File: group.cpp

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#include "platform_sys.h"

#include <iterator>

#include "api.h"
#include "group.h"

using namespace std;
using namespace srt::sync;
using namespace srt::groups;
using namespace srt_logging;

// The SRT_DEF_VERSION is defined in core.cpp.
extern const int32_t SRT_DEF_VERSION;

namespace srt {

int32_t CUDTGroup::s_tokenGen = 0;

// [[using locked(this->m_GroupLock)]];
bool CUDTGroup::getBufferTimeBase(CUDT*                     forthesakeof,
                                  steady_clock::time_point& w_tb,
                                  bool&                     w_wp,
                                  steady_clock::duration&   w_dr)
{
    CUDT* master = 0;
    for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
    {
        CUDT* u = &gi->ps->core();
        if (gi->laststatus != SRTS_CONNECTED)
        {
            HLOGC(gmlog.Debug,
                  log << "getBufferTimeBase: skipping @" << u->m_SocketID
                      << ": not connected, state=" << SockStatusStr(gi->laststatus));
            continue;
        }

        if (u == forthesakeof)
            continue; // skip the member if it's the target itself

        if (!u->m_pRcvBuffer)
            continue; // Not initialized yet

        master = u;
        break; // found
    }

    // We don't have any sockets in the group, so can't get
    // the buffer timebase. This should be then initialized
    // the usual way.
    if (!master)
        return false;

    master->m_pRcvBuffer->getInternalTimeBase((w_tb), (w_wp), (w_dr));

    // Sanity check
    if (is_zero(w_tb))
    {
        LOGC(gmlog.Error, log << "IPE: existing previously socket has no time base set yet!");
        return false; // this will enforce initializing the time base normal way
    }
    return true;
}

// [[using locked(this->m_GroupLock)]];
bool CUDTGroup::applyGroupSequences(SRTSOCKET target, int32_t& w_snd_isn, int32_t& w_rcv_isn)
{
    if (m_bConnected) // You are the first one, no need to change.
    {
        IF_HEAVY_LOGGING(string update_reason = "what?");
        // Find a socket that is declared connected and is not
        // the socket that caused the call.
        for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
        {
            if (gi->id == target)
                continue;

            CUDT& se = gi->ps->core();
            if (!se.m_bConnected)
                continue;

            // Found it. Get the following sequences:
            // For sending, the sequence that is about to be sent next.
            // For receiving, the sequence of the latest received packet.

            // SndCurrSeqNo is initially set to ISN-1, this next one is
            // the sequence that is about to be stamped on the next sent packet
            // over that socket. Using this field is safer because it is atomic
            // and its affinity is to the same thread as the sending function.

            // NOTE: the groupwise scheduling sequence might have been set
            // already. If so, it means that it was set by either:
            // - the call of this function on the very first conencted socket (see below)
            // - the call to `sendBroadcast` or `sendBackup`
            // In both cases, we want THIS EXACTLY value to be reported
            if (m_iLastSchedSeqNo != -1)
            {
                w_snd_isn = m_iLastSchedSeqNo;
                IF_HEAVY_LOGGING(update_reason = "GROUPWISE snd-seq");
            }
            else
            {
                w_snd_isn = se.m_iSndNextSeqNo;

                // Write it back to the groupwise scheduling sequence so that
                // any next connected socket will take this value as well.
                m_iLastSchedSeqNo = w_snd_isn;
                IF_HEAVY_LOGGING(update_reason = "existing socket not yet sending");
            }

            // RcvCurrSeqNo is increased by one because it happens that at the
            // synchronization moment it's already past reading and delivery.
            // This is redundancy, so the redundant socket is connected at the moment
            // when the other one is already transmitting, so skipping one packet
            // even if later transmitted is less troublesome than requesting a
            // "mistakenly seen as lost" packet.
            w_rcv_isn = CSeqNo::incseq(se.m_iRcvCurrSeqNo);

            HLOGC(gmlog.Debug,
                  log << "applyGroupSequences: @" << target << " gets seq from @" << gi->id << " rcv %" << (w_rcv_isn)
                      << " snd %" << (w_snd_isn) << " as " << update_reason);
            return false;
        }
    }

    // If the GROUP (!) is not connected, or no running/pending socket has been found.
    // // That is, given socket is the first one.
    // The group data should be set up with its own data. They should already be passed here
    // in the variables.
    //
    // Override the schedule sequence of the group in this case because whatever is set now,
    // it's not valid.

    HLOGC(gmlog.Debug,
          log << "applyGroupSequences: no socket found connected and transmitting, @" << target
              << " not changing sequences, storing snd-seq %" << (w_snd_isn));

    set_currentSchedSequence(w_snd_isn);

    return true;
}

// NOTE: This function is now for DEBUG PURPOSES ONLY.
// Except for presenting the extracted data in the logs, there's no use of it now.
void CUDTGroup::debugMasterData(SRTSOCKET slave)
{
    // Find at least one connection, which is running. Note that this function is called
    // from within a handshake process, so the socket that undergoes this process is at best
    // currently in SRT_GST_PENDING state and it's going to be in SRT_GST_IDLE state at the
    // time when the connection process is done, until the first reading/writing happens.
    ScopedLock cg(m_GroupLock);

    IF_LOGGING(SRTSOCKET mpeer = SRT_INVALID_SOCK);
    IF_LOGGING(steady_clock::time_point start_time);

    bool found = false;

    for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
    {
        if (gi->sndstate == SRT_GST_RUNNING)
        {
            // Found it. Get the socket's peer's ID and this socket's
            // Start Time. Once it's delivered, this can be used to calculate
            // the Master-to-Slave start time difference.
            IF_LOGGING(mpeer = gi->ps->m_PeerID);
            IF_LOGGING(start_time = gi->ps->core().socketStartTime());
            HLOGC(gmlog.Debug,
                  log << "getMasterData: found RUNNING master @" << gi->id << " - reporting master's peer $" << mpeer
                      << " starting at " << FormatTime(start_time));
            found = true;
            break;
        }
    }

    if (!found)
    {
        // If no running one found, then take the first socket in any other
        // state than broken, except the slave. This is for a case when a user
        // has prepared one link already, but hasn't sent anything through it yet.
        for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
        {
            if (gi->sndstate == SRT_GST_BROKEN)
                continue;

            if (gi->id == slave)
                continue;

            // Found it. Get the socket's peer's ID and this socket's
            // Start Time. Once it's delivered, this can be used to calculate
            // the Master-to-Slave start time difference.
            IF_LOGGING(mpeer = gi->ps->core().m_PeerID);
            IF_LOGGING(start_time    = gi->ps->core().socketStartTime());
            HLOGC(gmlog.Debug,
                    log << "getMasterData: found IDLE/PENDING master @" << gi->id << " - reporting master's peer $" << mpeer
                    << " starting at " << FormatTime(start_time));
            found = true;
            break;
        }
    }

    if (!found)
    {
        LOGC(cnlog.Debug, log << CONID() << "NO GROUP MASTER LINK found for group: $" << id());
    }
    else
    {
        // The returned master_st is the master's start time. Calculate the
        // differene time.
        IF_LOGGING(steady_clock::duration master_tdiff = m_tsStartTime - start_time);
        LOGC(cnlog.Debug, log << CONID() << "FOUND GROUP MASTER LINK: peer=$" << mpeer
                << " - start time diff: " << FormatDuration<DUNIT_S>(master_tdiff));
    }
}

// GROUP

CUDTGroup::SocketData* CUDTGroup::add(SocketData data)
{
    ScopedLock g(m_GroupLock);

    // Change the snd/rcv state of the group member to PENDING.
    // Default for SocketData after creation is BROKEN, which just
    // after releasing the m_GroupLock could be read and interpreted
    // as broken connection and removed before the handshake process
    // is done.
    data.sndstate = SRT_GST_PENDING;
    data.rcvstate = SRT_GST_PENDING;

    LOGC(gmlog.Note, log << "group/add: adding member @" << data.id << " into group $" << id());
    m_Group.push_back(data);
    gli_t end = m_Group.end();
    if (m_iMaxPayloadSize == -1)
    {
        int plsize = (int)data.ps->core().OPT_PayloadSize();
        HLOGC(gmlog.Debug,
              log << "CUDTGroup::add: taking MAX payload size from socket @" << data.ps->m_SocketID << ": " << plsize
                  << " " << (plsize ? "(explicit)" : "(unspecified = fallback to 1456)"));
        if (plsize == 0)
            plsize = SRT_LIVE_MAX_PLSIZE;
        // It is stated that the payload size
        // is taken from first, and every next one
        // will get the same.
        m_iMaxPayloadSize = plsize;
    }

    --end;
    return &*end;
}

CUDTGroup::CUDTGroup(SRT_GROUP_TYPE gtype)
    : m_Global(CUDT::uglobal())
    , m_GroupID(-1)
    , m_PeerGroupID(-1)
    , m_type(gtype)
    , m_listener()
    , m_iBusy()
    , m_iSndOldestMsgNo(SRT_MSGNO_NONE)
    , m_iSndAckedMsgNo(SRT_MSGNO_NONE)
    , m_uOPT_MinStabilityTimeout_us(1000 * CSrtConfig::COMM_DEF_MIN_STABILITY_TIMEOUT_MS)
    // -1 = "undefined"; will become defined with first added socket
    , m_iMaxPayloadSize(-1)
    , m_iAvgPayloadSize(-1)
    , m_bSynRecving(true)
    , m_bSynSending(true)
    , m_bTsbPd(true)
    , m_bTLPktDrop(true)
    , m_iTsbPdDelay_us(0)
    // m_*EID and m_*Epolld fields will be initialized
    // in the constructor body.
    , m_iSndTimeOut(-1)
    , m_iRcvTimeOut(-1)
    , m_tsStartTime()
    , m_tsRcvPeerStartTime()
    , m_RcvBaseSeqNo(SRT_SEQNO_NONE)
    , m_bOpened(false)
    , m_bConnected(false)
    , m_bClosing(false)
    , m_iLastSchedSeqNo(SRT_SEQNO_NONE)
    , m_iLastSchedMsgNo(SRT_MSGNO_NONE)
{
    setupMutex(m_GroupLock, "Group");
    setupMutex(m_RcvDataLock, "G/RcvData");
    setupCond(m_RcvDataCond, "G/RcvData");
    m_RcvEID = m_Global.m_EPoll.create(&m_RcvEpolld);
    m_SndEID = m_Global.m_EPoll.create(&m_SndEpolld);

    m_stats.init();

    // Set this data immediately during creation before
    // two or more sockets start arguing about it.
    m_iLastSchedSeqNo = CUDT::generateISN();
}

CUDTGroup::~CUDTGroup()
{
    srt_epoll_release(m_RcvEID);
    srt_epoll_release(m_SndEID);
    releaseMutex(m_GroupLock);
    releaseMutex(m_RcvDataLock);
    releaseCond(m_RcvDataCond);
}

void CUDTGroup::GroupContainer::erase(CUDTGroup::gli_t it)
{
    if (it == m_LastActiveLink)
    {
        if (m_List.empty())
        {
            LOGC(gmlog.Error, log << "IPE: GroupContainer is empty and 'erase' is called on it.");
            m_LastActiveLink = m_List.end();
            return; // this avoids any misunderstandings in iterator checks
        }

        gli_t bb = m_List.begin();
        ++bb;
        if (bb == m_List.end()) // means: m_List.size() == 1
        {
            // One element, this one being deleted, nothing to point to.
            m_LastActiveLink = m_List.end();
        }
        else
        {
            // Set the link to the previous element IN THE RING.
            // We have the position pointer.
            // Reverse iterator is automatically decremented.
            std::reverse_iterator<gli_t> rt(m_LastActiveLink);
            if (rt == m_List.rend())
                rt = m_List.rbegin();

            m_LastActiveLink = rt.base();

            // This operation is safe because we know that:
            // - the size of the container is at least 2 (0 and 1 cases are handled above)
            // - if m_LastActiveLink == m_List.begin(), `rt` is shifted to the opposite end.
            --m_LastActiveLink;
        }
    }
    m_List.erase(it);
    --m_SizeCache;
}

void CUDTGroup::setOpt(SRT_SOCKOPT optName, const void* optval, int optlen)
{
    HLOGC(gmlog.Debug,
          log << "GROUP $" << id() << " OPTION: #" << optName
              << " value:" << FormatBinaryString((uint8_t*)optval, optlen));

    switch (optName)
    {
    case SRTO_RCVSYN:
        m_bSynRecving = cast_optval<bool>(optval, optlen);
        return;

    case SRTO_SNDSYN:
        m_bSynSending = cast_optval<bool>(optval, optlen);
        return;

    case SRTO_SNDTIMEO:
        m_iSndTimeOut = cast_optval<int>(optval, optlen);
        break;

    case SRTO_RCVTIMEO:
        m_iRcvTimeOut = cast_optval<int>(optval, optlen);
        break;

    case SRTO_GROUPMINSTABLETIMEO:
    {
        const int val_ms = cast_optval<int>(optval, optlen);
        const int min_timeo_ms = (int) CSrtConfig::COMM_DEF_MIN_STABILITY_TIMEOUT_MS;
        if (val_ms < min_timeo_ms)
        {
            LOGC(qmlog.Error,
                 log << "group option: SRTO_GROUPMINSTABLETIMEO min allowed value is " << min_timeo_ms << " ms.");
            throw CUDTException(MJ_NOTSUP, MN_INVAL, 0);
        }

        // Search if you already have SRTO_PEERIDLETIMEO set
        int idletmo = CSrtConfig::COMM_RESPONSE_TIMEOUT_MS;
        vector<ConfigItem>::iterator f =
            find_if(m_config.begin(), m_config.end(), ConfigItem::OfType(SRTO_PEERIDLETIMEO));
        if (f != m_config.end())
        {
            f->get(idletmo); // worst case, it will leave it unchanged.
        }

        if (val_ms > idletmo)
        {
            LOGC(qmlog.Error,
                 log << "group option: SRTO_GROUPMINSTABLETIMEO=" << val_ms << " exceeds SRTO_PEERIDLETIMEO=" << idletmo);
            throw CUDTException(MJ_NOTSUP, MN_INVAL, 0);
        }

        m_uOPT_MinStabilityTimeout_us = 1000 * val_ms;
    }

    break;

    default:
        break;
    }

    // All others must be simply stored for setting on a socket.
    // If the group is already open and any post-option is about
    // to be modified, it must be allowed and applied on all sockets.
    if (m_bOpened)
    {
        // There's at least one socket in the group, so only
        // post-options are allowed.
        if (!binary_search(srt_post_opt_list, srt_post_opt_list + SRT_SOCKOPT_NPOST, optName))
        {
            LOGC(gmlog.Error, log << "setsockopt(group): Group is connected, this option can't be altered");
            throw CUDTException(MJ_NOTSUP, MN_ISCONNECTED, 0);
        }

        HLOGC(gmlog.Debug, log << "... SPREADING to existing sockets.");
        // This means that there are sockets already, so apply
        // this option on them.
        std::vector<CUDTSocket*> ps_vec;
        {
            // Do copy to avoid deadlock. CUDT::setOpt() cannot be called directly inside this loop, because
            // CUDT::setOpt() will lock m_ConnectionLock, which should be locked before m_GroupLock.
            ScopedLock gg(m_GroupLock);
            for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
            {
                ps_vec.push_back(gi->ps);
            }
        }
        for (std::vector<CUDTSocket*>::iterator it = ps_vec.begin(); it != ps_vec.end(); ++it)
        {
            (*it)->core().setOpt(optName, optval, optlen);
        }
    }

    // Store the option regardless if pre or post. This will apply
    m_config.push_back(ConfigItem(optName, optval, optlen));
}

static bool getOptDefault(SRT_SOCKOPT optname, void* optval, int& w_optlen);

// unfortunately this is required to properly handle th 'default_opt != opt'
// operation in the below importOption. Not required simultaneously operator==.
static bool operator!=(const struct linger& l1, const struct linger& l2)
{
    return l1.l_onoff != l2.l_onoff || l1.l_linger != l2.l_linger;
}

template <class ValueType>
static void importOption(vector<CUDTGroup::ConfigItem>& storage, SRT_SOCKOPT optname, const ValueType& field)
{
    ValueType default_opt             = ValueType();
    static const int default_opt_size = sizeof(ValueType);
    ValueType opt                     = field;
    int opt_size                      = default_opt_size;
    if (!getOptDefault(optname, (&default_opt), (opt_size)) || default_opt != opt)
    {
        SRT_ASSERT(opt_size == default_opt_size);
        // Store the option when:
        // - no default for this option is found
        // - the option value retrieved from the field is different than default
        storage.push_back(CUDTGroup::ConfigItem(optname, &opt, default_opt_size));
    }
}

// This function is called by the same premises as the CUDT::CUDT(const CUDT&) (copy constructor).
// The intention is to rewrite the part that comprises settings from the socket
// into the group. Note that some of the settings concern group, some others concern
// only target socket, and there are also options that can't be set on a socket.
void CUDTGroup::deriveSettings(CUDT* u)
{
    // !!! IMPORTANT !!!
    //
    // This function shall ONLY be called on a newly created group
    // for the sake of the newly accepted socket from the group-enabled listener,
    // which is lazy-created for the first ever accepted socket.
    // Once the group is created, it should stay with the options
    // state as initialized here, and be changeable only in case when
    // the option is altered on the group.

    // SRTO_RCVSYN
    m_bSynRecving = u->m_config.bSynRecving;

    // SRTO_SNDSYN
    m_bSynSending = u->m_config.bSynSending;

    // SRTO_RCVTIMEO
    m_iRcvTimeOut = u->m_config.iRcvTimeOut;

    // SRTO_SNDTIMEO
    m_iSndTimeOut = u->m_config.iSndTimeOut;

    // SRTO_GROUPMINSTABLETIMEO
    m_uOPT_MinStabilityTimeout_us = 1000 * u->m_config.uMinStabilityTimeout_ms;

    // Ok, this really is disgusting, but there's only one way
    // to properly do it. Would be nice to have some more universal
    // connection between an option symbolic name and the internals
    // in CUDT class, but until this is done, since now every new
    // option will have to be handled both in the CUDT::setOpt/getOpt
    // functions, and here as well.

    // This is about moving options from listener to the group,
    // to be potentially replicated on the socket. So both pre
    // and post options apply.

