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/*
SDL_gfxPrimitives: graphics primitives for SDL
LGPL (c) A. Schiffler
*/
#ifndef _SDL_gfxPrimitives_h
#define _SDL_gfxPrimitives_h
#include <math.h>
#ifndef M_PI
#define M_PI 3.141592654
#endif
#include <SDL.h>
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* ----- Versioning */
#define SDL_GFXPRIMITIVES_MAJOR 1
#define SDL_GFXPRIMITIVES_MINOR 5
/* ----- W32 DLL interface */
#ifdef WIN32
#ifdef BUILD_DLL
#define DLLINTERFACE __declspec(dllexport)
#else
#define DLLINTERFACE __declspec(dllimport)
#endif
#else
#define DLLINTERFACE
#endif
/* ----- Prototypes */
/* Note: all ___Color routines expect the color to be in format 0xRRGGBBAA */
/* Pixel */
DLLINTERFACE int fastPixelColor(SDL_Surface * dst, Sint16 x, Sint16 y, Uint32 color);
/* Line */
DLLINTERFACE int lineColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
};
#endif
#endif /* _SDL_gfxPrimitives_h */
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