0;
}
#define TESTING 0
#if TESTING
#include <stdio.h>
#include <string.h>
struct pstring {
uint8_t len;
char str[255];
};
static int comp_func(const void *Obj, const void *key, uint32_t len, void *ignore)
{
const struct pstring *obj = Obj;
return obj->len == len ? memcmp(obj->str, key, len) : obj->len - len;
}
static void print_key(void *Obj, void *ignore)
{
const struct pstring *obj = Obj;
printf("%s\n", obj->str);
return;
}
static struct pstring **LoadTestData(unsigned *count) {
FILE *fp = fopen("spot_name.txt", "r");
unsigned N = 0;
unsigned bytes = 0;
struct pstring **rslt;
*count = 0;
if (fp == NULL) {
perror("failed to open test data file");
return NULL;
}
do {
char buf[256];
int i = fscanf(fp, " %256s ", buf);
if (i != 1)
break;
++N;
bytes += strlen(buf);
} while (1);
rewind(fp);
rslt = malloc(N * (sizeof(*rslt) + 2) + bytes);
if (rslt) {
unsigned i;
char *cp = (char *)&rslt[N];
for (i = 0; i != N; ++i) {
rslt[i] = (struct pstring *)cp;
fscanf(fp, " %s ", rslt[i]->str);
rslt[i]->len = strlen(rslt[i]->str);
cp += rslt[i]->len + 2;
}
*count = N;
}
fclose(fp);
return rslt;
}
bool is_not_consistent(void *payload, void *context)
{
return payload == NULL;
}
void test(void) {
HashTable *ht;
struct pstring **testdata;
unsigned N;
unsigned i;
srand(time(0));
testdata = LoadTestData(&N);
if (HashTableMake(&ht, 0, comp_func, 0) != 0)
return;
for (i = 0; i != N; ++i) {
const struct pstring *val = testdata[i % N];
HashTableIterator iter = HashTableLookup(ht, val->str, val->len);
if (HashTableIteratorHasValue(&iter)) {
HashTableRemove(ht, &iter, 0, 0);
}
else {
HashTableIteratorSetValue(&iter, val);
}
}
#if 1
HashTableValidate(ht);
#else
HashTableForEach(ht, print_key, 0);
#endif
HashTableWhack(ht, 0, 0);
}
#endif
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