#define IM(option, field) importOption(m_config, option, u->m_config.field)
#define IMF(option, field) importOption(m_config, option, u->field)

    IM(SRTO_MSS, iMSS);
    IM(SRTO_FC, iFlightFlagSize);

    // Nonstandard
    importOption(m_config, SRTO_SNDBUF, u->m_config.iSndBufSize * (u->m_config.iMSS - CPacket::UDP_HDR_SIZE));
    importOption(m_config, SRTO_RCVBUF, u->m_config.iRcvBufSize * (u->m_config.iMSS - CPacket::UDP_HDR_SIZE));

    IM(SRTO_LINGER, Linger);
    IM(SRTO_UDP_SNDBUF, iUDPSndBufSize);
    IM(SRTO_UDP_RCVBUF, iUDPRcvBufSize);
    // SRTO_RENDEZVOUS: impossible to have it set on a listener socket.
    // SRTO_SNDTIMEO/RCVTIMEO: groupwise setting

    // SRTO_CONNTIMEO requires a special handling, because API stores the value in integer milliseconds,
    // but the type of the variable is srt::sync::duration.
    importOption(m_config, SRTO_CONNTIMEO, (int) count_milliseconds(u->m_config.tdConnTimeOut));

    IM(SRTO_DRIFTTRACER, bDriftTracer);
    // Reuseaddr: true by default and should only be true.
    IM(SRTO_MAXBW, llMaxBW);
    IM(SRTO_INPUTBW, llInputBW);
    IM(SRTO_MININPUTBW, llMinInputBW);
    IM(SRTO_OHEADBW, iOverheadBW);
    IM(SRTO_IPTOS, iIpToS);
    IM(SRTO_IPTTL, iIpTTL);
    IM(SRTO_TSBPDMODE, bTSBPD);
    IM(SRTO_RCVLATENCY, iRcvLatency);
    IM(SRTO_PEERLATENCY, iPeerLatency);
    IM(SRTO_SNDDROPDELAY, iSndDropDelay);
    // Special handling of SRTO_PAYLOADSIZE becuase API stores the value as int32_t,
    // while the config structure stores it as size_t.
    importOption(m_config, SRTO_PAYLOADSIZE, (int)u->m_config.zExpPayloadSize);
    IMF(SRTO_TLPKTDROP, m_bTLPktDrop);

    importOption(m_config, SRTO_STREAMID, u->m_config.sStreamName.str());

    IM(SRTO_MESSAGEAPI, bMessageAPI);
    IM(SRTO_NAKREPORT, bRcvNakReport);
    IM(SRTO_MINVERSION, uMinimumPeerSrtVersion);
    IM(SRTO_ENFORCEDENCRYPTION, bEnforcedEnc);
    IM(SRTO_IPV6ONLY, iIpV6Only);
    IM(SRTO_PEERIDLETIMEO, iPeerIdleTimeout_ms);

    importOption(m_config, SRTO_PACKETFILTER, u->m_config.sPacketFilterConfig.str());

    importOption(m_config, SRTO_PBKEYLEN, (int) u->m_pCryptoControl->KeyLen());

    // Passphrase is empty by default. Decipher the passphrase and
    // store as passphrase option
    if (u->m_config.CryptoSecret.len)
    {
        string password((const char*)u->m_config.CryptoSecret.str, u->m_config.CryptoSecret.len);
        m_config.push_back(ConfigItem(SRTO_PASSPHRASE, password.c_str(), (int)password.size()));
    }

    IM(SRTO_KMREFRESHRATE, uKmRefreshRatePkt);
    IM(SRTO_KMPREANNOUNCE, uKmPreAnnouncePkt);

    string cc = u->m_CongCtl.selected_name();
    if (cc != "live")
    {
        m_config.push_back(ConfigItem(SRTO_CONGESTION, cc.c_str(), (int)cc.size()));
    }

    // NOTE: This is based on information extracted from the "semi-copy-constructor" of CUDT class.
    // Here should be handled all things that are options that modify the socket, but not all options
    // are assigned to configurable items.

#undef IM
#undef IMF
}

bool CUDTGroup::applyFlags(uint32_t flags, HandshakeSide)
{
    const bool synconmsg = IsSet(flags, SRT_GFLAG_SYNCONMSG);
    if (synconmsg)
    {
        LOGP(gmlog.Error, "GROUP: requested sync on msgno - not supported.");
        return false;
    }

    return true;
}

template <class Type>
struct Value
{
    static int fill(void* optval, int, Type value)
    {
        // XXX assert size >= sizeof(Type) ?
        *(Type*)optval = value;
        return sizeof(Type);
    }
};

template <>
inline int Value<std::string>::fill(void* optval, int len, std::string value)
{
    if (size_t(len) < value.size())
        return 0;
    memcpy(optval, value.c_str(), value.size());
    return (int) value.size();
}

template <class V>
inline int fillValue(void* optval, int len, V value)
{
    return Value<V>::fill(optval, len, value);
}

static bool getOptDefault(SRT_SOCKOPT optname, void* pw_optval, int& w_optlen)
{
    static const linger def_linger = {1, CSrtConfig::DEF_LINGER_S};
    switch (optname)
    {
    default:
        return false;

#define RD(value)                                                                                                      \
    w_optlen = fillValue((pw_optval), w_optlen, value);                                                                \
    break

    case SRTO_KMSTATE:
    case SRTO_SNDKMSTATE:
    case SRTO_RCVKMSTATE:
        RD(SRT_KM_S_UNSECURED);
    case SRTO_PBKEYLEN:
        RD(16);

    case SRTO_MSS:
        RD(CSrtConfig::DEF_MSS);

    case SRTO_SNDSYN:
        RD(true);
    case SRTO_RCVSYN:
        RD(true);
    case SRTO_ISN:
        RD(SRT_SEQNO_NONE);
    case SRTO_FC:
        RD(CSrtConfig::DEF_FLIGHT_SIZE);

    case SRTO_SNDBUF:
    case SRTO_RCVBUF:
        w_optlen = fillValue((pw_optval), w_optlen, CSrtConfig::DEF_BUFFER_SIZE * (CSrtConfig::DEF_MSS - CPacket::UDP_HDR_SIZE));
        break;

    case SRTO_LINGER:
        RD(def_linger);
    case SRTO_UDP_SNDBUF:
    case SRTO_UDP_RCVBUF:
        RD(CSrtConfig::DEF_UDP_BUFFER_SIZE);
    case SRTO_RENDEZVOUS:
        RD(false);
    case SRTO_SNDTIMEO:
        RD(-1);
    case SRTO_RCVTIMEO:
        RD(-1);
    case SRTO_REUSEADDR:
        RD(true);
    case SRTO_MAXBW:
        RD(int64_t(-1));
    case SRTO_INPUTBW:
        RD(int64_t(-1));
    case SRTO_OHEADBW:
        RD(0);
    case SRTO_STATE:
        RD(SRTS_INIT);
    case SRTO_EVENT:
        RD(0);
    case SRTO_SNDDATA:
        RD(0);
    case SRTO_RCVDATA:
        RD(0);

    case SRTO_IPTTL:
        RD(0);
    case SRTO_IPTOS:
        RD(0);

    case SRTO_SENDER:
        RD(false);
    case SRTO_TSBPDMODE:
        RD(false);
    case SRTO_LATENCY:
    case SRTO_RCVLATENCY:
    case SRTO_PEERLATENCY:
        RD(SRT_LIVE_DEF_LATENCY_MS);
    case SRTO_TLPKTDROP:
        RD(true);
    case SRTO_SNDDROPDELAY:
        RD(-1);
    case SRTO_NAKREPORT:
        RD(true);
    case SRTO_VERSION:
        RD(SRT_DEF_VERSION);
    case SRTO_PEERVERSION:
        RD(0);

    case SRTO_CONNTIMEO:
        RD(-1);
    case SRTO_DRIFTTRACER:
        RD(true);

    case SRTO_MINVERSION:
        RD(0);
    case SRTO_STREAMID:
        RD(std::string());
    case SRTO_CONGESTION:
        RD(std::string());
    case SRTO_MESSAGEAPI:
        RD(true);
    case SRTO_PAYLOADSIZE:
        RD(0);
    case SRTO_GROUPMINSTABLETIMEO:
        RD(CSrtConfig::COMM_DEF_MIN_STABILITY_TIMEOUT_MS);
    }

#undef RD
    return true;
}

struct FOptionValue
{
    SRT_SOCKOPT expected;
    FOptionValue(SRT_SOCKOPT v): expected(v) {}
    bool operator()(const CUDTGroup::ConfigItem& i) const
    {
        return i.so == expected;
    }
};

void CUDTGroup::getOpt(SRT_SOCKOPT optname, void* pw_optval, int& w_optlen)
{
    // Options handled in group
    switch (optname)
    {
    case SRTO_RCVSYN:
        *(bool*)pw_optval = m_bSynRecving;
        w_optlen          = sizeof(bool);
        return;

    case SRTO_SNDSYN:
        *(bool*)pw_optval = m_bSynSending;
        w_optlen          = sizeof(bool);
        return;

    case SRTO_SNDTIMEO:
        *(int*)pw_optval = m_iSndTimeOut;
        w_optlen = sizeof(int);
        return;

    case SRTO_RCVTIMEO:
        *(int*)pw_optval = m_iRcvTimeOut;
        w_optlen = sizeof(int);
        return;

    case SRTO_GROUPMINSTABLETIMEO:
        *(uint32_t*)pw_optval = m_uOPT_MinStabilityTimeout_us / 1000;
        w_optlen = sizeof(uint32_t);
        return;

    case SRTO_KMSTATE:
        *(uint32_t*)pw_optval = getGroupEncryptionState();
        w_optlen = sizeof(uint32_t);
        return;

        // Write-only options for security reasons or
        // options that refer to a socket state, that
        // makes no sense for a group.
    case SRTO_PASSPHRASE:
    case SRTO_KMPREANNOUNCE:
    case SRTO_KMREFRESHRATE:
    case SRTO_BINDTODEVICE:
    case SRTO_GROUPCONNECT:
    case SRTO_STATE:
    case SRTO_EVENT:
        throw CUDTException(MJ_NOTSUP, MN_INVAL, 0);

    default:; // pass on
    }

    bool is_set_on_socket = false;
    {
        // Can't have m_GroupLock locked while calling getOpt on a member socket
        // because the call will acquire m_ControlLock leading to a lock-order-inversion.
        enterCS(m_GroupLock);
        gli_t gi = m_Group.begin();
        CUDTSocket* const ps = (gi != m_Group.end()) ? gi->ps : NULL;
        CUDTUnited::SocketKeeper sk(CUDT::uglobal(), ps);
        leaveCS(m_GroupLock);
        if (sk.socket)
        {
            // Return the value from the first member socket, if any is present
            // Note: Will throw exception if the request is wrong.
            sk.socket->core().getOpt(optname, (pw_optval), (w_optlen));
            is_set_on_socket = true;
        }
    }

    // Check if the option is in the storage, which means that
    // it was modified on the group.

    vector<ConfigItem>::const_iterator i = find_if(m_config.begin(), m_config.end(),
            FOptionValue(optname));

    if (i == m_config.end())
    {
        // Already written to the target variable.
        if (is_set_on_socket)
            return;

        // Not found, see the defaults
        if (!getOptDefault(optname, (pw_optval), (w_optlen)))
            throw CUDTException(MJ_NOTSUP, MN_INVAL, 0);

        return;
    }
    // NOTE: even if is_set_on_socket, if it was also found in the group
    // settings, overwrite with the value from the group.

    // Found, return the value from the storage.
    // Check the size first.
    if (w_optlen < int(i->value.size()))
        throw CUDTException(MJ_NOTSUP, MN_XSIZE, 0);

    w_optlen = (int) i->value.size();
    memcpy((pw_optval), &i->value[0], i->value.size());
}

SRT_KM_STATE CUDTGroup::getGroupEncryptionState()
{
    multiset<SRT_KM_STATE> kmstates;
    {
        ScopedLock lk (m_GroupLock);

        // First check the container. If empty, return UNSECURED
        if (m_Group.empty())
            return SRT_KM_S_UNSECURED;

        for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
        {
            CCryptoControl* cc = gi->ps->core().m_pCryptoControl.get();
            if (!cc)
                continue;
            SRT_KM_STATE gst = cc->m_RcvKmState;
            // A fix to NOSECRET is because this is the state when agent has set
            // no password, but peer did, and ENFORCEDENCRYPTION=false allowed
            // this connection to be established. UNSECURED can't be taken in this
            // case because this would suggest that BOTH are unsecured, that is,
            // we have established an unsecured connection (which ain't true).
            if (gst == SRT_KM_S_UNSECURED && cc->m_SndKmState == SRT_KM_S_NOSECRET)
                gst = SRT_KM_S_NOSECRET;
            kmstates.insert(gst);
        }
    }

    // Criteria are:
    // 1. UNSECURED, if no member sockets, or at least one UNSECURED found.
    // 2. SECURED, if at least one SECURED found (cut off the previous criteria).
    // 3. BADSECRET otherwise, although return NOSECRET if no BADSECRET is found.

    if (kmstates.count(SRT_KM_S_UNSECURED))
        return SRT_KM_S_UNSECURED;

    // Now we have UNSECURED ruled out. Remaining may be NOSECRET, BADSECRET or SECURED.
    // NOTE: SECURING is an intermediate state for HSv4 and can't occur in groups.
    if (kmstates.count(SRT_KM_S_SECURED))
        return SRT_KM_S_SECURED;

    if (kmstates.count(SRT_KM_S_BADSECRET))
        return SRT_KM_S_BADSECRET;

    return SRT_KM_S_NOSECRET;
}

SRT_SOCKSTATUS CUDTGroup::getStatus()
{
    typedef vector<pair<SRTSOCKET, SRT_SOCKSTATUS> > states_t;
    states_t                                         states;

    {
        ScopedLock cg(m_GroupLock);
        for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
        {
            switch (gi->sndstate)
            {
                // Check only sndstate. If this machine is ONLY receiving,
                // then rcvstate will turn into SRT_GST_RUNNING, while
                // sndstate will remain SRT_GST_IDLE, but still this may only
                // happen if the socket is connected.
            case SRT_GST_IDLE:
            case SRT_GST_RUNNING:
                states.push_back(make_pair(gi->id, SRTS_CONNECTED));
                break;

            case SRT_GST_BROKEN:
                states.push_back(make_pair(gi->id, SRTS_BROKEN));
                break;

            default: // (pending, or whatever will be added in future)
            {
                // TEMPORARY make a node to note a socket to be checked afterwards
                states.push_back(make_pair(gi->id, SRTS_NONEXIST));
            }
            }
        }
    }

    SRT_SOCKSTATUS pending_state = SRTS_NONEXIST;

    for (states_t::iterator i = states.begin(); i != states.end(); ++i)
    {
        // If at least one socket is connected, the state is connected.
        if (i->second == SRTS_CONNECTED)
            return SRTS_CONNECTED;

        // Second level - pick up the state
        if (i->second == SRTS_NONEXIST)
        {
            // Otherwise find at least one socket, which's state isn't broken.
            i->second = m_Global.getStatus(i->first);
            if (pending_state == SRTS_NONEXIST)
                pending_state = i->second;
        }
    }

        // Return that state as group state
    if (pending_state != SRTS_NONEXIST) // did call getStatus at least once and it didn't return NOEXIST
        return pending_state;

    // If none found, return SRTS_BROKEN.
    return SRTS_BROKEN;
}

// [[using locked(m_GroupLock)]];
void CUDTGroup::syncWithSocket(const CUDT& core, const HandshakeSide side)
{
    if (side == HSD_RESPONDER)
    {
        // On the listener side you should synchronize ISN with the incoming
        // socket, which is done immediately after creating the socket and
        // adding it to the group. On the caller side the ISN is defined in
        // the group directly, before any member socket is created.
        set_currentSchedSequence(core.ISN());
    }

    // Only set if was not initialized to avoid problems on a running connection.
    if (m_RcvBaseSeqNo == SRT_SEQNO_NONE) 
        m_RcvBaseSeqNo = CSeqNo::decseq(core.m_iPeerISN);

    // Get the latency (possibly fixed against the opposite side)
    // from the first socket (core.m_iTsbPdDelay_ms),
    // and set it on the current socket.
    set_latency_us(core.m_iTsbPdDelay_ms * int64_t(1000));
}

void CUDTGroup::close()
{
    // Close all descriptors, then delete the group.
    vector<SRTSOCKET> ids;

    {
        ScopedLock glob(CUDT::uglobal().m_GlobControlLock);
        ScopedLock g(m_GroupLock);

        m_bClosing = true;

        // Copy the list of IDs into the array.
        for (gli_t ig = m_Group.begin(); ig != m_Group.end(); ++ig)
        {
            ids.push_back(ig->id);
            // Immediately cut ties to this group.
            // Just for a case, redispatch the socket, to stay safe.
            CUDTSocket* s = CUDT::uglobal().locateSocket_LOCKED(ig->id);
            if (!s)
            {
                HLOGC(smlog.Debug, log << "group/close: IPE(NF): group member @" << ig->id << " already deleted");
                continue;
            }

            // Make the socket closing BEFORE withdrawing its group membership
            // because a socket created as a group member cannot be valid
            // without the group.
            // This is not true in case of non-managed groups, which
            // only collect sockets, but also non-managed groups should not
            // use common group buffering and tsbpd. Also currently there are
            // no other groups than managed one.
            s->setClosing();

            s->m_GroupOf = NULL;
            s->m_GroupMemberData = NULL;
            HLOGC(smlog.Debug, log << "group/close: CUTTING OFF @" << ig->id << " (found as @" << s->m_SocketID << ") from the group");
        }

        // After all sockets that were group members have their ties cut,
        // the container can be cleared. Note that sockets won't be now
        // removing themselves from the group when closing because they
        // are unaware of being group members.
        m_Group.clear();
        m_PeerGroupID = -1;

        set<int> epollid;
        {
            // Global EPOLL lock must be applied to access any socket's epoll set.
            // This is a set of all epoll ids subscribed to it.
            ScopedLock elock (CUDT::uglobal().m_EPoll.m_EPollLock);
            epollid = m_sPollID; // use move() in C++11
            m_sPollID.clear();
        }

        int no_events = 0;
        for (set<int>::iterator i = epollid.begin(); i != epollid.end(); ++i)
        {
            HLOGC(smlog.Debug, log << "close: CLEARING subscription on E" << (*i) << " of $" << id());
            try
            {
                CUDT::uglobal().m_EPoll.update_usock(*i, id(), &no_events);
            }
            catch (...)
            {
                // May catch an API exception, but this isn't an API call to be interrupted.
            }
            HLOGC(smlog.Debug, log << "close: removing E" << (*i) << " from back-subscribers of $" << id());
        }

        // NOW, the m_GroupLock is released, then m_GlobControlLock.
        // The below code should work with no locks and execute socket
        // closing.
    }

    HLOGC(gmlog.Debug, log << "grp/close: closing $" << m_GroupID << ", closing first " << ids.size() << " sockets:");
    // Close all sockets with unlocked GroupLock
    for (vector<SRTSOCKET>::iterator i = ids.begin(); i != ids.end(); ++i)
    {
        try
        {
            CUDT::uglobal().close(*i);
        }
        catch (CUDTException&)
        {
            HLOGC(gmlog.Debug, log << "grp/close: socket @" << *i << " is likely closed already, ignoring");
        }
    }

    HLOGC(gmlog.Debug, log << "grp/close: closing $" << m_GroupID << ": sockets closed, clearing the group:");

    // Lock the group again to clear the group data
    {
        ScopedLock g(m_GroupLock);

        if (!m_Group.empty())
        {
            LOGC(gmlog.Error, log << "grp/close: IPE - after requesting to close all members, still " << m_Group.size()
                    << " lingering members!");
            m_Group.clear();
        }

        // This takes care of the internal part.
        // The external part will be done in Global (CUDTUnited)
    }

    // Release blocked clients
    // XXX This looks like a dead code. Group receiver functions
    // do not use any lock on m_RcvDataLock, it is likely a remainder
    // of the old, internal impementation. 
    // CSync::lock_notify_one(m_RcvDataCond, m_RcvDataLock);
}

// [[using locked(m_Global->m_GlobControlLock)]]
// [[using locked(m_GroupLock)]]
void CUDTGroup::send_CheckValidSockets()
{
    vector<gli_t> toremove;

    for (gli_t d = m_Group.begin(), d_next = d; d != m_Group.end(); d = d_next)
    {
        ++d_next; // it's now safe to erase d
        CUDTSocket* revps = m_Global.locateSocket_LOCKED(d->id);
        if (revps != d->ps)
        {
            // Note: the socket might STILL EXIST, just in the trash, so
            // it can't be found by locateSocket. But it can still be bound
            // to the group. Just mark it broken from upside so that the
            // internal sending procedures will skip it. Removal from the
            // group will happen in GC, which will both remove from
            // group container and cut backward links to the group.

