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#ifndef UDPLISTENER_H
#define UDPLISTENER_H
#include "collection.h"
#include "processes.h"
#include "common.h"
/* UDP listener: upon incoming packet, find where it should go
* This is run in its own process and never returns.
*/
void udp_listener(struct listen_endpoint* endpoint, int num_endpoints, int active_endpoint);
/* Process UDP coming from outside (client towards server)
* If it's a new source, probe; otherwise, forward to previous target
* Returns: newly allocate connections, for new connections
* -1 otherwise
* */
struct connection* udp_c2s_forward(int sockfd, struct loop_info* fd_info);
/* Process UDP coming from inside (server towards client) */
void udp_s2c_forward(struct connection* cnx);
void udp_init(struct loop_info* fd_info);
void udp_tidy(struct connection* cnx, struct loop_info* fd_info);
#endif /* UDPLISTENER_H */
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