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/*
* Copyright 2019 Patrick Stotko
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdgpu/unordered_map.cuh>
#include <cstddef>
#include <stdgpu/platform.h>
#include <test_memory_utils.h>
struct int_hash
{
using is_transparent = void;
template <typename T>
inline STDGPU_HOST_DEVICE std::size_t
operator()(const T& key) const
{
return stdgpu::hash<T>{}(key);
}
};
// Explicit template instantiations
namespace stdgpu
{
template class unordered_map<int, float>;
// Instantiation of variadic templates emit warnings in CUDA backend
/*
template
STDGPU_DEVICE_ONLY pair<typename unordered_map<int, float>::iterator, bool>
unordered_map<int, float>::emplace<int, float>(int&&, float&&);
*/
template void unordered_map<int, float>::insert(device_ptr<const typename unordered_map<int, float>::value_type>,
device_ptr<const typename unordered_map<int, float>::value_type>);
template void unordered_map<int, float>::erase(device_ptr<const typename unordered_map<int, float>::key_type>,
device_ptr<const typename unordered_map<int, float>::key_type>);
template STDGPU_DEVICE_ONLY typename unordered_map<int, float, int_hash, equal_to<>>::index_type
unordered_map<int, float, int_hash, equal_to<>>::count<short>(const short&) const;
template STDGPU_DEVICE_ONLY typename unordered_map<int, float, int_hash, equal_to<>>::iterator
unordered_map<int, float, int_hash, equal_to<>>::find<short>(const short&);
template STDGPU_DEVICE_ONLY typename unordered_map<int, float, int_hash, equal_to<>>::const_iterator
unordered_map<int, float, int_hash, equal_to<>>::find<short>(const short&) const;
template STDGPU_DEVICE_ONLY bool
unordered_map<int, float, int_hash, equal_to<>>::contains<short>(const short&) const;
} // namespace stdgpu
struct dummy
{
// no data in dummy
};
struct vec3int16
{
vec3int16() = default;
STDGPU_HOST_DEVICE
vec3int16(const std::int16_t new_x, const std::int16_t new_y, const std::int16_t new_z)
: x(new_x)
, y(new_y)
, z(new_z)
{
}
std::int16_t x = 0; // NOLINT(misc-non-private-member-variables-in-classes)
std::int16_t y = 0; // NOLINT(misc-non-private-member-variables-in-classes)
std::int16_t z = 0; // NOLINT(misc-non-private-member-variables-in-classes)
};
inline STDGPU_HOST_DEVICE bool
operator==(const vec3int16& lhs, const vec3int16& rhs)
{
return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z;
}
struct less
{
inline STDGPU_HOST_DEVICE bool
operator()(const vec3int16& lhs, const vec3int16& rhs) const
{
if (lhs.x < rhs.x)
{
return true;
}
if (lhs.x > rhs.x)
{
return false;
}
if (lhs.y < rhs.y)
{
return true;
}
if (lhs.y > rhs.y)
{
return false;
}
if (lhs.z < rhs.z)
{
return true;
}
if (lhs.z > rhs.z)
{
return false;
}
return true;
}
};
struct vec3int32
{
vec3int32() = default;
STDGPU_HOST_DEVICE
vec3int32(const std::int32_t new_x, const std::int32_t new_y, const std::int32_t new_z)
: x(new_x)
, y(new_y)
, z(new_z)
{
}
STDGPU_HOST_DEVICE
~vec3int32() // NOLINT(hicpp-use-equals-default,modernize-use-equals-default)
{
// nontrivial destructor
}
vec3int32(const vec3int32&) = default;
vec3int32&
operator=(const vec3int32&) = default;