            HLOGC(gmlog.Debug, log << "group/send_CheckValidSockets: socket @" << d->id << " is no longer valid, setting BROKEN in $" << id());
            d->sndstate = SRT_GST_BROKEN;
            d->rcvstate = SRT_GST_BROKEN;
        }
    }
}

int CUDTGroup::send(const char* buf, int len, SRT_MSGCTRL& w_mc)
{
    switch (m_type)
    {
    default:
        LOGC(gslog.Error, log << "CUDTGroup::send: not implemented for type #" << m_type);
        throw CUDTException(MJ_SETUP, MN_INVAL, 0);

    case SRT_GTYPE_BROADCAST:
        return sendBroadcast(buf, len, (w_mc));

    case SRT_GTYPE_BACKUP:
        return sendBackup(buf, len, (w_mc));

        /* to be implemented

    case SRT_GTYPE_BALANCING:
        return sendBalancing(buf, len, (w_mc));

    case SRT_GTYPE_MULTICAST:
        return sendMulticast(buf, len, (w_mc));
        */
    }
}

int CUDTGroup::sendBroadcast(const char* buf, int len, SRT_MSGCTRL& w_mc)
{
    // Avoid stupid errors in the beginning.
    if (len <= 0)
    {
        throw CUDTException(MJ_NOTSUP, MN_INVAL, 0);
    }

    // NOTE: This is a "vector of list iterators". Every element here
    // is an iterator to another container.
    // Note that "list" is THE ONLY container in standard C++ library,
    // for which NO ITERATORS ARE INVALIDATED after a node at particular
    // iterator has been removed, except for that iterator itself.
    vector<SRTSOCKET> wipeme;
    vector<gli_t> idleLinks;
    vector<SRTSOCKET> pendingSockets; // need sock ids as it will be checked out of lock

    int32_t curseq = SRT_SEQNO_NONE;  // The seqno of the first packet of this message.
    int32_t nextseq = SRT_SEQNO_NONE;  // The seqno of the first packet of next message.

    int rstat = -1;

    int                          stat = 0;
    SRT_ATR_UNUSED CUDTException cx(MJ_SUCCESS, MN_NONE, 0);

    vector<gli_t> activeLinks;

    // First, acquire GlobControlLock to make sure all member sockets still exist
    enterCS(m_Global.m_GlobControlLock);
    ScopedLock guard(m_GroupLock);

    if (m_bClosing)
    {
        leaveCS(m_Global.m_GlobControlLock);
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // Now, still under lock, check if all sockets still can be dispatched

    // LOCKED: GlobControlLock, GroupLock (RIGHT ORDER!)
    send_CheckValidSockets();
    leaveCS(m_Global.m_GlobControlLock);
    // LOCKED: GroupLock (only)
    // Since this moment GlobControlLock may only be locked if GroupLock is unlocked first.

    if (m_bClosing)
    {
        // No temporary locks here. The group lock is scoped.
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // This simply requires the payload to be sent through every socket in the group
    for (gli_t d = m_Group.begin(); d != m_Group.end(); ++d)
    {
        if (d->sndstate != SRT_GST_BROKEN)
        {
            // Check the socket state prematurely in order not to uselessly
            // send over a socket that is broken.
            CUDT* const pu = (d->ps)
                ?  &d->ps->core()
                :  NULL;

            if (!pu || pu->m_bBroken)
            {
                HLOGC(gslog.Debug,
                        log << "grp/sendBroadcast: socket @" << d->id << " detected +Broken - transit to BROKEN");
                d->sndstate = SRT_GST_BROKEN;
                d->rcvstate = SRT_GST_BROKEN;
            }
        }

        // Check socket sndstate before sending
        if (d->sndstate == SRT_GST_BROKEN)
        {
            HLOGC(gslog.Debug,
                  log << "grp/sendBroadcast: socket in BROKEN state: @" << d->id
                      << ", sockstatus=" << SockStatusStr(d->ps ? d->ps->getStatus() : SRTS_NONEXIST));
            wipeme.push_back(d->id);
            continue;
        }

        if (d->sndstate == SRT_GST_IDLE)
        {
            SRT_SOCKSTATUS st = SRTS_NONEXIST;
            if (d->ps)
                st = d->ps->getStatus();
            // If the socket is already broken, move it to broken.
            if (int(st) >= int(SRTS_BROKEN))
            {
                HLOGC(gslog.Debug,
                      log << "CUDTGroup::send.$" << id() << ": @" << d->id << " became " << SockStatusStr(st)
                          << ", WILL BE CLOSED.");
                wipeme.push_back(d->id);
                continue;
            }

            if (st != SRTS_CONNECTED)
            {
                HLOGC(gslog.Debug,
                      log << "CUDTGroup::send. @" << d->id << " is still " << SockStatusStr(st) << ", skipping.");
                pendingSockets.push_back(d->id);
                continue;
            }

            HLOGC(gslog.Debug, log << "grp/sendBroadcast: socket in IDLE state: @" << d->id << " - will activate it");
            // This is idle, we'll take care of them next time
            // Might be that:
            // - this socket is idle, while some NEXT socket is running
            // - we need at least one running socket to work BEFORE activating the idle one.
            // - if ALL SOCKETS ARE IDLE, then we simply activate the first from the list,
            //   and all others will be activated using the ISN from the first one.
            idleLinks.push_back(d);
            continue;
        }

        if (d->sndstate == SRT_GST_RUNNING)
        {
            HLOGC(gslog.Debug,
                  log << "grp/sendBroadcast: socket in RUNNING state: @" << d->id << " - will send a payload");
            activeLinks.push_back(d);
            continue;
        }

        HLOGC(gslog.Debug,
              log << "grp/sendBroadcast: socket @" << d->id << " not ready, state: " << StateStr(d->sndstate) << "("
                  << int(d->sndstate) << ") - NOT sending, SET AS PENDING");

        pendingSockets.push_back(d->id);
    }

    vector<Sendstate> sendstates;
    if (w_mc.srctime == 0)
        w_mc.srctime = count_microseconds(steady_clock::now().time_since_epoch());

    for (vector<gli_t>::iterator snd = activeLinks.begin(); snd != activeLinks.end(); ++snd)
    {
        gli_t d   = *snd;
        int   erc = 0; // success
        // Remaining sndstate is SRT_GST_RUNNING. Send a payload through it.
        try
        {
            // This must be wrapped in try-catch because on error it throws an exception.
            // Possible return values are only 0, in case when len was passed 0, or a positive
            // >0 value that defines the size of the data that it has sent, that is, in case
            // of Live mode, equal to 'len'.
            stat = d->ps->core().sendmsg2(buf, len, (w_mc));
        }
        catch (CUDTException& e)
        {
            cx   = e;
            stat = -1;
            erc  = e.getErrorCode();
        }

        if (stat != -1)
        {
            curseq = w_mc.pktseq;
            nextseq = d->ps->core().schedSeqNo();
        }

        const Sendstate cstate = {d->id, &*d, stat, erc};
        sendstates.push_back(cstate);
        d->sndresult  = stat;
        d->laststatus = d->ps->getStatus();
    }

    // Ok, we have attempted to send a payload over all links
    // that are currently in the RUNNING state. We know that at
    // least one is successful if we have non-default curseq value.

    // Here we need to activate all links that are found as IDLE.
    // Some portion of logical exclusions:
    //
    // - sockets that were broken in the beginning are already wiped out
    // - broken sockets are checked first, so they can't be simultaneously idle
    // - idle sockets can't get broken because there's no operation done on them
    // - running sockets are the only one that could change sndstate here
    // - running sockets can either remain running or turn to broken
    // In short: Running and Broken sockets can't become idle,
    // although Running sockets can become Broken.

    // There's no certainty here as to whether at least one link was
    // running and it has successfully performed the operation.
    // Might have even happened that we had 2 running links that
    // got broken and 3 other links so far in idle sndstate that just connected
    // at that very moment. In this case we have 3 idle links to activate,
    // but there is no sequence base to overwrite their ISN with. If this
    // happens, then the first link that should be activated goes with
    // whatever ISN it has, whereas every next idle link should use that
    // exactly ISN.
    //
    // If it has additionally happened that the first link got broken at
    // that very moment of sending, the second one has a chance to succeed
    // and therefore take over the leading role in setting the ISN. If the
    // second one fails, too, then the only remaining idle link will simply
    // go with its own original sequence.

    // On the opposite side, if the first packet arriving looks like a jump over,
    // the corresponding LOSSREPORT is sent. For packets that are truly lost,
    // the sender retransmits them, for packets that before ISN, DROPREQ is sent.

    // Now we can go to the idle links and attempt to send the payload
    // also over them.

    // TODO: { sendBroadcast_ActivateIdleLinks
    for (vector<gli_t>::iterator i = idleLinks.begin(); i != idleLinks.end(); ++i)
    {
        gli_t d       = *i;
        if (!d->ps->m_GroupOf)
            continue;

        int   erc     = 0;
        int   lastseq = d->ps->core().schedSeqNo();
        if (curseq != SRT_SEQNO_NONE && curseq != lastseq)
        {
            HLOGC(gslog.Debug,
                    log << "grp/sendBroadcast: socket @" << d->id << ": override snd sequence %" << lastseq << " with %"
                    << curseq << " (diff by " << CSeqNo::seqcmp(curseq, lastseq)
                    << "); SENDING PAYLOAD: " << BufferStamp(buf, len));
            d->ps->core().overrideSndSeqNo(curseq);
        }
        else
        {
            HLOGC(gslog.Debug,
                    log << "grp/sendBroadcast: socket @" << d->id << ": sequence remains with original value: %"
                    << lastseq << "; SENDING PAYLOAD " << BufferStamp(buf, len));
        }

        // Now send and check the status
        // The link could have got broken

        try
        {
            stat = d->ps->core().sendmsg2(buf, len, (w_mc));
        }
        catch (CUDTException& e)
        {
            cx   = e;
            stat = -1;
            erc  = e.getErrorCode();
        }

        if (stat != -1)
        {
            d->sndstate = SRT_GST_RUNNING;

            // Note: this will override the sequence number
            // for all next iterations in this loop.
            curseq = w_mc.pktseq;
            nextseq = d->ps->core().schedSeqNo();
            HLOGC(gslog.Debug,
                    log << "@" << d->id << ":... sending SUCCESSFUL %" << curseq << " MEMBER STATUS: RUNNING");
        }

        d->sndresult  = stat;
        d->laststatus = d->ps->getStatus();

        const Sendstate cstate = {d->id, &*d, stat, erc};
        sendstates.push_back(cstate);
    }

    if (nextseq != SRT_SEQNO_NONE)
    {
        HLOGC(gslog.Debug,
              log << "grp/sendBroadcast: $" << id() << ": updating current scheduling sequence %" << nextseq);
        m_iLastSchedSeqNo = nextseq;
    }

    // }

    // { send_CheckBrokenSockets()

    if (!pendingSockets.empty())
    {
        HLOGC(gslog.Debug, log << "grp/sendBroadcast: found pending sockets, polling them.");

        // These sockets if they are in pending state, they should be added to m_SndEID
        // at the connecting stage.
        CEPoll::fmap_t sready;

        if (m_Global.m_EPoll.empty(*m_SndEpolld))
        {
            // Sanity check - weird pending reported.
            LOGC(gslog.Error,
                 log << "grp/sendBroadcast: IPE: reported pending sockets, but EID is empty - wiping pending!");
            copy(pendingSockets.begin(), pendingSockets.end(), back_inserter(wipeme));
        }
        else
        {
            {
                InvertedLock ug(m_GroupLock);

                THREAD_PAUSED();
                m_Global.m_EPoll.swait(
                    *m_SndEpolld, sready, 0, false /*report by retval*/); // Just check if anything happened
                THREAD_RESUMED();
            }

            if (m_bClosing)
            {
                // No temporary locks here. The group lock is scoped.
                throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
            }

            HLOGC(gslog.Debug, log << "grp/sendBroadcast: RDY: " << DisplayEpollResults(sready));

            // sockets in EX: should be moved to wipeme.
            for (vector<SRTSOCKET>::iterator i = pendingSockets.begin(); i != pendingSockets.end(); ++i)
            {
                if (CEPoll::isready(sready, *i, SRT_EPOLL_ERR))
                {
                    HLOGC(gslog.Debug,
                          log << "grp/sendBroadcast: Socket @" << (*i) << " reported FAILURE - moved to wiped.");
                    // Failed socket. Move d to wipeme. Remove from eid.
                    wipeme.push_back(*i);
                    int no_events = 0;
                    m_Global.m_EPoll.update_usock(m_SndEID, *i, &no_events);
                }
            }

            // After that, all sockets that have been reported
            // as ready to write should be removed from EID. This
            // will also remove those sockets that have been added
            // as redundant links at the connecting stage and became
            // writable (connected) before this function had a chance
            // to check them.
            m_Global.m_EPoll.clear_ready_usocks(*m_SndEpolld, SRT_EPOLL_CONNECT);
        }
    }

    // Re-check after the waiting lock has been reacquired
    if (m_bClosing)
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    send_CloseBrokenSockets(wipeme);

    // Re-check after the waiting lock has been reacquired
    if (m_bClosing)
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    // }

    // { sendBroadcast_CheckBlockedLinks()

    // Alright, we've made an attempt to send a packet over every link.
    // Every operation was done through a non-blocking attempt, so
    // links where sending was blocked have SRT_EASYNCSND error.
    // Links that were successful, have the len value in state.

    // First thing then, find out if at least one link was successful.
    // The first successful link sets the sequence value,
    // the following links derive it. This might be also the first idle
    // link with its random-generated ISN, if there were no active links.

    vector<SocketData*> successful, blocked;

    // This iteration of the state will simply
    // qualify the remaining sockets into three categories:
    //
    // - successful (we only need to know if at least one did)
    // - blocked - if none succeeded, but some blocked, POLL & RETRY.
    // - wipeme - sending failed by any other reason than blocking, remove.

    // Now - sendstates contain directly sockets.
    // In order to update members, you need to have locked:
    // - GlobControlLock to prevent sockets from disappearing or being closed
    // - then GroupLock to latch the validity of m_GroupMemberData field.

    {
        {
            InvertedLock ung (m_GroupLock);
            enterCS(CUDT::uglobal().m_GlobControlLock);
            HLOGC(gslog.Debug, log << "grp/sendBroadcast: Locked GlobControlLock, locking back GroupLock");
        }

        // Under this condition, as an unlock-lock cycle was done on m_GroupLock,
        // the Sendstate::it field shall not be used here!
        for (vector<Sendstate>::iterator is = sendstates.begin(); is != sendstates.end(); ++is)
        {
            CUDTSocket* ps = CUDT::uglobal().locateSocket_LOCKED(is->id);

            // Is the socket valid? If not, simply SKIP IT. Nothing to be done with it,
            // it's already deleted.
            if (!ps)
                continue;

            // Is the socket still group member? If not, SKIP IT. It could only be taken ownership
            // by being explicitly closed and so it's deleted from the container.
            if (!ps->m_GroupOf)
                continue;

            // Now we are certain that m_GroupMemberData is valid.
            SocketData* d = ps->m_GroupMemberData;

            if (is->stat == len)
            {
                HLOGC(gslog.Debug,
                        log << "SEND STATE link [" << (is - sendstates.begin()) << "]: SUCCESSFULLY sent " << len
                        << " bytes");
                // Successful.
                successful.push_back(d);
                rstat = is->stat;
                continue;
            }

            // Remaining are only failed. Check if again.
            if (is->code == SRT_EASYNCSND)
            {
                blocked.push_back(d);
                continue;
            }

#if ENABLE_HEAVY_LOGGING
            string errmsg = cx.getErrorString();
            LOGC(gslog.Debug,
                    log << "SEND STATE link [" << (is - sendstates.begin()) << "]: FAILURE (result:" << is->stat
                    << "): " << errmsg << ". Setting this socket broken status.");
#endif
            // Turn this link broken
            d->sndstate = SRT_GST_BROKEN;
        }

        // Now you can leave GlobControlLock, while GroupLock is still locked.
        leaveCS(CUDT::uglobal().m_GlobControlLock);
    }

    // Re-check after the waiting lock has been reacquired
    if (m_bClosing)
    {
        HLOGC(gslog.Debug, log << "grp/sendBroadcast: GROUP CLOSED, ABANDONING");
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // Good, now let's realize the situation.
    // First, check the most optimistic scenario: at least one link succeeded.

    bool was_blocked    = false;
    bool none_succeeded = false;

    if (!successful.empty())
    {
        // Good. All blocked links are now qualified as broken.
        // You had your chance, but I can't leave you here,
        // there will be no further chance to reattempt sending.
        for (vector<SocketData*>::iterator b = blocked.begin(); b != blocked.end(); ++b)
        {
            (*b)->sndstate = SRT_GST_BROKEN;
        }
        blocked.clear();
    }
    else
    {
        none_succeeded = true;
        was_blocked    = !blocked.empty();
    }

    int ercode = 0;

    // This block causes waiting for any socket to accept the payload.
    // This should be done only in blocking mode and only if no other socket
    // accepted the payload.
    if (was_blocked && none_succeeded && m_bSynSending)
    {
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, false);
        if (!m_bSynSending)
        {
            throw CUDTException(MJ_AGAIN, MN_WRAVAIL, 0);
        }

        HLOGC(gslog.Debug, log << "grp/sendBroadcast: all blocked, trying to common-block on epoll...");

        // XXX TO BE REMOVED. Sockets should be subscribed in m_SndEID at connecting time
        // (both srt_connect and srt_accept).

        // None was successful, but some were blocked. It means that we
        // haven't sent the payload over any link so far, so we still have
        // a chance to retry.
        int modes = SRT_EPOLL_OUT | SRT_EPOLL_ERR;
        for (vector<SocketData*>::iterator b = blocked.begin(); b != blocked.end(); ++b)
        {
            HLOGC(gslog.Debug,
                  log << "Will block on blocked socket @" << (*b)->id << " as only blocked socket remained");
            CUDT::uglobal().epoll_add_usock_INTERNAL(m_SndEID, (*b)->ps, &modes);
        }

        int            blst = 0;
        CEPoll::fmap_t sready;

        {
            // Lift the group lock for a while, to avoid possible deadlocks.
            InvertedLock ug(m_GroupLock);
            HLOGC(gslog.Debug, log << "grp/sendBroadcast: blocking on any of blocked sockets to allow sending");

            // m_iSndTimeOut is -1 by default, which matches the meaning of waiting forever
            THREAD_PAUSED();
            blst = m_Global.m_EPoll.swait(*m_SndEpolld, sready, m_iSndTimeOut);
            THREAD_RESUMED();

            // NOTE EXCEPTIONS:
            // - EEMPTY: won't happen, we have explicitly added sockets to EID here.
            // - XTIMEOUT: will be propagated as this what should be reported to API
            // This is the only reason why here the errors are allowed to be handled
            // by exceptions.
        }

        // Re-check after the waiting lock has been reacquired
        if (m_bClosing)
            throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

        if (blst == -1)
        {
            int rno;
            ercode = srt_getlasterror(&rno);
        }
        else
        {
            activeLinks.clear();
            sendstates.clear();
            // Extract gli's from the whole group that have id found in the array.

