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/*
* SRT - Secure, Reliable, Transport
* Copyright (c) 2019 Haivision Systems Inc.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
*/
#include "platform_sys.h"
#include <iomanip>
#include <math.h>
#include <stdexcept>
#include "sync.h"
#include "utilities.h"
#include "udt.h"
#include "srt.h"
#include "srt_compat.h"
#include "logging.h"
#include "common.h"
#if defined(_WIN32)
#include "win/wintime.h"
#include <sys/timeb.h>
#elif TARGET_OS_MAC
#include <mach/mach_time.h>
#endif
namespace srt_logging
{
extern Logger inlog;
}
using namespace srt_logging;
namespace srt
{
namespace sync
{
static void rdtsc(uint64_t& x)
{
#if SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_IA32_RDTSC
uint32_t lval, hval;
// asm volatile ("push %eax; push %ebx; push %ecx; push %edx");
// asm volatile ("xor %eax, %eax; cpuid");
asm volatile("rdtsc" : "=a"(lval), "=d"(hval));
// asm volatile ("pop %edx; pop %ecx; pop %ebx; pop %eax");
x = hval;
x = (x << 32) | lval;
#elif SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_IA64_ITC
asm("mov %0=ar.itc" : "=r"(x)::"memory");
#elif SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_AMD64_RDTSC
uint32_t lval, hval;
asm volatile("rdtsc" : "=a"(lval), "=d"(hval));
x = hval;
x = (x << 32) | lval;
#elif SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_WINQPC
// This function should not fail, because we checked the QPC
// when calling to QueryPerformanceFrequency. If it failed,
// the m_bUseMicroSecond was set to true.
QueryPerformanceCounter((LARGE_INTEGER*)&x);
#elif SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_MACH_ABSTIME
x = mach_absolute_time();
#elif SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_GETTIME_MONOTONIC
// get_cpu_frequency() returns 1 us accuracy in this case
timespec tm;
clock_gettime(CLOCK_MONOTONIC, &tm);
x = tm.tv_sec * uint64_t(1000000) + (tm.tv_nsec / 1000);
#elif SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_POSIX_GETTIMEOFDAY
// use system call to read time clock for other archs
timeval t;
gettimeofday(&t, 0);
x = t.tv_sec * uint64_t(1000000) + t.tv_usec;
#else
#error Wrong SRT_SYNC_CLOCK
#endif
}
static int64_t get_cpu_frequency()
{
int64_t frequency = 1; // 1 tick per microsecond.
#if SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_WINQPC
LARGE_INTEGER ccf; // in counts per second
if (QueryPerformanceFrequency(&ccf))
{
frequency = ccf.QuadPart / 1000000; // counts per microsecond
if (frequency == 0)
{
LOGC(inlog.Warn, log << "Win QPC frequency of " << ccf.QuadPart
<< " counts/s is below the required 1 us accuracy. Please consider using C++11 timing (-DENABLE_STDCXX_SYNC=ON) instead.");
frequency = 1; // set back to 1 to avoid division by zero.
}
}
else
{
// Can't throw an exception, it won't be handled.