vec3int32(vec3int32&&) = default;
vec3int32&
operator=(vec3int32&&) = default;
std::int32_t x = 0; // NOLINT(misc-non-private-member-variables-in-classes)
std::int32_t y = 0; // NOLINT(misc-non-private-member-variables-in-classes)
std::int32_t z = 0; // NOLINT(misc-non-private-member-variables-in-classes)
};
inline STDGPU_HOST_DEVICE bool
operator==(const vec3int32& lhs, const vec3int32& rhs)
{
return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z;
}
inline STDGPU_HOST_DEVICE bool
operator==(const vec3int16& lhs, const vec3int32& rhs)
{
return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z;
}
inline STDGPU_HOST_DEVICE bool
operator==(const vec3int32& lhs, const vec3int16& rhs)
{
return rhs == lhs;
}
struct vec_hash
{
using is_transparent = void;
inline STDGPU_HOST_DEVICE std::size_t
operator()(const vec3int16& key) const
{
const std::size_t prime_x = static_cast<std::size_t>(73856093U);
const std::size_t prime_y = static_cast<std::size_t>(19349669U);
const std::size_t prime_z = static_cast<std::size_t>(83492791U);
return (static_cast<std::size_t>(key.x) * prime_x) ^ (static_cast<std::size_t>(key.y) * prime_y) ^
(static_cast<std::size_t>(key.z) * prime_z);
}
inline STDGPU_HOST_DEVICE std::size_t
operator()(const vec3int32& key) const
{
const std::size_t prime_x = static_cast<std::size_t>(73856093U);
const std::size_t prime_y = static_cast<std::size_t>(19349669U);
const std::size_t prime_z = static_cast<std::size_t>(83492791U);
return (static_cast<std::size_t>(key.x) * prime_x) ^ (static_cast<std::size_t>(key.y) * prime_y) ^
(static_cast<std::size_t>(key.z) * prime_z);
}
};
inline STDGPU_HOST_DEVICE stdgpu::unordered_map<vec3int16, dummy, vec_hash>::value_type
key_to_value(const vec3int16& key)
{
return { key, dummy() };
}
inline STDGPU_HOST_DEVICE stdgpu::unordered_map<vec3int32, dummy, vec_hash>::value_type
key_to_value(const vec3int32& key)
{
return { key, dummy() };
}
inline STDGPU_HOST_DEVICE vec3int16
value_to_key(const stdgpu::unordered_map<vec3int16, dummy, vec_hash>::value_type& value)
{
return value.first;
}
inline STDGPU_HOST_DEVICE vec3int32
key_to_keylike(const vec3int16& key)
{
return { key.x, key.y, key.z };
}
#define STDGPU_UNORDERED_DATASTRUCTURE_TEST_CLASS stdgpu_unordered_map
#define STDGPU_UNORDERED_DATASTRUCTURE_TYPE stdgpu::unordered_map<vec3int16, dummy, vec_hash, stdgpu::equal_to<>>
#define STDGPU_UNORDERED_DATASTRUCTURE_KEY2VALUE key_to_value
#define STDGPU_UNORDERED_DATASTRUCTURE_VALUE2KEY value_to_key
#define STDGPU_UNORDERED_DATASTRUCTURE_TRANSPARENT_KEYTYPE vec3int32
#define STDGPU_UNORDERED_DATASTRUCTURE_KEY2KEYLIKE key_to_keylike
#define STDGPU_UNORDERED_DATASTRUCTURE_NONTRIVIAL_TYPE \
stdgpu::unordered_map<vec3int32, dummy, vec_hash, stdgpu::equal_to<>>
#define STDGPU_UNORDERED_DATASTRUCTURE_CUSTOM_ALLOCATOR \
test_utils::test_device_allocator<stdgpu::pair<const vec3int16, dummy>>
#define STDGPU_UNORDERED_DATASTRUCTURE_CUSTOM_TYPE \
stdgpu::unordered_map<vec3int16, \
dummy, \
vec_hash, \
stdgpu::equal_to<>, \
STDGPU_UNORDERED_DATASTRUCTURE_CUSTOM_ALLOCATOR>
#include "unordered_datastructure.inc"
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