            // LOCKING INFO:
            // For the moment of lifting m_GroupLock, some sockets could have been closed.
            // But then, we believe they have been also removed from the group container,
            // and this requires locking on GroupLock. We can then stafely state that the
            // group container contains only existing sockets, at worst broken.

            for (gli_t dd = m_Group.begin(); dd != m_Group.end(); ++dd)
            {
                int rdev = CEPoll::ready(sready, dd->id);
                if (rdev & SRT_EPOLL_ERR)
                {
                    dd->sndstate = SRT_GST_BROKEN;
                }
                else if (rdev & SRT_EPOLL_OUT)
                    activeLinks.push_back(dd);
            }

            for (vector<gli_t>::iterator snd = activeLinks.begin(); snd != activeLinks.end(); ++snd)
            {
                gli_t d   = *snd;

                int   erc = 0; // success
                // Remaining sndstate is SRT_GST_RUNNING. Send a payload through it.
                try
                {
                    // This must be wrapped in try-catch because on error it throws an exception.
                    // Possible return values are only 0, in case when len was passed 0, or a positive
                    // >0 value that defines the size of the data that it has sent, that is, in case
                    // of Live mode, equal to 'len'.
                    stat = d->ps->core().sendmsg2(buf, len, (w_mc));
                }
                catch (CUDTException& e)
                {
                    cx   = e;
                    stat = -1;
                    erc  = e.getErrorCode();
                }
                if (stat != -1)
                    curseq = w_mc.pktseq;

                const Sendstate cstate = {d->id, &*d, stat, erc};
                sendstates.push_back(cstate);
                d->sndresult  = stat;
                d->laststatus = d->ps->getStatus();
            }

            // This time only check if any were successful.
            // All others are wipeme.
            // NOTE: m_GroupLock is continuously locked - you can safely use Sendstate::it field.
            for (vector<Sendstate>::iterator is = sendstates.begin(); is != sendstates.end(); ++is)
            {
                if (is->stat == len)
                {
                    // Successful.
                    successful.push_back(is->mb);
                    rstat          = is->stat;
                    was_blocked    = false;
                    none_succeeded = false;
                    continue;
                }
#if ENABLE_HEAVY_LOGGING
                string errmsg = cx.getErrorString();
                HLOGC(gslog.Debug,
                      log << "... (repeat-waited) sending FAILED (" << errmsg
                          << "). Setting this socket broken status.");
#endif
                // Turn this link broken
                is->mb->sndstate = SRT_GST_BROKEN;
            }
        }
    }

    // }

    if (none_succeeded)
    {
        HLOGC(gslog.Debug, log << "grp/sendBroadcast: all links broken (none succeeded to send a payload)");
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, false);
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_ERR, true);
        // Reparse error code, if set.
        // It might be set, if the last operation was failed.
        // If any operation succeeded, this will not be executed anyway.
        CodeMajor major = CodeMajor(ercode ? ercode / 1000 : MJ_CONNECTION);
        CodeMinor minor = CodeMinor(ercode ? ercode % 1000 : MN_CONNLOST);

        throw CUDTException(major, minor, 0);
    }

    for (vector<Sendstate>::iterator is = sendstates.begin(); is != sendstates.end(); ++is)
    {
        // Here we have a situation that at least 1 link successfully sent a packet.
        // All links for which sending has failed must be closed.
        if (is->stat == -1)
        {
            // This only sets the state to the socket; the GC process should
            // pick it up at the next time.
            HLOGC(gslog.Debug, log << "grp/sendBroadcast: per PARTIAL SUCCESS, closing failed @" << is->id);
            is->mb->ps->setBrokenClosed();
        }
    }

    // Now that at least one link has succeeded, update sending stats.
    m_stats.sent.count(len);

    // Pity that the blocking mode only determines as to whether this function should
    // block or not, but the epoll flags must be updated regardless of the mode.

    // Now fill in the socket table. Check if the size is enough, if not,
    // then set the pointer to NULL and set the correct size.

    // Note that list::size() is linear time, however this shouldn't matter,
    // as with the increased number of links in the redundancy group the
    // impossibility of using that many of them grows exponentally.
    size_t grpsize = m_Group.size();

    if (w_mc.grpdata_size < grpsize)
    {
        w_mc.grpdata = NULL;
    }

    size_t i = 0;

    bool ready_again = false;
    for (gli_t d = m_Group.begin(); d != m_Group.end(); ++d, ++i)
    {
        if (w_mc.grpdata)
        {
            // Enough space to fill
            copyGroupData(*d, (w_mc.grpdata[i]));
        }

        // We perform this loop anyway because we still need to check if any
        // socket is writable. Note that the group lock will hold any write ready
        // updates that are performed just after a single socket update for the
        // group, so if any socket is actually ready at the moment when this
        // is performed, and this one will result in none-write-ready, this will
        // be fixed just after returning from this function.

        ready_again = ready_again || d->ps->writeReady();
    }
    w_mc.grpdata_size = i;

    if (!ready_again)
    {
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, false);
    }

    return rstat;
}

int CUDTGroup::getGroupData(SRT_SOCKGROUPDATA* pdata, size_t* psize)
{
    if (!psize)
        return CUDT::APIError(MJ_NOTSUP, MN_INVAL);

    ScopedLock gl(m_GroupLock);

    return getGroupData_LOCKED(pdata, psize);
}

// [[using locked(this->m_GroupLock)]]
int CUDTGroup::getGroupData_LOCKED(SRT_SOCKGROUPDATA* pdata, size_t* psize)
{
    SRT_ASSERT(psize != NULL);
    const size_t size = *psize;
    // Rewrite correct size
    *psize = m_Group.size();

    if (!pdata)
    {
        return 0;
    }

    if (m_Group.size() > size)
    {
        // Not enough space to retrieve the data.
        return CUDT::APIError(MJ_NOTSUP, MN_XSIZE);
    }

    size_t i = 0;
    for (gli_t d = m_Group.begin(); d != m_Group.end(); ++d, ++i)
    {
        copyGroupData(*d, (pdata[i]));
    }

    return (int)m_Group.size();
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::copyGroupData(const CUDTGroup::SocketData& source, SRT_SOCKGROUPDATA& w_target)
{
    w_target.id = source.id;
    memcpy((&w_target.peeraddr), &source.peer, source.peer.size());

    w_target.sockstate = source.laststatus;
    w_target.token = source.token;

    // In the internal structure the member state
    // is one per direction. From the user perspective
    // however it is used either in one direction only,
    // in which case the one direction that is active
    // matters, or in both directions, in which case
    // it will be always either both active or both idle.

    if (source.sndstate == SRT_GST_RUNNING || source.rcvstate == SRT_GST_RUNNING)
    {
        w_target.result      = 0;
        w_target.memberstate = SRT_GST_RUNNING;
    }
    // Stats can differ per direction only
    // when at least in one direction it's ACTIVE.
    else if (source.sndstate == SRT_GST_BROKEN || source.rcvstate == SRT_GST_BROKEN)
    {
        w_target.result      = -1;
        w_target.memberstate = SRT_GST_BROKEN;
    }
    else
    {
        // IDLE or PENDING
        w_target.result      = 0;
        w_target.memberstate = source.sndstate;
    }

    w_target.weight = source.weight;
}

void CUDTGroup::getGroupCount(size_t& w_size, bool& w_still_alive)
{
    ScopedLock gg(m_GroupLock);

    // Note: linear time, but no way to avoid it.
    // Fortunately the size of the redundancy group is even
    // in the craziest possible implementation at worst 4 members long.
    size_t group_list_size = 0;

    // In managed group, if all sockets made a failure, all
    // were removed, so the loop won't even run once. In
    // non-managed, simply no socket found here would have a
    // connected status.
    bool still_alive = false;

    for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
    {
        if (gi->laststatus == SRTS_CONNECTED)
        {
            still_alive = true;
        }
        ++group_list_size;
    }

    // If no socket is found connected, don't update any status.
    w_size        = group_list_size;
    w_still_alive = still_alive;
}

// [[using locked(m_GroupLock)]]
void CUDTGroup::fillGroupData(SRT_MSGCTRL&       w_out, // MSGCTRL to be written
                              const SRT_MSGCTRL& in     // MSGCTRL read from the data-providing socket
)
{
    // Preserve the data that will be overwritten by assignment
    SRT_SOCKGROUPDATA* grpdata      = w_out.grpdata;
    size_t             grpdata_size = w_out.grpdata_size;

    w_out = in; // NOTE: This will write NULL to grpdata and 0 to grpdata_size!

    w_out.grpdata      = NULL; // Make sure it's done, for any case
    w_out.grpdata_size = 0;

    // User did not wish to read the group data at all.
    if (!grpdata)
    {
        return;
    }

    int st = getGroupData_LOCKED((grpdata), (&grpdata_size));

    // Always write back the size, no matter if the data were filled.
    w_out.grpdata_size = grpdata_size;

    if (st == SRT_ERROR)
    {
        // Keep NULL in grpdata
        return;
    }

    // Write back original data
    w_out.grpdata = grpdata;
}

// [[using locked(CUDT::uglobal()->m_GlobControLock)]]
// [[using locked(m_GroupLock)]]
struct FLookupSocketWithEvent_LOCKED
{
    CUDTUnited* glob;
    int         evtype;
    FLookupSocketWithEvent_LOCKED(CUDTUnited* g, int event_type)
        : glob(g)
        , evtype(event_type)
    {
    }

    typedef CUDTSocket* result_type;

    pair<CUDTSocket*, bool> operator()(const pair<SRTSOCKET, int>& es)
    {
        CUDTSocket* so = NULL;
        if ((es.second & evtype) == 0)
            return make_pair(so, false);

        so = glob->locateSocket_LOCKED(es.first);
        return make_pair(so, !!so);
    }
};

void CUDTGroup::recv_CollectAliveAndBroken(vector<CUDTSocket*>& alive, set<CUDTSocket*>& broken)
{
#if ENABLE_HEAVY_LOGGING
    std::ostringstream ds;
    ds << "E(" << m_RcvEID << ") ";
#define HCLOG(expr) expr
#else
#define HCLOG(x) if (false) {}
#endif

    alive.reserve(m_Group.size());

    HLOGC(grlog.Debug, log << "group/recv: Reviewing member sockets for polling");
    for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
    {
        if (gi->laststatus == SRTS_CONNECTING)
        {
            HCLOG(ds << "@" << gi->id << "<pending> ");
            continue; // don't read over a failed or pending socket
        }

        if (gi->laststatus >= SRTS_BROKEN)
        {
            broken.insert(gi->ps);
        }

        if (broken.count(gi->ps))
        {
            HCLOG(ds << "@" << gi->id << "<broken> ");
            continue;
        }

        if (gi->laststatus != SRTS_CONNECTED)
        {
            HCLOG(ds << "@" << gi->id << "<unstable:" << SockStatusStr(gi->laststatus) << "> ");
            // Sockets in this state are ignored. We are waiting until it
            // achieves CONNECTING state, then it's added to write.
            // Or gets broken and closed in the next step.
            continue;
        }

        // Don't skip packets that are ahead because if we have a situation
        // that all links are either "elephants" (do not report read readiness)
        // and "kangaroos" (have already delivered an ahead packet) then
        // omitting kangaroos will result in only elephants to be polled for
        // reading. Due to the strict timing requirements and ensurance that
        // TSBPD on every link will result in exactly the same delivery time
        // for a packet of given sequence, having an elephant and kangaroo in
        // one cage means that the elephant is simply a broken or half-broken
        // link (the data are not delivered, but it will get repaired soon,
        // enough for SRT to maintain the connection, but it will still drop
        // packets that didn't arrive in time), in both cases it may
        // potentially block the reading for an indefinite time, while
        // simultaneously a kangaroo might be a link that got some packets
        // dropped, but then it's still capable to deliver packets on time.

        // Note that gi->id might be a socket that was previously being polled
        // on write, when it's attempting to connect, but now it's connected.
        // This will update the socket with the new event set.

        alive.push_back(gi->ps);
        HCLOG(ds << "@" << gi->id << "[READ] ");
    }

    HLOGC(grlog.Debug, log << "group/recv: " << ds.str() << " --> EPOLL/SWAIT");
#undef HCLOG
}

vector<CUDTSocket*> CUDTGroup::recv_WaitForReadReady(const vector<CUDTSocket*>& aliveMembers, set<CUDTSocket*>& w_broken)
{
    if (aliveMembers.empty())
    {
        LOGC(grlog.Error, log << "group/recv: all links broken");
        throw CUDTException(MJ_CONNECTION, MN_NOCONN, 0);
    }

    for (vector<CUDTSocket*>::const_iterator i = aliveMembers.begin(); i != aliveMembers.end(); ++i)
    {
        // NOT using the official srt_epoll_add_usock because this will do socket dispatching,
        // which requires lock on m_GlobControlLock, while this lock cannot be applied without
        // first unlocking m_GroupLock.
        const int read_modes = SRT_EPOLL_IN | SRT_EPOLL_ERR;
        CUDT::uglobal().epoll_add_usock_INTERNAL(m_RcvEID, *i, &read_modes);
    }

    // Here we need to make an additional check.
    // There might be a possibility that all sockets that
    // were added to the reader group, are ahead. At least
    // surely we don't have a situation that any link contains
    // an ahead-read subsequent packet, because GroupCheckPacketAhead
    // already handled that case.
    //
    // What we can have is that every link has:
    // - no known seq position yet (is not registered in the position map yet)
    // - the position equal to the latest delivered sequence
    // - the ahead position

    // Now the situation is that we don't have any packets
    // waiting for delivery so we need to wait for any to report one.

    // The non-blocking mode would need to simply check the readiness
    // with only immediate report, and read-readiness would have to
    // be done in background.

    // In blocking mode, use m_iRcvTimeOut, which's default value -1
    // means to block indefinitely, also in swait().
    // In non-blocking mode use 0, which means to always return immediately.
    int timeout = m_bSynRecving ? m_iRcvTimeOut : 0;
    int nready = 0;
    // Poll on this descriptor until reading is available, indefinitely.
    CEPoll::fmap_t sready;

    // GlobControlLock is required for dispatching the sockets.
    // Therefore it must be applied only when GroupLock is off.
    {
        // This call may wait indefinite time, so GroupLock must be unlocked.
        InvertedLock ung (m_GroupLock);
        THREAD_PAUSED();
        nready  = m_Global.m_EPoll.swait(*m_RcvEpolld, sready, timeout, false /*report by retval*/);
        THREAD_RESUMED();

        // HERE GlobControlLock is locked first, then GroupLock is applied back
        enterCS(CUDT::uglobal().m_GlobControlLock);
    }
    // BOTH m_GlobControlLock AND m_GroupLock are locked here.

    HLOGC(grlog.Debug, log << "group/recv: " << nready << " RDY: " << DisplayEpollResults(sready));

    if (nready == 0)
    {
        // GlobControlLock is applied manually, so unlock manually.
        // GroupLock will be unlocked as per scope.
        leaveCS(CUDT::uglobal().m_GlobControlLock);
        // This can only happen when 0 is passed as timeout and none is ready.
        // And 0 is passed only in non-blocking mode. So this is none ready in
        // non-blocking mode.
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN, false);
        throw CUDTException(MJ_AGAIN, MN_RDAVAIL, 0);
    }

    // Handle sockets of pending connection and with errors.

    // Nice to have something like:

    // broken = FilterIf(sready, [] (auto s)
    //                   { return s.second == SRT_EPOLL_ERR && (auto cs = g->locateSocket(s.first, ERH_RETURN))
    //                          ? {cs, true}
    //                          : {nullptr, false}
    //                   });

    FilterIf(
        /*FROM*/ sready.begin(),
        sready.end(),
        /*TO*/ std::inserter(w_broken, w_broken.begin()),
        /*VIA*/ FLookupSocketWithEvent_LOCKED(&m_Global, SRT_EPOLL_ERR));

    
    // If this set is empty, it won't roll even once, therefore output
    // will be surely empty. This will be checked then same way as when
    // reading from every socket resulted in error.
    vector<CUDTSocket*> readReady;
    readReady.reserve(aliveMembers.size());
    for (vector<CUDTSocket*>::const_iterator sockiter = aliveMembers.begin(); sockiter != aliveMembers.end(); ++sockiter)
    {
        CUDTSocket* sock = *sockiter;
        const CEPoll::fmap_t::const_iterator ready_iter = sready.find(sock->m_SocketID);
        if (ready_iter != sready.end())
        {
            if (ready_iter->second & SRT_EPOLL_ERR)
                continue; // broken already

            if ((ready_iter->second & SRT_EPOLL_IN) == 0)
                continue; // not ready for reading

            readReady.push_back(*sockiter);
        }
        else
        {
            // No read-readiness reported by epoll, but can be missed or not yet handled
            // while the receiver buffer is in fact read-ready.
            ScopedLock lg(sock->core().m_RcvBufferLock);
            if (!sock->core().m_pRcvBuffer)
                continue;
            // Checking for the next packet in the RCV buffer is safer that isReadReady(tnow).
            const CRcvBuffer::PacketInfo info = sock->core().m_pRcvBuffer->getFirstValidPacketInfo();
            if (info.seqno != SRT_SEQNO_NONE && !info.seq_gap)
                readReady.push_back(sock);
        }
    }
    
    leaveCS(CUDT::uglobal().m_GlobControlLock);

    return readReady;
}

void CUDTGroup::updateReadState(SRTSOCKET /* not sure if needed */, int32_t sequence)
{
    bool       ready = false;
    ScopedLock lg(m_GroupLock);
    int        seqdiff = 0;

    if (m_RcvBaseSeqNo == SRT_SEQNO_NONE)
    {
        // One socket reported readiness, while no reading operation
        // has ever been done. Whatever the sequence number is, it will
        // be taken as a good deal and reading will be accepted.
        ready = true;
    }
    else if ((seqdiff = CSeqNo::seqcmp(sequence, m_RcvBaseSeqNo)) > 0)
    {
        // Case diff == 1: The very next. Surely read-ready.

        // Case diff > 1:
        // We have an ahead packet. There's one strict condition in which
        // we may believe it needs to be delivered - when KANGAROO->HORSE
        // transition is allowed. Stating that the time calculation is done
        // exactly the same way on every link in the redundancy group, when
        // it came to a situation that a packet from one link is ready for
        // extraction while it has jumped over some packet, it has surely
        // happened due to TLPKTDROP, and if it happened on at least one link,
        // we surely don't have this packet ready on any other link.