LOGC(inlog.Error, log << "IPE: QueryPerformanceFrequency failed with " << GetLastError());
}
#elif SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_MACH_ABSTIME
mach_timebase_info_data_t info;
mach_timebase_info(&info);
frequency = info.denom * int64_t(1000) / info.numer;
#elif SRT_SYNC_CLOCK >= SRT_SYNC_CLOCK_AMD64_RDTSC && SRT_SYNC_CLOCK <= SRT_SYNC_CLOCK_IA64_ITC
// SRT_SYNC_CLOCK_AMD64_RDTSC or SRT_SYNC_CLOCK_IA32_RDTSC or SRT_SYNC_CLOCK_IA64_ITC
uint64_t t1, t2;
rdtsc(t1);
timespec ts;
ts.tv_sec = 0;
ts.tv_nsec = 100000000;
nanosleep(&ts, NULL);
rdtsc(t2);
// CPU clocks per microsecond
frequency = int64_t(t2 - t1) / 100000;
#endif
return frequency;
}
static int count_subsecond_precision(int64_t ticks_per_us)
{
int signs = 6; // starting from 1 us
while (ticks_per_us /= 10) ++signs;
return signs;
}
const int64_t s_clock_ticks_per_us = get_cpu_frequency();
const int s_clock_subsecond_precision = count_subsecond_precision(s_clock_ticks_per_us);
int clockSubsecondPrecision() { return s_clock_subsecond_precision; }
} // namespace sync
} // namespace srt
////////////////////////////////////////////////////////////////////////////////
//
// Sync utilities section
//
////////////////////////////////////////////////////////////////////////////////
static timespec us_to_timespec(const uint64_t time_us)
{
timespec timeout;
timeout.tv_sec = time_us / 1000000;
timeout.tv_nsec = (time_us % 1000000) * 1000;
return timeout;
}
////////////////////////////////////////////////////////////////////////////////
//
// TimePoint section
//
////////////////////////////////////////////////////////////////////////////////
template <>
srt::sync::Duration<srt::sync::steady_clock> srt::sync::TimePoint<srt::sync::steady_clock>::time_since_epoch() const
{
return srt::sync::Duration<srt::sync::steady_clock>(m_timestamp);
}
srt::sync::TimePoint<srt::sync::steady_clock> srt::sync::steady_clock::now()
{
uint64_t x = 0;
rdtsc(x);
return TimePoint<steady_clock>(x);
}
int64_t srt::sync::count_microseconds(const steady_clock::duration& t)
{
return t.count() / s_clock_ticks_per_us;
}
int64_t srt::sync::count_milliseconds(const steady_clock::duration& t)
{
return t.count() / s_clock_ticks_per_us / 1000;
}
int64_t srt::sync::count_seconds(const steady_clock::duration& t)
{
return t.count() / s_clock_ticks_per_us / 1000000;
}
srt::sync::steady_clock::duration srt::sync::microseconds_from(int64_t t_us)
{
return steady_clock::duration(t_us * s_clock_ticks_per_us);
}
srt::sync::steady_clock::duration srt::sync::milliseconds_from(int64_t t_ms)
{
return steady_clock::duration((1000 * t_ms) * s_clock_ticks_per_us);
}
srt::sync::steady_clock::duration srt::sync::seconds_from(int64_t t_s)
{
return steady_clock::duration((1000000 * t_s) * s_clock_ticks_per_us);
}
srt::sync::Mutex::Mutex()
{
const int err = pthread_mutex_init(&m_mutex, 0);
if (err)
{
throw CUDTException(MJ_SYSTEMRES, MN_MEMORY, 0);
}
}
srt::sync::Mutex::~Mutex()
{
pthread_mutex_destroy(&m_mutex);
}
int srt::sync::Mutex::lock()
{
return pthread_mutex_lock(&m_mutex);
}
int srt::sync::Mutex::unlock()
{
return pthread_mutex_unlock(&m_mutex);
}
bool srt::sync::Mutex::try_lock()
{
return (pthread_mutex_trylock(&m_mutex) == 0);
}
srt::sync::UniqueLock::UniqueLock(Mutex& m)
: m_Mutex(m)
{
m_iLocked = m_Mutex.lock();
}
srt::sync::UniqueLock::~UniqueLock()
{
if (m_iLocked == 0)
{
unlock();
}
}
void srt::sync::UniqueLock::lock()
{
if (m_iLocked != -1)
throw CThreadException(MJ_SYSTEMRES, MN_THREAD, 0);
