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#if !defined(SP_ALIGNMENT_STRUCTS_H)
#define SP_ALIGNMENT_STRUCTS_H
namespace sp {
#define SP_ALIGNMENT_ALGORITHM_A 1 /* dynamic programming (affine_align) */
#define SP_ALIGNMENT_ALGORITHM_B 17 /* block alignment (compare_b) */
#define SP_ALIGNMENT_ALGORITHM_C 31 /* poisson scores (compare_c) */
#define SP_ALIGNMENT_ALGORITHM_D 17 /* unused (no alignment) (compare_d) */
#ifndef DYNMAT
typedef int W128_D[128][128];
/*typedef int (*W128_P)[128][128];*/
typedef W128_D *W128_P;
#endif
typedef struct Overlap {
double percent;
int length;
int direction;
int lo, ro; /* Left and right offsets */
int left1, left2, left, right1, right2, right;
double score;
double qual;
int *S; /* Alignment edit buffer */
int s_len;
int *S1, *S2; /* Sequence edit buffers for seq1 and seq2 */
int s1_len, s2_len; /* lengths of sequence edit buffers */
int seq1_len, seq2_len; /* lengths of the original sequences */
char *seq1, *seq2; /* the original sequences */
char *seq1_out;
char *seq2_out;
int seq_out_len;
/*
* example overlap:
*
* 01234567890123456
* AACGTAAT**CGCT***
* ****TATTGCCGCTAAG
*
* left1, right1, left2, right2, left, right are all positions in the alignment
* left1 = first non-pad in seq1 (0)
* right1 = last non-pad in seq1 (13)
* left2 = first non-pad in seq2 (4)
* right2 = last non-pad in seq2 (16)
* left = position to right of left overhang ie max(left1,left2) (4)
* right = position to left of right overhang ie min(right1,right2) (13)
* length = length of overlapping section of the overlap = right - left + 1 (10)
*
*left1 right1
* AACGTAAT**CGCT***
* 01234567890123456
* ****TATTGCCGCTAAG
* left2 right2
* <-length->
* left right
*
* direction = describes the type of overlap:
* 0 - suffix of seq1 overlaps with prefix of seq2
* 11111111
* 2222222
* 1 - suffix of seq2 overlaps with prefix of seq1
* 111111111
* 22222222
* 2 - seq1 contains seq2
* 11111111111 111111111111 11111111111
* 2222 222222 22222222222
* 3 - seq2 contains seq1
* 11111 11111111111
* 22222222222 2222222222222
*
* for example overlap direction (0)
* if(overlap->left1 == overlap->left2)
* overlap->direction = (overlap->right1 >= overlap->right2) ? 2 : 3;
* else if(overlap->left1 < overlap->left2)
* overlap->direction = (overlap->right1 >= overlap->right2) ? 2 : 0;
* else
* overlap->direction = (overlap->right1 <= overlap->right2) ? 3 : 1;
*
* lo and ro (left and right offsets): the lengths of the overhangs at each end:
* depends on the direction and can be +ve or -ve:
* a containment overlap will have +ve left_offset and -ve right_offset,
* a non-containment overlap will have +ve left_offset and +ve right_offset
*
* 11111111
* 2222222
* lo (4) ro (3)
* 111111111
* 22222222
* lo (4) ro (5)
* 11111111111 lo (4) ro (3) 111111111111 lo (0) ro (-6) 11111111111 lo (0) ro (0)
* 2222 222222 22222222222
*
* 11111 lo (4) ro (-2) 11111111111 lo (0) ro (-2)
* 22222222222 2222222222222
*
* switch(overlap->direction) {
* case 0: case 2:
* overlap->lo = overlap->left2 - overlap->left1;
* overlap->ro = overlap->right2 - overlap->right1;
* break;
* case 1: case 3:
* overlap->lo = overlap->left1 - overlap->left2;
* overlap->ro = overlap->right1 - overlap->right2;
* break;
* default:
* break;
*
* The formats of the edit buffers are as follows, using this
* alignment as an example:
*
* AACGTAAT**CGCT***
* ****TATTGCCGCTAAG
*
* There are two sequence edit buffers, one for each sequence
* in the alignment. A sequence edit buffer contains +n for
* n bases from the sequence, and -n for n pads in the sequence.
* This would give S1 = {+8, -2, +4, -3} and S2 = {-4, 13} for
* the example alignment.
*
* The alignment edit buffer contains '0' when two bases are
* aligned, +n for n pads in seq1, and -n for n pads in seq2.
* This would give S[] = {-4, 0, 0, 0, 0, +2, 0, 0, 0, 0, +3}
* for the example alignment. They are included only for
* compatibility with other programs in the package and are not
* used (or created).
*
*/
} OVERLAP;
typedef struct diag_match_ {
int pos;
double prob;
} Diag_Match;
typedef struct block_match_ {
int pos_seq1;
int pos_seq2;
int diag;
int length;
int best_score;
int prev_block;
} Block_Match;
typedef struct hash_ {
int word_length;
int size_hash;
int seq1_len;
int seq2_len;
int *values1;
int *values2;
int *counts;
int *last_word;
int *diag;
int *hist;
char *seq1;
char *seq2;
int *expected_scores;
Diag_Match *diag_match;
Block_Match *block_match;
int max_matches;
int matches;
int min_match;
} Hash;
typedef struct Align_params {
int band;
int gap_open;
int gap_extend;
int edge_mode;
int return_job;
int seq1_start;
int seq2_start;
int seq1_end;
int seq2_end;
int first_row;
int band_left;
int band_right;
char old_pad_sym;
char new_pad_sym;
int algorithm;
int word_length;
int min_match;
double max_prob;
#ifdef DYNMAT
int** score_matrix;
#else
W128_P score_matrix;
#endif
Hash *hash;
} ALIGN_PARAMS;
/* int (*score_matrix)[128][128];*/
}
#endif
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