        // This might prove not exactly true, especially when at the moment
        // when this happens another link may surprisinly receive this lacking
        // packet, so the situation gets suddenly repaired after this function
        // is called, the only result of it would be that it will really get
        // the very next sequence, even though this function doesn't know it
        // yet, but surely in both cases the situation is the same: the medium
        // is ready for reading, no matter what packet will turn out to be
        // returned when reading is done.

        ready = true;
    }

    // When the sequence number is behind the current one,
    // stating that the readines wasn't checked otherwise, the reading
    // function will not retrieve anything ready to read just by this premise.
    // Even though this packet would have to be eventually extracted (and discarded).

    if (ready)
    {
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN, true);
    }
}

int32_t CUDTGroup::getRcvBaseSeqNo()
{
    ScopedLock lg(m_GroupLock);
    return m_RcvBaseSeqNo;
}

void CUDTGroup::updateWriteState()
{
    ScopedLock lg(m_GroupLock);
    m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, true);
}

/// Validate iPktSeqno is in range
/// (iBaseSeqno - m_iSeqNoTH/2; iBaseSeqno + m_iSeqNoTH).
///
/// EXPECT_EQ(isValidSeqno(125, 124), true); // behind
/// EXPECT_EQ(isValidSeqno(125, 125), true); // behind
/// EXPECT_EQ(isValidSeqno(125, 126), true); // the next in order
///
/// EXPECT_EQ(isValidSeqno(0, 0x3FFFFFFF - 2), true);  // ahead, but ok.
/// EXPECT_EQ(isValidSeqno(0, 0x3FFFFFFF - 1), false); // too far ahead.
/// EXPECT_EQ(isValidSeqno(0x3FFFFFFF + 2, 0x7FFFFFFF), false); // too far ahead.
/// EXPECT_EQ(isValidSeqno(0x3FFFFFFF + 3, 0x7FFFFFFF), true); // ahead, but ok.
/// EXPECT_EQ(isValidSeqno(0x3FFFFFFF, 0x1FFFFFFF + 2), false); // too far (behind)
/// EXPECT_EQ(isValidSeqno(0x3FFFFFFF, 0x1FFFFFFF + 3), true); // behind, but ok
/// EXPECT_EQ(isValidSeqno(0x70000000, 0x0FFFFFFF), true); // ahead, but ok
/// EXPECT_EQ(isValidSeqno(0x70000000, 0x30000000 - 2), false); // too far ahead.
/// EXPECT_EQ(isValidSeqno(0x70000000, 0x30000000 - 3), true); // ahead, but ok
/// EXPECT_EQ(isValidSeqno(0x0FFFFFFF, 0), true);
/// EXPECT_EQ(isValidSeqno(0x0FFFFFFF, 0x7FFFFFFF), true);
/// EXPECT_EQ(isValidSeqno(0x0FFFFFFF, 0x70000000), false);
/// EXPECT_EQ(isValidSeqno(0x0FFFFFFF, 0x70000001), false);
/// EXPECT_EQ(isValidSeqno(0x0FFFFFFF, 0x70000002), true);  // behind by 536870910
/// EXPECT_EQ(isValidSeqno(0x0FFFFFFF, 0x70000003), true);
///
/// @return false if @a iPktSeqno is not inside the valid range; otherwise true.
static bool isValidSeqno(int32_t iBaseSeqno, int32_t iPktSeqno)
{
    const int32_t iLenAhead = CSeqNo::seqlen(iBaseSeqno, iPktSeqno);
    if (iLenAhead >= 0 && iLenAhead < CSeqNo::m_iSeqNoTH)
        return true;

    const int32_t iLenBehind = CSeqNo::seqlen(iPktSeqno, iBaseSeqno);
    if (iLenBehind >= 0 && iLenBehind < CSeqNo::m_iSeqNoTH / 2)
        return true;

    return false;
}

int CUDTGroup::recv(char* buf, int len, SRT_MSGCTRL& w_mc)
{
    // First, acquire GlobControlLock to make sure all member sockets still exist
    enterCS(m_Global.m_GlobControlLock);
    ScopedLock guard(m_GroupLock);

    if (m_bClosing)
    {
        // The group could be set closing in the meantime, but if
        // this is only about to be set by another thread, this thread
        // must fist wait for being able to acquire this lock.
        // The group will not be deleted now because it is added usage counter
        // by this call, but will be released once it exits.
        leaveCS(m_Global.m_GlobControlLock);
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // Now, still under lock, check if all sockets still can be dispatched
    send_CheckValidSockets();
    leaveCS(m_Global.m_GlobControlLock);

    if (m_bClosing)
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    // Later iteration over it might be less efficient than
    // by vector, but we'll also often try to check a single id
    // if it was ever seen broken, so that it's skipped.
    set<CUDTSocket*> broken;

    for (;;)
    {
        if (!m_bOpened || !m_bConnected)
        {
            LOGC(grlog.Error,
                 log << boolalpha << "grp/recv: $" << id() << ": ABANDONING: opened=" << m_bOpened
                     << " connected=" << m_bConnected);
            throw CUDTException(MJ_CONNECTION, MN_NOCONN, 0);
        }

        vector<CUDTSocket*> aliveMembers;
        recv_CollectAliveAndBroken(aliveMembers, broken);
        if (aliveMembers.empty())
        {
            LOGC(grlog.Error, log << "grp/recv: ALL LINKS BROKEN, ABANDONING.");
            m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN, false);
            throw CUDTException(MJ_CONNECTION, MN_NOCONN, 0);
        }

        vector<CUDTSocket*> readySockets;
        if (m_bSynRecving)
            readySockets = recv_WaitForReadReady(aliveMembers, broken);
        else
            readySockets = aliveMembers;

        if (m_bClosing)
        {
            HLOGC(grlog.Debug, log << "grp/recv: $" << id() << ": GROUP CLOSED, ABANDONING.");
            throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
        }

        // Find the first readable packet among all member sockets.
        steady_clock::time_point tnow = steady_clock::now();
        CUDTSocket*               socketToRead = NULL;
        CRcvBuffer::PacketInfo infoToRead   = {-1, false, time_point()};
        for (vector<CUDTSocket*>::const_iterator si = readySockets.begin(); si != readySockets.end(); ++si)
        {
            CUDTSocket* ps = *si;

            ScopedLock lg(ps->core().m_RcvBufferLock);
            if (m_RcvBaseSeqNo != SRT_SEQNO_NONE)
            {
                // Drop here to make sure the getFirstReadablePacketInfo() below return fresher packet.
                int cnt = ps->core().rcvDropTooLateUpTo(CSeqNo::incseq(m_RcvBaseSeqNo));
                if (cnt > 0)
                {
                    HLOGC(grlog.Debug,
                          log << "grp/recv: $" << id() << ": @" << ps->m_SocketID << ": dropped " << cnt
                              << " packets before reading: m_RcvBaseSeqNo=" << m_RcvBaseSeqNo);
                }
            }

            const CRcvBuffer::PacketInfo info =
                ps->core().m_pRcvBuffer->getFirstReadablePacketInfo(tnow);
            if (info.seqno == SRT_SEQNO_NONE)
            {
                HLOGC(grlog.Debug, log << "grp/recv: $" << id() << ": @" << ps->m_SocketID << ": Nothing to read.");
                continue;
            }
            // We need to qualify the sequence, just for a case.
            if (m_RcvBaseSeqNo != SRT_SEQNO_NONE && !isValidSeqno(m_RcvBaseSeqNo, info.seqno))
            {
                LOGC(grlog.Error,
                     log << "grp/recv: $" << id() << ": @" << ps->m_SocketID << ": SEQUENCE DISCREPANCY: base=%"
                         << m_RcvBaseSeqNo << " vs pkt=%" << info.seqno << ", setting ESECFAIL");
                ps->core().m_bBroken = true;
                broken.insert(ps);
                continue;
            }
            if (socketToRead == NULL || CSeqNo::seqcmp(info.seqno, infoToRead.seqno) < 0)
            {
                socketToRead = ps;
                infoToRead   = info;

                if (m_RcvBaseSeqNo != SRT_SEQNO_NONE && ((CSeqNo(w_mc.pktseq) - CSeqNo(m_RcvBaseSeqNo)) == 1))
                {
                    // We have the next packet. No need to check other read-ready sockets.
                    break;
                }
            }
        }

        if (socketToRead == NULL)
        {
            if (m_bSynRecving)
            {
                HLOGC(grlog.Debug,
                      log << "grp/recv: $" << id() << ": No links reported any fresher packet, re-polling.");
                continue;
            }
            else
            {
                HLOGC(grlog.Debug,
                      log << "grp/recv: $" << id() << ": No links reported any fresher packet, clearing readiness.");
                m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN, false);
                throw CUDTException(MJ_AGAIN, MN_RDAVAIL, 0);
            }
        }
        else
        {
            HLOGC(grlog.Debug,
                  log << "grp/recv: $" << id() << ": Found first readable packet from @" << socketToRead->m_SocketID
                      << ": seq=" << infoToRead.seqno << " gap=" << infoToRead.seq_gap
                      << " time=" << FormatTime(infoToRead.tsbpd_time));
        }

        const int res = socketToRead->core().receiveMessage((buf), len, (w_mc), CUDTUnited::ERH_RETURN);
        HLOGC(grlog.Debug,
              log << "grp/recv: $" << id() << ": @" << socketToRead->m_SocketID << ": Extracted data with %"
                  << w_mc.pktseq << " #" << w_mc.msgno << ": " << (res <= 0 ? "(NOTHING)" : BufferStamp(buf, res)));
        if (res == 0)
        {
            LOGC(grlog.Warn,
                 log << "grp/recv: $" << id() << ": @" << socketToRead->m_SocketID << ": Retrying next socket...");
            // This socket will not be socketToRead in the next turn because receiveMessage() return 0 here.
            continue;
        }
        if (res == SRT_ERROR)
        {
            LOGC(grlog.Warn,
                 log << "grp/recv: $" << id() << ": @" << socketToRead->m_SocketID << ": " << srt_getlasterror_str()
                     << ". Retrying next socket...");
            broken.insert(socketToRead);
            continue;
        }
        fillGroupData((w_mc), w_mc);

        // m_RcvBaseSeqNo is expected to be set to the PeerISN with the first connected member,
        // so a packet drop at the start should also be detected by this condition.
        if (m_RcvBaseSeqNo != SRT_SEQNO_NONE)
        {
            const int32_t iNumDropped = (CSeqNo(w_mc.pktseq) - CSeqNo(m_RcvBaseSeqNo)) - 1;
            if (iNumDropped > 0)
            {
                m_stats.recvDrop.count(stats::BytesPackets(iNumDropped * static_cast<uint64_t>(avgRcvPacketSize()), iNumDropped));
                LOGC(grlog.Warn,
                    log << "@" << m_GroupID << " GROUP RCV-DROPPED " << iNumDropped << " packet(s): seqno %"
                        << CSeqNo::incseq(m_RcvBaseSeqNo) << " to %" << CSeqNo::decseq(w_mc.pktseq));
            }
        }

        HLOGC(grlog.Debug,
              log << "grp/recv: $" << id() << ": Update m_RcvBaseSeqNo: %" << m_RcvBaseSeqNo << " -> %" << w_mc.pktseq);
        m_RcvBaseSeqNo = w_mc.pktseq;

        // Update stats as per delivery
        m_stats.recv.count(res);
        updateAvgPayloadSize(res);

        bool canReadFurther = false;
        for (vector<CUDTSocket*>::const_iterator si = aliveMembers.begin(); si != aliveMembers.end(); ++si)
        {
            CUDTSocket* ps = *si;
            ScopedLock  lg(ps->core().m_RcvBufferLock);
            if (m_RcvBaseSeqNo != SRT_SEQNO_NONE)
            {
                const int cnt = ps->core().rcvDropTooLateUpTo(CSeqNo::incseq(m_RcvBaseSeqNo), CUDT::DROP_DISCARD);
                if (cnt > 0)
                {
                    HLOGC(grlog.Debug,
                          log << "grp/recv: $" << id() << ": @" << ps->m_SocketID << ": dropped " << cnt
                              << " packets after reading: m_RcvBaseSeqNo=" << m_RcvBaseSeqNo);
                }
            }

            if (!ps->core().isRcvBufferReadyNoLock())
                m_Global.m_EPoll.update_events(ps->m_SocketID, ps->core().m_sPollID, SRT_EPOLL_IN, false);
            else
                canReadFurther = true;
        }

        if (!canReadFurther)
            m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN, false);

        return res;
    }
    LOGC(grlog.Error, log << "grp/recv: UNEXPECTED RUN PATH, ABANDONING.");
    m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN, false);
    throw CUDTException(MJ_AGAIN, MN_RDAVAIL, 0);
}

const char* CUDTGroup::StateStr(CUDTGroup::GroupState st)
{
    static const char* const states[] = {"PENDING", "IDLE", "RUNNING", "BROKEN"};
    static const size_t      size     = Size(states);
    static const char* const unknown  = "UNKNOWN";
    if (size_t(st) < size)
        return states[st];
    return unknown;
}

void CUDTGroup::synchronizeDrift(const srt::CUDT* srcMember)
{
    SRT_ASSERT(srcMember != NULL);
    ScopedLock glock(m_GroupLock);
    if (m_Group.size() <= 1)
    {
        HLOGC(grlog.Debug, log << "GROUP: synch uDRIFT NOT DONE, no other links");
        return;
    }

    steady_clock::time_point timebase;
    steady_clock::duration   udrift(0);
    bool wrap_period = false;
    srcMember->m_pRcvBuffer->getInternalTimeBase((timebase), (wrap_period), (udrift));

    HLOGC(grlog.Debug,
        log << "GROUP: synch uDRIFT=" << FormatDuration(udrift) << " TB=" << FormatTime(timebase) << "("
        << (wrap_period ? "" : "NO ") << "wrap period)");

    // Now that we have the minimum timebase and drift calculated, apply this to every link,
    // INCLUDING THE REPORTER.

    for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
    {
        // Skip non-connected; these will be synchronized when ready
        if (gi->laststatus != SRTS_CONNECTED)
            continue;
        CUDT& member = gi->ps->core();
        if (srcMember == &member)
            continue;

        member.m_pRcvBuffer->applyGroupDrift(timebase, wrap_period, udrift);
    }
}

void CUDTGroup::bstatsSocket(CBytePerfMon* perf, bool clear)
{
    if (!m_bConnected)
        throw CUDTException(MJ_CONNECTION, MN_NOCONN, 0);
    if (m_bClosing)
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    const steady_clock::time_point currtime = steady_clock::now();

    // NOTE: Potentially in the group we might be using both IPv4 and IPv6
    // links and sending a single packet over these two links could be different.
    // These stats then don't make much sense in this form, this has to be
    // redesigned. We use the header size as per IPv4, as it was everywhere.
    const int pktHdrSize = CPacket::HDR_SIZE + CPacket::UDP_HDR_SIZE;

    memset(perf, 0, sizeof *perf);

    ScopedLock gg(m_GroupLock);

    perf->msTimeStamp = count_milliseconds(currtime - m_tsStartTime);

    perf->pktSentUnique = m_stats.sent.trace.count();
    perf->pktRecvUnique = m_stats.recv.trace.count();
    perf->pktRcvDrop    = m_stats.recvDrop.trace.count();

    perf->byteSentUnique = m_stats.sent.trace.bytesWithHdr(pktHdrSize);
    perf->byteRecvUnique = m_stats.recv.trace.bytesWithHdr(pktHdrSize);
    perf->byteRcvDrop    = m_stats.recvDrop.trace.bytesWithHdr(pktHdrSize);

    perf->pktSentUniqueTotal = m_stats.sent.total.count();
    perf->pktRecvUniqueTotal = m_stats.recv.total.count();
    perf->pktRcvDropTotal    = m_stats.recvDrop.total.count();

    perf->byteSentUniqueTotal = m_stats.sent.total.bytesWithHdr(pktHdrSize);
    perf->byteRecvUniqueTotal = m_stats.recv.total.bytesWithHdr(pktHdrSize);
    perf->byteRcvDropTotal    = m_stats.recvDrop.total.bytesWithHdr(pktHdrSize);

    const double interval = static_cast<double>(count_microseconds(currtime - m_stats.tsLastSampleTime));
    perf->mbpsSendRate    = double(perf->byteSent) * 8.0 / interval;
    perf->mbpsRecvRate    = double(perf->byteRecv) * 8.0 / interval;

    if (clear)
    {
        m_stats.reset();
    }
}

/// @brief Compares group members by their weight (higher weight comes first).
struct FCompareByWeight
{
    typedef CUDTGroup::gli_t gli_t;

    /// @returns true if the first argument is less than (i.e. is ordered before) the second.
    bool operator()(const gli_t preceding, const gli_t succeeding)
    {
        return preceding->weight > succeeding->weight;
    }
};

// [[using maybe_locked(this->m_GroupLock)]]
BackupMemberState CUDTGroup::sendBackup_QualifyIfStandBy(const gli_t d)
{
    if (!d->ps)
        return BKUPST_BROKEN;

    const SRT_SOCKSTATUS st = d->ps->getStatus();
    // If the socket is already broken, move it to broken.
    if (int(st) >= int(SRTS_BROKEN))
    {
        HLOGC(gslog.Debug,
            log << "CUDTGroup::send.$" << id() << ": @" << d->id << " became " << SockStatusStr(st)
            << ", WILL BE CLOSED.");
        return BKUPST_BROKEN;
    }

    if (st != SRTS_CONNECTED)
    {
        HLOGC(gslog.Debug, log << "CUDTGroup::send. @" << d->id << " is still " << SockStatusStr(st) << ", skipping.");
        return BKUPST_PENDING;
    }

    return BKUPST_STANDBY;
}

// [[using maybe_locked(this->m_GroupLock)]]
bool CUDTGroup::send_CheckIdle(const gli_t d, vector<SRTSOCKET>& w_wipeme, vector<SRTSOCKET>& w_pendingSockets)
{
    SRT_SOCKSTATUS st = SRTS_NONEXIST;
    if (d->ps)
        st = d->ps->getStatus();
    // If the socket is already broken, move it to broken.
    if (int(st) >= int(SRTS_BROKEN))
    {
        HLOGC(gslog.Debug,
              log << "CUDTGroup::send.$" << id() << ": @" << d->id << " became " << SockStatusStr(st)
                  << ", WILL BE CLOSED.");
        w_wipeme.push_back(d->id);
        return false;
    }

    if (st != SRTS_CONNECTED)
    {
        HLOGC(gslog.Debug, log << "CUDTGroup::send. @" << d->id << " is still " << SockStatusStr(st) << ", skipping.");
        w_pendingSockets.push_back(d->id);
        return false;
    }

    return true;
}


#if SRT_DEBUG_BONDING_STATES
class StabilityTracer
{
public:
    StabilityTracer()
    {
    }

    ~StabilityTracer()
    {
        srt::sync::ScopedLock lck(m_mtx);
        m_fout.close();
    }

    void trace(const CUDT& u, const srt::sync::steady_clock::time_point& currtime, uint32_t activation_period_us,
        int64_t stability_tmo_us, const std::string& state, uint16_t weight)
    {
        srt::sync::ScopedLock lck(m_mtx);
        create_file();

        m_fout << srt::sync::FormatTime(currtime) << ",";
        m_fout << u.id() << ",";
        m_fout << weight << ",";
        m_fout << u.peerLatency_us() << ",";
        m_fout << u.SRTT() << ",";
        m_fout << u.RTTVar() << ",";
        m_fout << stability_tmo_us << ",";
        m_fout << count_microseconds(currtime - u.lastRspTime()) << ",";
        m_fout << state << ",";
        m_fout << (srt::sync::is_zero(u.freshActivationStart()) ? -1 : (count_microseconds(currtime - u.freshActivationStart()))) << ",";
        m_fout << activation_period_us << "\n";
        m_fout.flush();
    }

private:
    void print_header()
    {
        //srt::sync::ScopedLock lck(m_mtx);
        m_fout << "Timepoint,SocketID,weight,usLatency,usRTT,usRTTVar,usStabilityTimeout,usSinceLastResp,State,usSinceActivation,usActivationPeriod\n";
    }

    void create_file()
    {
        if (m_fout.is_open())
            return;

        std::string str_tnow = srt::sync::FormatTimeSys(srt::sync::steady_clock::now());
        str_tnow.resize(str_tnow.size() - 7); // remove trailing ' [SYST]' part
        while (str_tnow.find(':') != std::string::npos) {
            str_tnow.replace(str_tnow.find(':'), 1, 1, '_');
        }
        const std::string fname = "stability_trace_" + str_tnow + ".csv";
        m_fout.open(fname.c_str(), std::ofstream::out);
        if (!m_fout)
            std::cerr << "IPE: Failed to open " << fname << "!!!\n";

        print_header();
    }

private:
    srt::sync::Mutex m_mtx;
    std::ofstream m_fout;
};