m_iLocked = m_Mutex.lock();
}
void srt::sync::UniqueLock::unlock()
{
if (m_iLocked != 0)
throw CThreadException(MJ_SYSTEMRES, MN_THREAD, 0);
m_Mutex.unlock();
m_iLocked = -1;
}
srt::sync::Mutex* srt::sync::UniqueLock::mutex()
{
return &m_Mutex;
}
////////////////////////////////////////////////////////////////////////////////
//
// Condition section (based on pthreads)
//
////////////////////////////////////////////////////////////////////////////////
namespace srt
{
namespace sync
{
Condition::Condition()
#ifdef _WIN32
: m_cv(PTHREAD_COND_INITIALIZER)
#endif
{}
Condition::~Condition() {}
void Condition::init()
{
pthread_condattr_t* attr = NULL;
#if SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_GETTIME_MONOTONIC
pthread_condattr_t CondAttribs;
pthread_condattr_init(&CondAttribs);
pthread_condattr_setclock(&CondAttribs, CLOCK_MONOTONIC);
attr = &CondAttribs;
#endif
const int res = pthread_cond_init(&m_cv, attr);
if (res != 0)
throw std::runtime_error("pthread_cond_init monotonic failed");
}
void Condition::destroy()
{
pthread_cond_destroy(&m_cv);
}
void Condition::wait(UniqueLock& lock)
{
pthread_cond_wait(&m_cv, &lock.mutex()->ref());
}
bool Condition::wait_for(UniqueLock& lock, const steady_clock::duration& rel_time)
{
timespec timeout;
#if SRT_SYNC_CLOCK == SRT_SYNC_CLOCK_GETTIME_MONOTONIC
clock_gettime(CLOCK_MONOTONIC, &timeout);
const uint64_t now_us = timeout.tv_sec * uint64_t(1000000) + (timeout.tv_nsec / 1000);
#else
timeval now;
gettimeofday(&now, 0);
const uint64_t now_us = now.tv_sec * uint64_t(1000000) + now.tv_usec;
#endif
timeout = us_to_timespec(now_us + count_microseconds(rel_time));
return pthread_cond_timedwait(&m_cv, &lock.mutex()->ref(), &timeout) != ETIMEDOUT;
}
bool Condition::wait_until(UniqueLock& lock, const steady_clock::time_point& timeout_time)
{
// This will work regardless as to which clock is in use. The time
// should be specified as steady_clock::time_point, so there's no
// question of the timer base.
const steady_clock::time_point now = steady_clock::now();
if (now >= timeout_time)
return false; // timeout
// wait_for() is used because it will be converted to pthread-frienly timeout_time inside.
return wait_for(lock, timeout_time - now);
}
void Condition::notify_one()
{
pthread_cond_signal(&m_cv);
}
void Condition::notify_all()
{
pthread_cond_broadcast(&m_cv);
}
}; // namespace sync
}; // namespace srt
////////////////////////////////////////////////////////////////////////////////
//
// CThread class
//
////////////////////////////////////////////////////////////////////////////////
srt::sync::CThread::CThread()
{
m_thread = pthread_t();
}
srt::sync::CThread::CThread(void *(*start_routine) (void *), void *arg)
{
create(start_routine, arg);
}
#if HAVE_FULL_CXX11
srt::sync::CThread& srt::sync::CThread::operator=(CThread&& other)
#else
srt::sync::CThread& srt::sync::CThread::operator=(CThread& other)
#endif
{
if (joinable())
{
// If the thread has already terminated, then
// pthread_join() returns immediately.
// But we have to check it has terminated before replacing it.
LOGC(inlog.Error, log << "IPE: Assigning to a thread that is not terminated!");
#ifndef DEBUG
#ifndef __ANDROID__
// In case of production build the hanging thread should be terminated
// to avoid hang ups and align with C++11 implementation.
// There is no pthread_cancel on Android. See #1476. This error should not normally
// happen, but if it happen, then detaching the thread.