StabilityTracer s_stab_trace;
#endif

void CUDTGroup::sendBackup_QualifyMemberStates(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime)
{
    // First, check status of every link - no matter if idle or active.
    for (gli_t d = m_Group.begin(); d != m_Group.end(); ++d)
    {
        if (d->sndstate != SRT_GST_BROKEN)
        {
            // Check the socket state prematurely in order not to uselessly
            // send over a socket that is broken.
            CUDT* const pu = (d->ps)
                ?  &d->ps->core()
                :  NULL;

            if (!pu || pu->m_bBroken)
            {
                HLOGC(gslog.Debug, log << "grp/sendBackup: socket @" << d->id << " detected +Broken - transit to BROKEN");
                d->sndstate = SRT_GST_BROKEN;
                d->rcvstate = SRT_GST_BROKEN;
            }
        }

        // Check socket sndstate before sending
        if (d->sndstate == SRT_GST_BROKEN)
        {
            HLOGC(gslog.Debug,
                  log << "grp/sendBackup: socket in BROKEN state: @" << d->id
                      << ", sockstatus=" << SockStatusStr(d->ps ? d->ps->getStatus() : SRTS_NONEXIST));
            sendBackup_AssignBackupState(d->ps->core(), BKUPST_BROKEN, currtime);
            w_sendBackupCtx.recordMemberState(&(*d), BKUPST_BROKEN);
#if SRT_DEBUG_BONDING_STATES
            s_stab_trace.trace(d->ps->core(), currtime, 0, 0, stateToStr(BKUPST_BROKEN), d->weight);
#endif
            continue;
        }

        if (d->sndstate == SRT_GST_IDLE)
        {
            const BackupMemberState idle_state = sendBackup_QualifyIfStandBy(d);
            sendBackup_AssignBackupState(d->ps->core(), idle_state, currtime);
            w_sendBackupCtx.recordMemberState(&(*d), idle_state);

            if (idle_state == BKUPST_STANDBY)
            {
                // TODO: Check if this is some abandoned logic.
                sendBackup_CheckIdleTime(d);
            }
#if SRT_DEBUG_BONDING_STATES
            s_stab_trace.trace(d->ps->core(), currtime, 0, 0, stateToStr(idle_state), d->weight);
#endif
            continue;
        }

        if (d->sndstate == SRT_GST_RUNNING)
        {
            const BackupMemberState active_state = sendBackup_QualifyActiveState(d, currtime);
            sendBackup_AssignBackupState(d->ps->core(), active_state, currtime);
            w_sendBackupCtx.recordMemberState(&(*d), active_state);
#if SRT_DEBUG_BONDING_STATES
            s_stab_trace.trace(d->ps->core(), currtime, 0, 0, stateToStr(active_state), d->weight);
#endif
            continue;
        }

        HLOGC(gslog.Debug,
              log << "grp/sendBackup: socket @" << d->id << " not ready, state: " << StateStr(d->sndstate) << "("
                  << int(d->sndstate) << ") - NOT sending, SET AS PENDING");

        // Otherwise connection pending
        sendBackup_AssignBackupState(d->ps->core(), BKUPST_PENDING, currtime);
        w_sendBackupCtx.recordMemberState(&(*d), BKUPST_PENDING);
#if SRT_DEBUG_BONDING_STATES
        s_stab_trace.trace(d->ps->core(), currtime, 0, 0, stateToStr(BKUPST_PENDING), d->weight);
#endif
    }
}


void CUDTGroup::sendBackup_AssignBackupState(CUDT& sock, BackupMemberState state, const steady_clock::time_point& currtime)
{
    switch (state)
    {
    case BKUPST_PENDING:
    case BKUPST_STANDBY:
    case BKUPST_BROKEN:
        sock.m_tsFreshActivation = steady_clock::time_point();
        sock.m_tsUnstableSince = steady_clock::time_point();
        sock.m_tsWarySince = steady_clock::time_point();
        break;
    case BKUPST_ACTIVE_FRESH:
        if (is_zero(sock.freshActivationStart()))
        {
            sock.m_tsFreshActivation = currtime;
        }
        sock.m_tsUnstableSince = steady_clock::time_point();
        sock.m_tsWarySince     = steady_clock::time_point();;
        break;
    case BKUPST_ACTIVE_STABLE:
        sock.m_tsFreshActivation = steady_clock::time_point();
        sock.m_tsUnstableSince = steady_clock::time_point();
        sock.m_tsWarySince = steady_clock::time_point();
        break;
    case BKUPST_ACTIVE_UNSTABLE:
        if (is_zero(sock.m_tsUnstableSince))
        {
            sock.m_tsUnstableSince = currtime;
        }
        sock.m_tsFreshActivation = steady_clock::time_point();
        sock.m_tsWarySince = steady_clock::time_point();
        break;
    case BKUPST_ACTIVE_UNSTABLE_WARY:
        if (is_zero(sock.m_tsWarySince))
        {
            sock.m_tsWarySince = currtime;
        }
        break;
    default:
        break;
    }
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::sendBackup_CheckIdleTime(gli_t w_d)
{
    // Check if it was fresh set as idle, we had to wait until its sender
    // buffer gets empty so that we can make sure that KEEPALIVE will be the
    // really last sent for longer time.
    CUDT& u = w_d->ps->core();
    if (is_zero(u.m_tsFreshActivation)) // TODO: Check if this condition is ever false
        return;

    CSndBuffer* b = u.m_pSndBuffer;
    if (b && b->getCurrBufSize() == 0)
    {
        HLOGC(gslog.Debug,
                log << "grp/sendBackup: FRESH IDLE LINK reached empty buffer - setting permanent and KEEPALIVE");
        u.m_tsFreshActivation = steady_clock::time_point();

        // Send first immediate keepalive. The link is to be turn to IDLE
        // now so nothing will be sent to it over time and it will start
        // getting KEEPALIVES since now. Send the first one now to increase
        // probability that the link will be recognized as IDLE on the
        // reception side ASAP.
        int32_t arg = 1;
        w_d->ps->core().sendCtrl(UMSG_KEEPALIVE, &arg);
    }
}

// [[using locked(this->m_GroupLock)]]
CUDTGroup::BackupMemberState CUDTGroup::sendBackup_QualifyActiveState(const gli_t d, const time_point currtime)
{
    const CUDT& u = d->ps->core();

    const uint32_t latency_us = u.peerLatency_us();

    const int32_t min_stability_us = m_uOPT_MinStabilityTimeout_us;
    const int64_t initial_stabtout_us = max<int64_t>(min_stability_us, latency_us);
    const int64_t probing_period_us = initial_stabtout_us + 5 * CUDT::COMM_SYN_INTERVAL_US;

    // RTT and RTTVar values are still being refined during the probing period,
    // therefore the dymanic timeout should not be used during the probing period.
    const bool is_activation_phase = !is_zero(u.freshActivationStart())
        && (count_microseconds(currtime - u.freshActivationStart()) <= probing_period_us);

    // Initial stability timeout is used only in activation phase.
    // Otherwise runtime stability is used, including the WARY state.
    const int64_t stability_tout_us = is_activation_phase
        ? initial_stabtout_us // activation phase
        : min<int64_t>(max<int64_t>(min_stability_us, 2 * u.SRTT() + 4 * u.RTTVar()), latency_us);

    const steady_clock::time_point last_rsp = max(u.freshActivationStart(), u.lastRspTime());
    const steady_clock::duration td_response = currtime - last_rsp;

    // No response for a long time
    if (count_microseconds(td_response) > stability_tout_us)
    {
        return BKUPST_ACTIVE_UNSTABLE;
    }

    enterCS(u.m_StatsLock);
    const int64_t drop_total = u.m_stats.sndr.dropped.total.count();
    leaveCS(u.m_StatsLock);

    const bool have_new_drops = d->pktSndDropTotal != drop_total;
    if (have_new_drops)
    {
        d->pktSndDropTotal = drop_total;
        if (!is_activation_phase)
            return BKUPST_ACTIVE_UNSTABLE;
    }

    // Responsive: either stable, wary or still fresh activated.
    if (is_activation_phase)
        return BKUPST_ACTIVE_FRESH;

    const bool is_wary = !is_zero(u.m_tsWarySince);
    const bool is_wary_probing = is_wary
        && (count_microseconds(currtime - u.m_tsWarySince) <= 4 * u.peerLatency_us());

    const bool is_unstable = !is_zero(u.m_tsUnstableSince);

    // If unstable and not in wary, become wary.
    if (is_unstable && !is_wary)
        return BKUPST_ACTIVE_UNSTABLE_WARY;

    // Still probing for stability.
    if (is_wary_probing)
        return BKUPST_ACTIVE_UNSTABLE_WARY;

    if (is_wary)
    {
        LOGC(gslog.Debug,
            log << "grp/sendBackup: @" << u.id() << " wary->stable after " << count_milliseconds(currtime - u.m_tsWarySince) << " ms");
    }

    return BKUPST_ACTIVE_STABLE;
}

// [[using locked(this->m_GroupLock)]]
bool CUDTGroup::sendBackup_CheckSendStatus(const steady_clock::time_point& currtime SRT_ATR_UNUSED,
                                           const int                       send_status,
                                           const int32_t                   lastseq,
                                           const int32_t                   pktseq,
                                           CUDT&                           w_u,
                                           int32_t&                        w_curseq,
                                           int&                            w_final_stat)
{
    if (send_status == -1)
        return false; // Sending failed.


    bool send_succeeded = false;
    if (w_curseq == SRT_SEQNO_NONE)
    {
        w_curseq = pktseq;
    }
    else if (w_curseq != lastseq)
    {
        // We believe that all active links use the same seq.
        // But we can do some sanity check.
        LOGC(gslog.Error,
                log << "grp/sendBackup: @" << w_u.m_SocketID << ": IPE: another running link seq discrepancy: %"
                    << lastseq << " vs. previous %" << w_curseq << " - fixing");

        // Override must be done with a sequence number greater by one.

        // Example:
        //
        // Link 1 before sending: curr=1114, next=1115
        // After sending it reports pktseq=1115
        //
        // Link 2 before sending: curr=1110, next=1111 (->lastseq before sending)
        // THIS CHECK done after sending:
        //  -- w_curseq(1115) != lastseq(1111)
        //
        // NOW: Link 1 after sending is:
        // curr=1115, next=1116
        //
        // The value of w_curseq here = 1115, while overrideSndSeqNo
        // calls setInitialSndSeq(seq), which sets:
        // - curr = seq - 1
        // - next = seq
        //
        // So, in order to set curr=1115, next=1116
        // this must set to 1115+1.

        w_u.overrideSndSeqNo(CSeqNo::incseq(w_curseq));
    }

    // State it as succeeded, though. We don't know if the link
    // is broken until we get the connection broken confirmation,
    // and the instability state may wear off next time.
    send_succeeded = true;
    w_final_stat   = send_status;

    return send_succeeded;
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::sendBackup_Buffering(const char* buf, const int len, int32_t& w_curseq, SRT_MSGCTRL& w_mc)
{
    // This is required to rewrite into currentSchedSequence() property
    // as this value will be used as ISN when a new link is connected.
    int32_t oldest_buffer_seq = SRT_SEQNO_NONE;

    if (w_curseq != SRT_SEQNO_NONE)
    {
        HLOGC(gslog.Debug, log << "grp/sendBackup: successfully sent over running link, ADDING TO BUFFER.");

        // Note: the sequence number that was used to send this packet should be
        // recorded here.
        oldest_buffer_seq = addMessageToBuffer(buf, len, (w_mc));
    }
    else
    {
        // We have to predict, which sequence number would have
        // to be placed on the packet about to be sent now. To
        // maintain consistency:

        // 1. If there are any packets in the sender buffer,
        //    get the sequence of the last packet, increase it.
        //    This must be done even if this contradicts the ISN
        //    of all idle links because otherwise packets will get
        //    discrepancy.
        if (!m_SenderBuffer.empty())
        {
            BufferedMessage& m = m_SenderBuffer.back();
            w_curseq           = CSeqNo::incseq(m.mc.pktseq);

            // Set also this sequence to the current w_mc
            w_mc.pktseq = w_curseq;

            // XXX may need tighter revision when message mode is allowed
            w_mc.msgno        = ++MsgNo(m.mc.msgno);
            oldest_buffer_seq = addMessageToBuffer(buf, len, (w_mc));
        }

        // Note that if buffer is empty and w_curseq is (still) SRT_SEQNO_NONE,
        // it will have to try to send first in order to extract the data.

        // Note that if w_curseq is still SRT_SEQNO_NONE at this point, it means
        // that we have the case of the very first packet sending.
        // Otherwise there would be something in the buffer already.
    }

    if (oldest_buffer_seq != SRT_SEQNO_NONE)
        m_iLastSchedSeqNo = oldest_buffer_seq;
}

size_t CUDTGroup::sendBackup_TryActivateStandbyIfNeeded(
    const char* buf,
    const int   len,
    bool& w_none_succeeded,
    SRT_MSGCTRL& w_mc,
    int32_t& w_curseq,
    int32_t& w_final_stat,
    SendBackupCtx& w_sendBackupCtx,
    CUDTException& w_cx,
    const steady_clock::time_point& currtime)
{
    const unsigned num_standby = w_sendBackupCtx.countMembersByState(BKUPST_STANDBY);
    if (num_standby == 0)
    {
        return 0;
    }

    const unsigned num_stable = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_STABLE);
    const unsigned num_fresh  = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_FRESH);

    if (num_stable + num_fresh == 0)
    {
        LOGC(gslog.Warn,
            log << "grp/sendBackup: trying to activate a stand-by link (" << num_standby << " available). "
            << "Reason: no stable links"
        );
    }
    else if (w_sendBackupCtx.maxActiveWeight() < w_sendBackupCtx.maxStandbyWeight())
    {
        LOGC(gslog.Warn,
            log << "grp/sendBackup: trying to activate a stand-by link (" << num_standby << " available). "
                << "Reason: max active weight " << w_sendBackupCtx.maxActiveWeight()
                << ", max stand by weight " << w_sendBackupCtx.maxStandbyWeight()
        );
    }
    else
    {
        /*LOGC(gslog.Warn,
            log << "grp/sendBackup: no need to activate (" << num_standby << " available). "
            << "Max active weight " << w_sendBackupCtx.maxActiveWeight()
            << ", max stand by weight " << w_sendBackupCtx.maxStandbyWeight()
        );*/
        return 0;
    }

    int stat = -1;

    size_t num_activated = 0;

    w_sendBackupCtx.sortByWeightAndState();
    typedef vector<BackupMemberStateEntry>::const_iterator const_iter_t;
    for (const_iter_t member = w_sendBackupCtx.memberStates().begin(); member != w_sendBackupCtx.memberStates().end(); ++member)
    {
        if (member->state != BKUPST_STANDBY)
            continue;

        int   erc = 0;
        SocketData* d = member->pSocketData;
        // Now send and check the status
        // The link could have got broken

        try
        {
            CUDT& cudt = d->ps->core();
            // Take source rate estimation from an active member (needed for the input rate estimation mode).
            cudt.setRateEstimator(w_sendBackupCtx.getRateEstimate());

            // TODO: At this point all packets that could be sent
            // are located in m_SenderBuffer. So maybe just use sendBackupRexmit()?
            if (w_curseq == SRT_SEQNO_NONE)
            {
                // This marks the fact that the given here packet
                // could not be sent over any link. This includes the
                // situation of sending the very first packet after connection.

                HLOGC(gslog.Debug,
                    log << "grp/sendBackup: ... trying @" << d->id << " - sending the VERY FIRST message");

                stat = cudt.sendmsg2(buf, len, (w_mc));
                if (stat != -1)
                {
                    // This will be no longer used, but let it stay here.
                    // It's because if this is successful, no other links
                    // will be tried.
                    w_curseq = w_mc.pktseq;
                    addMessageToBuffer(buf, len, (w_mc));
                }
            }
            else
            {
                HLOGC(gslog.Debug,
                    log << "grp/sendBackup: ... trying @" << d->id << " - resending " << m_SenderBuffer.size()
                    << " collected messages...");
                // Note: this will set the currently required packet
                // because it has been just freshly added to the sender buffer
                stat = sendBackupRexmit(cudt, (w_mc));
            }
            ++num_activated;
        }
        catch (CUDTException& e)
        {
            // This will be propagated from internal sendmsg2 call,
            // but that's ok - we want this sending interrupted even in half.
            w_cx = e;
            stat = -1;
            erc = e.getErrorCode();
        }

        d->sndresult = stat;
        d->laststatus = d->ps->getStatus();

        if (stat != -1)
        {
            d->sndstate = SRT_GST_RUNNING;
            sendBackup_AssignBackupState(d->ps->core(), BKUPST_ACTIVE_FRESH, currtime);
            w_sendBackupCtx.updateMemberState(d, BKUPST_ACTIVE_FRESH);
            // Note: this will override the sequence number
            // for all next iterations in this loop.
            w_none_succeeded = false;
            w_final_stat = stat;

            LOGC(gslog.Warn,
                log << "@" << d->id << " FRESH-ACTIVATED");

            // We've activated the link, so that's enough.
            break;
        }

        // Failure - move to broken those that could not be activated
        bool isblocked SRT_ATR_UNUSED = true;
        if (erc != SRT_EASYNCSND)
        {
            isblocked = false;
            sendBackup_AssignBackupState(d->ps->core(), BKUPST_BROKEN, currtime);
            w_sendBackupCtx.updateMemberState(d, BKUPST_BROKEN);
        }

        // If we found a blocked link, leave it alone, however
        // still try to send something over another link

        LOGC(gslog.Warn,
            log << "@" << d->id << " FAILED (" << (isblocked ? "blocked" : "ERROR")
            << "), trying to activate another link.");
    }

    return num_activated;
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::sendBackup_CheckPendingSockets(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime)
{
    if (w_sendBackupCtx.countMembersByState(BKUPST_PENDING) == 0)
        return;

    HLOGC(gslog.Debug, log << "grp/send*: checking pending sockets.");

    // These sockets if they are in pending state, should be added to m_SndEID
    // at the connecting stage.
    CEPoll::fmap_t sready;

    if (m_Global.m_EPoll.empty(*m_SndEpolld))
    {
        // Sanity check - weird pending reported.
        LOGC(gslog.Error, log << "grp/send*: IPE: reported pending sockets, but EID is empty - wiping pending!");
        return;
    }

    {
        InvertedLock ug(m_GroupLock);
        m_Global.m_EPoll.swait(
            *m_SndEpolld, sready, 0, false /*report by retval*/); // Just check if anything has happened
    }

    if (m_bClosing)
    {
        HLOGC(gslog.Debug, log << "grp/send...: GROUP CLOSED, ABANDONING");
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // Some sockets could have been closed in the meantime.
    if (m_Global.m_EPoll.empty(*m_SndEpolld))
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    HLOGC(gslog.Debug, log << "grp/send*: RDY: " << DisplayEpollResults(sready));

    typedef vector<BackupMemberStateEntry>::const_iterator const_iter_t;
    for (const_iter_t member = w_sendBackupCtx.memberStates().begin(); member != w_sendBackupCtx.memberStates().end(); ++member)
    {
        if (member->state != BKUPST_PENDING)
            continue;

        const SRTSOCKET sockid = member->pSocketData->id;
        if (!CEPoll::isready(sready, sockid, SRT_EPOLL_ERR))
            continue;

        HLOGC(gslog.Debug, log << "grp/send*: Socket @" << sockid << " reported FAILURE - qualifying as broken.");
        w_sendBackupCtx.updateMemberState(member->pSocketData, BKUPST_BROKEN);
        if (member->pSocketData->ps)
            sendBackup_AssignBackupState(member->pSocketData->ps->core(), BKUPST_BROKEN, currtime);

        const int no_events = 0;
        m_Global.m_EPoll.update_usock(m_SndEID, sockid, &no_events);
    }

    // After that, all sockets that have been reported
    // as ready to write should be removed from EID. This
    // will also remove those sockets that have been added
    // as redundant links at the connecting stage and became
    // writable (connected) before this function had a chance
    // to check them.
    m_Global.m_EPoll.clear_ready_usocks(*m_SndEpolld, SRT_EPOLL_OUT);
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::sendBackup_CheckUnstableSockets(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime)
{
    const unsigned num_stable = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_STABLE);
    if (num_stable == 0)
        return;

    const unsigned num_unstable = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_UNSTABLE);
    const unsigned num_wary     = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_UNSTABLE_WARY);
    if (num_unstable + num_wary == 0)
        return;

    HLOGC(gslog.Debug, log << "grp/send*: checking unstable sockets.");

    
    typedef vector<BackupMemberStateEntry>::const_iterator const_iter_t;
    for (const_iter_t member = w_sendBackupCtx.memberStates().begin(); member != w_sendBackupCtx.memberStates().end(); ++member)
    {
        if (member->state != BKUPST_ACTIVE_UNSTABLE && member->state != BKUPST_ACTIVE_UNSTABLE_WARY)
            continue;

        CUDT& sock = member->pSocketData->ps->core();

        if (is_zero(sock.m_tsUnstableSince))
        {
            LOGC(gslog.Error, log << "grp/send* IPE: Socket @" << member->socketID
                << " is qualified as unstable, but does not have the 'unstable since' timestamp. Still marking for closure.");
        }

        const int unstable_for_ms = (int)count_milliseconds(currtime - sock.m_tsUnstableSince);
        if (unstable_for_ms < sock.peerIdleTimeout_ms())
            continue;

        // Requesting this socket to be broken with the next CUDT::checkExpTimer() call.
        sock.breakAsUnstable();

        LOGC(gslog.Warn, log << "grp/send*: Socket @" << member->socketID << " is unstable for " << unstable_for_ms 
            << "ms - requesting breakage.");

        //w_sendBackupCtx.updateMemberState(member->pSocketData, BKUPST_BROKEN);
        //if (member->pSocketData->ps)
        //    sendBackup_AssignBackupState(member->pSocketData->ps->core(), BKUPST_BROKEN, currtime);
    }
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::send_CloseBrokenSockets(vector<SRTSOCKET>& w_wipeme)
{
    if (!w_wipeme.empty())
    {
        InvertedLock ug(m_GroupLock);

        // With unlocked GroupLock, we can now lock GlobControlLock.
        // This is needed to prevent any of them deleted from the container
        // at the same time.
        ScopedLock globlock(CUDT::uglobal().m_GlobControlLock);

        for (vector<SRTSOCKET>::iterator p = w_wipeme.begin(); p != w_wipeme.end(); ++p)
        {
            CUDTSocket* s = CUDT::uglobal().locateSocket_LOCKED(*p);

            // If the socket has been just moved to ClosedSockets, it means that
            // the object still exists, but it will be no longer findable.
            if (!s)
                continue;

            HLOGC(gslog.Debug,
                  log << "grp/send...: BROKEN SOCKET @" << (*p) << " - CLOSING, to be removed from group.");

            // As per sending, make it also broken so that scheduled
            // packets will be also abandoned.
            s->setClosed();
        }
    }

    HLOGC(gslog.Debug, log << "grp/send...: - wiped " << w_wipeme.size() << " broken sockets");

    // We'll need you again.
    w_wipeme.clear();
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::sendBackup_CloseBrokenSockets(SendBackupCtx& w_sendBackupCtx)
{
    if (w_sendBackupCtx.countMembersByState(BKUPST_BROKEN) == 0)
        return;

    InvertedLock ug(m_GroupLock);

    // With unlocked GroupLock, we can now lock GlobControlLock.
    // This is needed prevent any of them be deleted from the container
    // at the same time.
    ScopedLock globlock(CUDT::uglobal().m_GlobControlLock);

    typedef vector<BackupMemberStateEntry>::const_iterator const_iter_t;
    for (const_iter_t member = w_sendBackupCtx.memberStates().begin(); member != w_sendBackupCtx.memberStates().end(); ++member)
    {
        if (member->state != BKUPST_BROKEN)
            continue;

        // m_GroupLock is unlocked, therefore member->pSocketData can't be used.
        const SRTSOCKET sockid = member->socketID;
        CUDTSocket* s = CUDT::uglobal().locateSocket_LOCKED(sockid);

        // If the socket has been just moved to ClosedSockets, it means that
        // the object still exists, but it will be no longer findable.
        if (!s)
            continue;

        LOGC(gslog.Debug,
                log << "grp/send...: BROKEN SOCKET @" << sockid << " - CLOSING, to be removed from group.");

        // As per sending, make it also broken so that scheduled
        // packets will be also abandoned.
        s->setBrokenClosed();
    }

    // TODO: all broken members are to be removed from the context now???
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::sendBackup_RetryWaitBlocked(SendBackupCtx&       w_sendBackupCtx,
                                            int&                 w_final_stat,
                                            bool&                w_none_succeeded,
                                            SRT_MSGCTRL&         w_mc,
                                            CUDTException&       w_cx)
{
    // In contradiction to broadcast sending, backup sending must check
    // the blocking state in total first. We need this information through
    // epoll because we didn't use all sockets to send the data hence the
    // blocked socket information would not be complete.

    // Don't do this check if sending has succeeded over at least one
    // stable link. This procedure is to wait for at least one write-ready
    // link.
    //
    // If sending succeeded also over at least one unstable link (you only have
    // unstable links and none other or others just got broken), continue sending
    // anyway.


    // This procedure is for a case when the packet could not be sent
    // over any link (hence "none succeeded"), but there are some unstable
    // links and no parallel links. We need to WAIT for any of the links
    // to become available for sending.

    // Note: A link is added in unstableLinks if sending has failed with SRT_ESYNCSND.
    const unsigned num_unstable = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_UNSTABLE);
    const unsigned num_wary     = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_UNSTABLE_WARY);
    if ((num_unstable + num_wary == 0) || !w_none_succeeded)
        return;

    HLOGC(gslog.Debug, log << "grp/sendBackup: no successfull sending: "
        << (num_unstable + num_wary) << " unstable links - waiting to retry sending...");

    // Note: GroupLock is set already, skip locks and checks
    getGroupData_LOCKED((w_mc.grpdata), (&w_mc.grpdata_size));
    m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, false);
    m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_ERR, true);

    if (m_Global.m_EPoll.empty(*m_SndEpolld))
    {
        // wipeme wiped, pending sockets checked, it can only mean that
        // all sockets are broken.
        HLOGC(gslog.Debug, log << "grp/sendBackup: epolld empty - all sockets broken?");
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    if (!m_bSynSending)
    {
        HLOGC(gslog.Debug, log << "grp/sendBackup: non-blocking mode - exit with no-write-ready");
        throw CUDTException(MJ_AGAIN, MN_WRAVAIL, 0);
    }
    // Here is the situation that the only links left here are:
    // - those that failed to send (already closed and wiped out)
    // - those that got blockade on sending

    // At least, there was so far no socket through which we could
    // successfully send anything.

    // As a last resort in this situation, try to wait for any links
    // remaining in the group to become ready to write.

    CEPoll::fmap_t sready;
    int            brdy;

    // This keeps the number of links that existed at the entry.
    // Simply notify all dead links, regardless as to whether the number
    // of group members decreases below. If the number of corpses reaches
    // this number, consider the group connection broken.
    const size_t nlinks = m_Group.size();
    size_t ndead = 0;

RetryWaitBlocked:
    {
        // Some sockets could have been closed in the meantime.
        if (m_Global.m_EPoll.empty(*m_SndEpolld))
        {
            HLOGC(gslog.Debug, log << "grp/sendBackup: no more sockets available for sending - group broken");
            throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
        }

        InvertedLock ug(m_GroupLock);
        HLOGC(gslog.Debug,
            log << "grp/sendBackup: swait call to get at least one link alive up to " << m_iSndTimeOut << "us");
        THREAD_PAUSED();
        brdy = m_Global.m_EPoll.swait(*m_SndEpolld, (sready), m_iSndTimeOut);
        THREAD_RESUMED();

        if (brdy == 0) // SND timeout exceeded
        {
            throw CUDTException(MJ_AGAIN, MN_WRAVAIL, 0);
        }

        HLOGC(gslog.Debug, log << "grp/sendBackup: swait exited with " << brdy << " ready sockets:");

        // Check if there's anything in the "error" section.
        // This must be cleared here before the lock on group is set again.
        // (This loop will not fire neither once if no failed sockets found).
        for (CEPoll::fmap_t::const_iterator i = sready.begin(); i != sready.end(); ++i)
        {
            if (i->second & SRT_EPOLL_ERR)
            {
                SRTSOCKET   id = i->first;
                CUDTSocket* s = m_Global.locateSocket(id, CUDTUnited::ERH_RETURN); // << LOCKS m_GlobControlLock!
                if (s)
                {
                    HLOGC(gslog.Debug,
                        log << "grp/sendBackup: swait/ex on @" << (id)
                        << " while waiting for any writable socket - CLOSING");
                    CUDT::uglobal().close(s); // << LOCKS m_GlobControlLock, then GroupLock!
                }
                else
                {
                    HLOGC(gslog.Debug, log << "grp/sendBackup: swait/ex on @" << (id) << " - WAS DELETED IN THE MEANTIME");
                }

                ++ndead;
            }
        }
        HLOGC(gslog.Debug, log << "grp/sendBackup: swait/?close done, re-acquiring GroupLock");
    }

    // GroupLock is locked back

    // Re-check after the waiting lock has been reacquired
    if (m_bClosing)
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    if (brdy == -1 || ndead >= nlinks)
    {
        LOGC(gslog.Error,
            log << "grp/sendBackup: swait=>" << brdy << " nlinks=" << nlinks << " ndead=" << ndead
            << " - looxlike all links broken");
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, false);
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_ERR, true);
        // You can safely throw here - nothing to fill in when all sockets down.
        // (timeout was reported by exception in the swait call).
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // Ok, now check if we have at least one write-ready.
    // Note that the procedure of activation of a new link in case of
    // no stable links found embraces also rexmit-sending and status
    // check as well, including blocked status.

    // Find which one it was. This is so rare case that we can
    // suffer linear search.

    int nwaiting = 0;
    int nactivated SRT_ATR_UNUSED = 0;
    int stat = -1;
    for (gli_t d = m_Group.begin(); d != m_Group.end(); ++d)
    {
        // We are waiting only for active members
        if (d->sndstate != SRT_GST_RUNNING)
        {
            HLOGC(gslog.Debug,
                log << "grp/sendBackup: member @" << d->id << " state is not RUNNING - SKIPPING from retry/waiting");
            continue;
        }
        // Skip if not writable in this run
        if (!CEPoll::isready(sready, d->id, SRT_EPOLL_OUT))
        {
            ++nwaiting;
            HLOGC(gslog.Debug, log << "grp/sendBackup: @" << d->id << " NOT ready:OUT, added as waiting");
            continue;
        }

        try
        {
            // Note: this will set the currently required packet
            // because it has been just freshly added to the sender buffer
            stat = sendBackupRexmit(d->ps->core(), (w_mc));
            ++nactivated;
        }
        catch (CUDTException& e)
        {
            // This will be propagated from internal sendmsg2 call,
            // but that's ok - we want this sending interrupted even in half.
            w_cx = e;
            stat = -1;
        }

        d->sndresult = stat;
        d->laststatus = d->ps->getStatus();

        if (stat == -1)
        {
            // This link is no longer waiting.
            continue;
        }

        w_final_stat = stat;
        d->sndstate = SRT_GST_RUNNING;
        w_none_succeeded = false;
        const steady_clock::time_point currtime = steady_clock::now();
        sendBackup_AssignBackupState(d->ps->core(), BKUPST_ACTIVE_UNSTABLE_WARY, currtime);
        w_sendBackupCtx.updateMemberState(&(*d), BKUPST_ACTIVE_UNSTABLE_WARY);
        HLOGC(gslog.Debug, log << "grp/sendBackup: after waiting, ACTIVATED link @" << d->id);

        break;
    }

    // If we have no links successfully activated, but at least
    // one link "not ready for writing", continue waiting for at
    // least one link ready.
    if (stat == -1 && nwaiting > 0)
    {
        HLOGC(gslog.Debug, log << "grp/sendBackup: still have " << nwaiting << " waiting and none succeeded, REPEAT");
        goto RetryWaitBlocked;
    }
}

// [[using locked(this->m_GroupLock)]]
void CUDTGroup::sendBackup_SilenceRedundantLinks(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime)
{
    // The most important principle is to keep the data being sent constantly,
    // even if it means temporarily full redundancy.
    // A member can be silenced only if there is at least one stable memebr.
    const unsigned num_stable = w_sendBackupCtx.countMembersByState(BKUPST_ACTIVE_STABLE);
    if (num_stable == 0)
        return;

    // INPUT NEEDED:
    // - stable member with maximum weight

    uint16_t max_weight_stable = 0;
    SRTSOCKET stableSocketId = SRT_INVALID_SOCK; // SocketID of a stable link with higher weight
    
    w_sendBackupCtx.sortByWeightAndState();
    //LOGC(gslog.Debug, log << "grp/silenceRedundant: links after sort: " << w_sendBackupCtx.printMembers());
    typedef vector<BackupMemberStateEntry>::const_iterator const_iter_t;
    for (const_iter_t member = w_sendBackupCtx.memberStates().begin(); member != w_sendBackupCtx.memberStates().end(); ++member)
    {
        if (!isStateActive(member->state))
            continue;

        const bool haveHigherWeightStable = stableSocketId != SRT_INVALID_SOCK;
        const uint16_t weight = member->pSocketData->weight;

        if (member->state == BKUPST_ACTIVE_STABLE)
        {
            // silence stable link if it is not the first stable
            if (!haveHigherWeightStable)
            {
                max_weight_stable = (int) weight;
                stableSocketId = member->socketID;
                continue;
            }
            else
            {
                LOGC(gslog.Note, log << "grp/sendBackup: silencing stable member @" << member->socketID  << " (weight " << weight
                    << ") in favor of @" << stableSocketId << " (weight " << max_weight_stable << ")");
            }
        }
        else if (haveHigherWeightStable && weight <= max_weight_stable)
        {
            LOGC(gslog.Note, log << "grp/sendBackup: silencing member @" << member->socketID << " (weight " << weight
                << " " << stateToStr(member->state)
                << ") in favor of @" << stableSocketId << " (weight " << max_weight_stable << ")");
        }
        else
        {
            continue;
        }

        // TODO: Move to a separate function sendBackup_SilenceMember
        SocketData* d = member->pSocketData;
        CUDT& u = d->ps->core();

        sendBackup_AssignBackupState(u, BKUPST_STANDBY, currtime);
        w_sendBackupCtx.updateMemberState(d, BKUPST_STANDBY);

        if (d->sndstate != SRT_GST_RUNNING)
        {
            LOGC(gslog.Error,
                log << "grp/sendBackup: IPE: misidentified a non-running link @" << d->id << " as active");
            continue;
        }

        d->sndstate = SRT_GST_IDLE;
    }
}

int CUDTGroup::sendBackup(const char* buf, int len, SRT_MSGCTRL& w_mc)
{
    if (len <= 0)
    {
        throw CUDTException(MJ_NOTSUP, MN_INVAL, 0);
    }

    // Only live streaming is supported
    if (len > SRT_LIVE_MAX_PLSIZE)
    {
        LOGC(gslog.Error, log << "grp/send(backup): buffer size=" << len << " exceeds maximum allowed in live mode");
        throw CUDTException(MJ_NOTSUP, MN_INVAL, 0);
    }

    // [[using assert(this->m_pSndBuffer != nullptr)]];

    // First, acquire GlobControlLock to make sure all member sockets still exist
    enterCS(m_Global.m_GlobControlLock);
    ScopedLock guard(m_GroupLock);

    if (m_bClosing)
    {
        leaveCS(m_Global.m_GlobControlLock);
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // Now, still under lock, check if all sockets still can be dispatched
    send_CheckValidSockets();
    leaveCS(m_Global.m_GlobControlLock);

    steady_clock::time_point currtime = steady_clock::now();

    SendBackupCtx sendBackupCtx; // default initialized as empty
    // TODO: reserve? sendBackupCtx.memberStates.reserve(m_Group.size());

    sendBackup_QualifyMemberStates((sendBackupCtx), currtime);

    int32_t curseq      = SRT_SEQNO_NONE;
    size_t  nsuccessful = 0;

    SRT_ATR_UNUSED CUDTException cx(MJ_SUCCESS, MN_NONE, 0); // TODO: Delete then?
    uint16_t maxActiveWeight = 0; // Maximum weight of active links.
    // The number of bytes sent or -1 for error will be stored in group_send_result
    int group_send_result = sendBackup_SendOverActive(buf, len, w_mc, currtime, (curseq), (nsuccessful), (maxActiveWeight), (sendBackupCtx), (cx));
    bool none_succeeded = (nsuccessful == 0);

    // Save current payload in group's sender buffer.
    sendBackup_Buffering(buf, len, (curseq), (w_mc));

    sendBackup_TryActivateStandbyIfNeeded(buf, len, (none_succeeded),
        (w_mc),
        (curseq),
        (group_send_result),
        (sendBackupCtx),
        (cx), currtime);

    sendBackup_CheckPendingSockets((sendBackupCtx), currtime);
    sendBackup_CheckUnstableSockets((sendBackupCtx), currtime);

    //LOGC(gslog.Debug, log << "grp/sendBackup: links after all checks: " << sendBackupCtx.printMembers());

    // Re-check after the waiting lock has been reacquired
    if (m_bClosing)
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    sendBackup_CloseBrokenSockets((sendBackupCtx));

    // Re-check after the waiting lock has been reacquired
    if (m_bClosing)
        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);

    // If all links out of the unstable-running links are blocked (SRT_EASYNCSND),
    // perform epoll wait on them. In this situation we know that
    // there are no idle blocked links because IDLE LINK CAN'T BE BLOCKED,
    // no matter what. It's because the link may only be blocked if
    // the sender buffer of this socket is full, and it can't be
    // full if it wasn't used so far.
    //
    // This means that in case when we have no stable links, we
    // need to try out any link that can accept the rexmit-load.
    // We'll check link stability at the next sending attempt.
    sendBackup_RetryWaitBlocked((sendBackupCtx), (group_send_result), (none_succeeded), (w_mc), (cx));

    sendBackup_SilenceRedundantLinks((sendBackupCtx), currtime);
    // (closing condition checked inside this call)

    if (none_succeeded)
    {
        HLOGC(gslog.Debug, log << "grp/sendBackup: all links broken (none succeeded to send a payload)");
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, false);
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_ERR, true);
        // Reparse error code, if set.
        // It might be set, if the last operation was failed.
        // If any operation succeeded, this will not be executed anyway.

        throw CUDTException(MJ_CONNECTION, MN_CONNLOST, 0);
    }

    // At least one link has succeeded, update sending stats.
    m_stats.sent.count(len);

    // Now fill in the socket table. Check if the size is enough, if not,
    // then set the pointer to NULL and set the correct size.