pthread_cancel(m_thread);
#endif // __ANDROID__
#else
join();
#endif
}
// Move thread handler from other
m_thread = other.m_thread;
other.m_thread = pthread_t();
return *this;
}
#if !HAVE_FULL_CXX11
void srt::sync::CThread::create_thread(void *(*start_routine) (void *), void *arg)
{
SRT_ASSERT(!joinable());
create(start_routine, arg);
}
#endif
bool srt::sync::CThread::joinable() const
{
return !pthread_equal(m_thread, pthread_t());
}
void srt::sync::CThread::join()
{
void *retval;
const int ret SRT_ATR_UNUSED = pthread_join(m_thread, &retval);
if (ret != 0)
{
LOGC(inlog.Error, log << "pthread_join failed with " << ret);
}
#ifdef HEAVY_LOGGING
else
{
HLOGC(inlog.Debug, log << "pthread_join SUCCEEDED");
}
#endif
// After joining, joinable should be false
m_thread = pthread_t();
return;
}
void srt::sync::CThread::create(void *(*start_routine) (void *), void *arg)
{
const int st = pthread_create(&m_thread, NULL, start_routine, arg);
if (st != 0)
{
LOGC(inlog.Error, log << "pthread_create failed with " << st);
throw CThreadException(MJ_SYSTEMRES, MN_THREAD, 0);
}
}
////////////////////////////////////////////////////////////////////////////////
//
// CThreadError class - thread local storage error wrapper
//
////////////////////////////////////////////////////////////////////////////////
namespace srt {
namespace sync {
class CThreadError
{
public:
CThreadError()
{
pthread_key_create(&m_ThreadSpecKey, ThreadSpecKeyDestroy);
// This is a global object and as such it should be called in the
// main application thread or at worst in the thread that has first
// run `srt_startup()` function and so requested the SRT library to
// be dynamically linked. Most probably in this very thread the API
// errors will be reported, so preallocate the ThreadLocalSpecific
// object for this error description.
// This allows std::bac_alloc to crash the program during
// the initialization of the SRT library (likely it would be
// during the DL constructor, still way before any chance of
// doing any operations here). This will prevent SRT from running
// into trouble while trying to operate.
CUDTException* ne = new CUDTException();
pthread_setspecific(m_ThreadSpecKey, ne);
}
~CThreadError()
{
// Likely all objects should be deleted in all
// threads that have exited, but std::this_thread didn't exit
// yet :).
ThreadSpecKeyDestroy(pthread_getspecific(m_ThreadSpecKey));
pthread_key_delete(m_ThreadSpecKey);
}
void set(const CUDTException& e)
{
CUDTException* cur = get();
// If this returns NULL, it means that there was an unexpected
// memory allocation error. Simply ignore this request if so
// happened, and then when trying to get the error description
// the application will always get the memory allocation error.
// There's no point in doing anything else here; lack of memory
// must be prepared for prematurely, and that was already done.
if (!cur)
return;
*cur = e;
}
/*[[nullable]]*/ CUDTException* get()
{
if (!pthread_getspecific(m_ThreadSpecKey))
{
// This time if this can't be done due to memory allocation
// problems, just allow this value to be NULL, which during
// getting the error description will redirect to a memory
// allocation error.
// It would be nice to somehow ensure that this object is
// created in every thread of the application using SRT, but
// POSIX thread API doesn't contain any possibility to have
// a creation callback that would apply to every thread in
// the application (as it is for C++11 thread_local storage).
CUDTException* ne = new(std::nothrow) CUDTException();
pthread_setspecific(m_ThreadSpecKey, ne);
return ne;
}
return (CUDTException*)pthread_getspecific(m_ThreadSpecKey);
}
static void ThreadSpecKeyDestroy(void* e)
{
delete (CUDTException*)e;
}
private:
pthread_key_t m_ThreadSpecKey;
};
// Threal local error will be used by CUDTUnited
// that has a static scope
// This static makes this object file-private access so that
// the access is granted only for the accessor functions.
static CThreadError s_thErr;
void SetThreadLocalError(const CUDTException& e)
{
s_thErr.set(e);
}
CUDTException& GetThreadLocalError()
{
// In POSIX version we take into account the possibility
// of having an allocation error here. Therefore we need to
// allow thie value to return NULL and have some fallback
// for that case. The dynamic memory allocation failure should
// be the only case as to why it is unable to get the pointer
// to the error description.
static CUDTException resident_alloc_error (MJ_SYSTEMRES, MN_MEMORY);
CUDTException* curx = s_thErr.get();
if (!curx)
return resident_alloc_error;
return *curx;
}
} // namespace sync
} // namespace srt
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