    // Note that list::size() is linear time, however this shouldn't matter,
    // as with the increased number of links in the redundancy group the
    // impossibility of using that many of them grows exponentally.
    const size_t grpsize = m_Group.size();

    if (w_mc.grpdata_size < grpsize)
    {
        w_mc.grpdata = NULL;
    }

    size_t i = 0;

    bool ready_again = false;

    HLOGC(gslog.Debug, log << "grp/sendBackup: copying group data");
    for (gli_t d = m_Group.begin(); d != m_Group.end(); ++d, ++i)
    {
        if (w_mc.grpdata)
        {
            // Enough space to fill
            copyGroupData(*d, (w_mc.grpdata[i]));
        }

        // We perform this loop anyway because we still need to check if any
        // socket is writable. Note that the group lock will hold any write ready
        // updates that are performed just after a single socket update for the
        // group, so if any socket is actually ready at the moment when this
        // is performed, and this one will result in none-write-ready, this will
        // be fixed just after returning from this function.

        ready_again = ready_again || d->ps->writeReady();
    }
    w_mc.grpdata_size = i;

    if (!ready_again)
    {
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, false);
    }

    HLOGC(gslog.Debug,
          log << "grp/sendBackup: successfully sent " << group_send_result << " bytes, "
              << (ready_again ? "READY for next" : "NOT READY to send next"));
    return group_send_result;
}

// [[using locked(this->m_GroupLock)]]
int32_t CUDTGroup::addMessageToBuffer(const char* buf, size_t len, SRT_MSGCTRL& w_mc)
{
    if (m_iSndAckedMsgNo == SRT_MSGNO_NONE)
    {
        // Very first packet, just set the msgno.
        m_iSndAckedMsgNo  = w_mc.msgno;
        m_iSndOldestMsgNo = w_mc.msgno;
        HLOGC(gslog.Debug, log << "addMessageToBuffer: initial message no #" << w_mc.msgno);
    }
    else if (m_iSndOldestMsgNo != m_iSndAckedMsgNo)
    {
        int offset = MsgNo(m_iSndAckedMsgNo) - MsgNo(m_iSndOldestMsgNo);
        HLOGC(gslog.Debug,
              log << "addMessageToBuffer: new ACK-ed messages: #(" << m_iSndOldestMsgNo << "-" << m_iSndAckedMsgNo
                  << ") - going to remove");

        if (offset > int(m_SenderBuffer.size()))
        {
            LOGC(gslog.Error,
                 log << "addMessageToBuffer: IPE: offset=" << offset << " exceeds buffer size=" << m_SenderBuffer.size()
                     << " - CLEARING");
            m_SenderBuffer.clear();
        }
        else
        {
            HLOGC(gslog.Debug,
                  log << "addMessageToBuffer: erasing " << offset << "/" << m_SenderBuffer.size()
                      << " group-senderbuffer ACKED messages for #" << m_iSndOldestMsgNo << " - #" << m_iSndAckedMsgNo);
            m_SenderBuffer.erase(m_SenderBuffer.begin(), m_SenderBuffer.begin() + offset);
        }

        // Position at offset is not included
        m_iSndOldestMsgNo = m_iSndAckedMsgNo;
        HLOGC(gslog.Debug,
              log << "addMessageToBuffer: ... after: oldest #" << m_iSndOldestMsgNo);
    }

    m_SenderBuffer.resize(m_SenderBuffer.size() + 1);
    BufferedMessage& bm = m_SenderBuffer.back();
    bm.mc               = w_mc;
    bm.copy(buf, len);

    HLOGC(gslog.Debug,
          log << "addMessageToBuffer: #" << w_mc.msgno << " size=" << len << " !" << BufferStamp(buf, len));

    return m_SenderBuffer.front().mc.pktseq;
}

int CUDTGroup::sendBackup_SendOverActive(const char* buf, int len, SRT_MSGCTRL& w_mc, const steady_clock::time_point& currtime, int32_t& w_curseq,
    size_t& w_nsuccessful, uint16_t& w_maxActiveWeight, SendBackupCtx& w_sendBackupCtx, CUDTException& w_cx)
{
    if (w_mc.srctime == 0)
        w_mc.srctime = count_microseconds(currtime.time_since_epoch());

    SRT_ASSERT(w_nsuccessful == 0);
    SRT_ASSERT(w_maxActiveWeight == 0);

    int group_send_result = SRT_ERROR;

    // TODO: implement iterator over active links
    typedef vector<BackupMemberStateEntry>::const_iterator const_iter_t;
    for (const_iter_t member = w_sendBackupCtx.memberStates().begin(); member != w_sendBackupCtx.memberStates().end(); ++member)
    {
        if (!isStateActive(member->state))
            continue;

        SocketData* d = member->pSocketData;
        int   erc = SRT_SUCCESS;
        // Remaining sndstate is SRT_GST_RUNNING. Send a payload through it.
        CUDT& u = d->ps->core();
        const int32_t lastseq = u.schedSeqNo();
        int sndresult = SRT_ERROR;
        try
        {
            // This must be wrapped in try-catch because on error it throws an exception.
            // Possible return values are only 0, in case when len was passed 0, or a positive
            // >0 value that defines the size of the data that it has sent, that is, in case
            // of Live mode, equal to 'len'.
            sndresult = u.sendmsg2(buf, len, (w_mc));
        }
        catch (CUDTException& e)
        {
            w_cx = e;
            erc  = e.getErrorCode();
            sndresult = SRT_ERROR;
        }

        const bool send_succeeded = sendBackup_CheckSendStatus(
            currtime,
            sndresult,
            lastseq,
            w_mc.pktseq,
            (u),
            (w_curseq),
            (group_send_result));

        if (send_succeeded)
        {
            ++w_nsuccessful;
            w_maxActiveWeight = max(w_maxActiveWeight, d->weight);

            if (u.m_pSndBuffer)
                w_sendBackupCtx.setRateEstimate(u.m_pSndBuffer->getRateEstimator());
        }
        else if (erc == SRT_EASYNCSND)
        {
            sendBackup_AssignBackupState(u, BKUPST_ACTIVE_UNSTABLE, currtime);
            w_sendBackupCtx.updateMemberState(d, BKUPST_ACTIVE_UNSTABLE);
        }

        d->sndresult  = sndresult;
        d->laststatus = d->ps->getStatus();
    }

    return group_send_result;
}

// [[using locked(this->m_GroupLock)]]
int CUDTGroup::sendBackupRexmit(CUDT& core, SRT_MSGCTRL& w_mc)
{
    // This should resend all packets
    if (m_SenderBuffer.empty())
    {
        LOGC(gslog.Fatal, log << "IPE: sendBackupRexmit: sender buffer empty");

        // Although act as if it was successful, otherwise you'll get connection break
        return 0;
    }

    // using [[assert !m_SenderBuffer.empty()]];

    // Send everything you currently have in the sender buffer.
    // The receiver will reject packets that it currently has.
    // Start from the oldest.

    CPacket packet;

    set<int> results;
    int      stat = -1;

    // Make sure that the link has correctly synchronized sequence numbers.
    // Note that sequence numbers should be recorded in mc.
    int32_t curseq       = m_SenderBuffer[0].mc.pktseq;
    size_t  skip_initial = 0;
    if (curseq != core.schedSeqNo())
    {
        const int distance = CSeqNo::seqoff(core.schedSeqNo(), curseq);
        if (distance < 0)
        {
            // This may happen in case when the link to be activated is already running.
            // Getting sequences backwards is not allowed, as sending them makes no
            // sense - they are already ACK-ed or are behind the ISN. Instead, skip all
            // packets that are in the past towards the scheduling sequence.
            skip_initial = -distance;
            LOGC(gslog.Warn,
                 log << "sendBackupRexmit: OVERRIDE attempt. Link seqno %" << core.schedSeqNo() << ", trying to send from seqno %" << curseq
                     << " - DENIED; skip " << skip_initial << " pkts, " << m_SenderBuffer.size() << " pkts in buffer");
        }
        else
        {
            // In case when the next planned sequence on this link is behind
            // the firstmost sequence in the backup buffer, synchronize the
            // sequence with it first so that they go hand-in-hand with
            // sequences already used by the link from which packets were
            // copied to the backup buffer.
            IF_HEAVY_LOGGING(int32_t old = core.schedSeqNo());
            const bool su SRT_ATR_UNUSED = core.overrideSndSeqNo(curseq);
            HLOGC(gslog.Debug,
                  log << "sendBackupRexmit: OVERRIDING seq %" << old << " with %" << curseq
                      << (su ? " - succeeded" : " - FAILED!"));
        }
    }


    if (skip_initial >= m_SenderBuffer.size())
    {
        LOGC(gslog.Warn,
            log << "sendBackupRexmit: All packets were skipped. Nothing to send %" << core.schedSeqNo() << ", trying to send from seqno %" << curseq
            << " - DENIED; skip " << skip_initial << " packets");
        return 0; // can't return any other state, nothing was sent
    }

    senderBuffer_t::iterator i = m_SenderBuffer.begin() + skip_initial;

    // Send everything - including the packet freshly added to the buffer
    for (; i != m_SenderBuffer.end(); ++i)
    {
        // NOTE: an exception from here will interrupt the loop
        // and will be caught in the upper level.
        stat = core.sendmsg2(i->data, (int)i->size, (i->mc));
        if (stat == -1)
        {
            // Stop sending if one sending ended up with error
            LOGC(gslog.Warn,
                 log << "sendBackupRexmit: sending from buffer stopped at %" << core.schedSeqNo() << " and FAILED");
            return -1;
        }
    }

    // Copy the contents of the last item being updated.
    w_mc = m_SenderBuffer.back().mc;
    HLOGC(gslog.Debug, log << "sendBackupRexmit: pre-sent collected %" << curseq << " - %" << w_mc.pktseq);
    return stat;
}

// [[using locked(CUDTGroup::m_GroupLock)]];
void CUDTGroup::ackMessage(int32_t msgno)
{
    // The message id could not be identified, skip.
    if (msgno == SRT_MSGNO_CONTROL)
    {
        HLOGC(gslog.Debug, log << "ackMessage: msgno not found in ACK-ed sequence");
        return;
    }

    // It's impossible to get the exact message position as the
    // message is allowed also to span for multiple packets.
    // Search since the oldest packet until you hit the first
    // packet with this message number.

    // First, you need to decrease the message number by 1. It's
    // because the sequence number being ACK-ed can be in the middle
    // of the message, while it doesn't acknowledge that the whole
    // message has been received. Decrease the message number so that
    // partial-message-acknowledgement does not swipe the whole message,
    // part of which may need to be retransmitted over a backup link.

    int offset = MsgNo(msgno) - MsgNo(m_iSndAckedMsgNo);
    if (offset <= 0)
    {
        HLOGC(gslog.Debug, log << "ackMessage: already acked up to msgno=" << msgno);
        return;
    }

    HLOGC(gslog.Debug, log << "ackMessage: updated to #" << msgno);

    // Update last acked. Will be picked up when adding next message.
    m_iSndAckedMsgNo = msgno;
}

void CUDTGroup::processKeepalive(CUDTGroup::SocketData* gli)
{
    // received keepalive for that group member
    // In backup group it means that the link went IDLE.
    if (m_type == SRT_GTYPE_BACKUP)
    {
        if (gli->rcvstate == SRT_GST_RUNNING)
        {
            gli->rcvstate = SRT_GST_IDLE;
            HLOGC(gslog.Debug, log << "GROUP: received KEEPALIVE in @" << gli->id << " - link turning rcv=IDLE");
        }

        // When received KEEPALIVE, the sending state should be also
        // turned IDLE, if the link isn't temporarily activated. The
        // temporarily activated link will not be measured stability anyway,
        // while this should clear out the problem when the transmission is
        // stopped and restarted after a while. This will simply set the current
        // link as IDLE on the sender when the peer sends a keepalive because the
        // data stopped coming in and it can't send ACKs therefore.
        //
        // This also shouldn't be done for the temporary activated links because
        // stability timeout could be exceeded for them by a reason that, for example,
        // the packets come with the past sequences (as they are being synchronized
        // the sequence per being IDLE and empty buffer), so a large portion of initial
        // series of packets may come with past sequence, delaying this way with ACK,
        // which may result not only with exceeded stability timeout (which fortunately
        // isn't being measured in this case), but also with receiveing keepalive
        // (therefore we also don't reset the link to IDLE in the temporary activation period).
        if (gli->sndstate == SRT_GST_RUNNING && is_zero(gli->ps->core().m_tsFreshActivation))
        {
            gli->sndstate = SRT_GST_IDLE;
            HLOGC(gslog.Debug,
                  log << "GROUP: received KEEPALIVE in @" << gli->id << " active=PAST - link turning snd=IDLE");
        }
    }
}

void CUDTGroup::internalKeepalive(SocketData* gli)
{
    // This is in response to AGENT SENDING keepalive. This means that there's
    // no transmission in either direction, but the KEEPALIVE packet from the
    // other party could have been missed. This is to ensure that the IDLE state
    // is recognized early enough, before any sequence discrepancy can happen.

    if (m_type == SRT_GTYPE_BACKUP && gli->rcvstate == SRT_GST_RUNNING)
    {
        gli->rcvstate = SRT_GST_IDLE;
        // Prevent sending KEEPALIVE again in group-sending
        gli->ps->core().m_tsFreshActivation = steady_clock::time_point();
        HLOGC(gslog.Debug, log << "GROUP: EXP-requested KEEPALIVE in @" << gli->id << " - link turning IDLE");
    }
}

CUDTGroup::BufferedMessageStorage CUDTGroup::BufferedMessage::storage(SRT_LIVE_MAX_PLSIZE /*, 1000*/);

// Forwarder needed due to class definition order
int32_t CUDTGroup::generateISN()
{
    return CUDT::generateISN();
}

void CUDTGroup::setGroupConnected()
{
    if (!m_bConnected)
    {
        // Switch to connected state and give appropriate signal
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_CONNECT, true);
        m_bConnected = true;
    }
}

void CUDTGroup::updateLatestRcv(CUDTSocket* s)
{
    // Currently only Backup groups use connected idle links.
    if (m_type != SRT_GTYPE_BACKUP)
        return;

    HLOGC(grlog.Debug,
          log << "updateLatestRcv: BACKUP group, updating from active link @" << s->m_SocketID << " with %"
              << s->core().m_iRcvLastAck);

    CUDT*         source = &s->core();
    vector<CUDT*> targets;

    UniqueLock lg(m_GroupLock);
    // Sanity check for a case when getting a deleted socket
    if (!s->m_GroupOf)
        return;

    // Under a group lock, we block execution of removal of the socket
    // from the group, so if m_GroupOf is not NULL, we are granted
    // that m_GroupMemberData is valid.
    SocketData* current = s->m_GroupMemberData;

    for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
    {
        // Skip the socket that has reported packet reception
        if (&*gi == current)
        {
            HLOGC(grlog.Debug, log << "grp: NOT updating rcv-seq on self @" << gi->id);
            continue;
        }

        // Don't update the state if the link is:
        // - PENDING - because it's not in the connected state, wait for it.
        // - RUNNING - because in this case it should have its own line of sequences
        // - BROKEN - because it doesn't make sense anymore, about to be removed
        if (gi->rcvstate != SRT_GST_IDLE)
        {
            HLOGC(grlog.Debug,
                  log << "grp: NOT updating rcv-seq on @" << gi->id
                      << " - link state:" << srt_log_grp_state[gi->rcvstate]);
            continue;
        }

        // Sanity check
        if (!gi->ps->core().m_bConnected)
        {
            HLOGC(grlog.Debug, log << "grp: IPE: NOT updating rcv-seq on @" << gi->id << " - IDLE BUT NOT CONNECTED");
            continue;
        }

        targets.push_back(&gi->ps->core());
    }

    lg.unlock();

    // Do this on the unlocked group because this
    // operation will need receiver lock, so it might
    // risk a deadlock.

    for (size_t i = 0; i < targets.size(); ++i)
    {
        targets[i]->updateIdleLinkFrom(source);
    }
}

void CUDTGroup::activateUpdateEvent(bool still_have_items)
{
    // This function actually reacts on the fact that a socket
    // was deleted from the group. This might make the group empty.
    if (!still_have_items) // empty, or removal of unknown socket attempted - set error on group
    {
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN | SRT_EPOLL_OUT | SRT_EPOLL_ERR, true);
    }
    else
    {
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_UPDATE, true);
    }
}

void CUDTGroup::addEPoll(int eid)
{
    enterCS(m_Global.m_EPoll.m_EPollLock);
    m_sPollID.insert(eid);
    leaveCS(m_Global.m_EPoll.m_EPollLock);

    bool any_read    = false;
    bool any_write   = false;
    bool any_broken  = false;
    bool any_pending = false;

    {
        // Check all member sockets
        ScopedLock gl(m_GroupLock);

        // We only need to know if there is any socket that is
        // ready to get a payload and ready to receive from.

        for (gli_t i = m_Group.begin(); i != m_Group.end(); ++i)
        {
            if (i->sndstate == SRT_GST_IDLE || i->sndstate == SRT_GST_RUNNING)
            {
                any_write |= i->ps->writeReady();
            }

            if (i->rcvstate == SRT_GST_IDLE || i->rcvstate == SRT_GST_RUNNING)
            {
                any_read |= i->ps->readReady();
            }

            if (i->ps->broken())
                any_broken |= true;
            else
                any_pending |= true;
        }
    }

    // This is stupid, but we don't have any other interface to epoll
    // internals. Actually we don't have to check if id() is in m_sPollID
    // because we know it is, as we just added it. But it's not performance
    // critical, sockets are not being often added during transmission.
    if (any_read)
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN, true);

    if (any_write)
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_OUT, true);

    // Set broken if none is non-broken (pending, read-ready or write-ready)
    if (any_broken && !any_pending)
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_ERR, true);
}

void CUDTGroup::removeEPollEvents(const int eid)
{
    // clear IO events notifications;
    // since this happens after the epoll ID has been removed, they cannot be set again
    set<int> remove;
    remove.insert(eid);
    m_Global.m_EPoll.update_events(id(), remove, SRT_EPOLL_IN | SRT_EPOLL_OUT, false);
}

void CUDTGroup::removeEPollID(const int eid)
{
    enterCS(m_Global.m_EPoll.m_EPollLock);
    m_sPollID.erase(eid);
    leaveCS(m_Global.m_EPoll.m_EPollLock);
}

void CUDTGroup::updateFailedLink()
{
    ScopedLock lg(m_GroupLock);

    // Check all members if they are in the pending
    // or connected state.

    int nhealthy = 0;

    for (gli_t i = m_Group.begin(); i != m_Group.end(); ++i)
    {
        if (i->sndstate < SRT_GST_BROKEN)
            nhealthy++;
    }

    if (!nhealthy)
    {
        // No healthy links, set ERR on epoll.
        HLOGC(gmlog.Debug, log << "group/updateFailedLink: All sockets broken");
        m_Global.m_EPoll.update_events(id(), m_sPollID, SRT_EPOLL_IN | SRT_EPOLL_OUT | SRT_EPOLL_ERR, true);
    }
    else
    {
        HLOGC(gmlog.Debug, log << "group/updateFailedLink: Still " << nhealthy << " links in the group");
    }
}

#if ENABLE_HEAVY_LOGGING
// [[using maybe_locked(CUDT::uglobal()->m_GlobControlLock)]]
void CUDTGroup::debugGroup()
{
    ScopedLock gg(m_GroupLock);

    HLOGC(gmlog.Debug, log << "GROUP MEMBER STATUS - $" << id());

    for (gli_t gi = m_Group.begin(); gi != m_Group.end(); ++gi)
    {
        HLOGC(gmlog.Debug,
              log << " ... id { agent=@" << gi->id << " peer=@" << gi->ps->m_PeerID
                  << " } address { agent=" << gi->agent.str() << " peer=" << gi->peer.str() << "} "
                  << " state {snd=" << StateStr(gi->sndstate) << " rcv=" << StateStr(gi->rcvstate) << "}");
    }
}
#endif

} // namespace srt