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/**
STScriptsManager
Copyright (c)2002 Stefan Urbanek
Written by: Stefan Urbanek <urbanek@host.sk>
Date: 2002 Mar 10
This file is part of the StepTalk project.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#import "STScriptsManager.h"
#import "STExterns.h"
#import "STLanguageManager.h"
#import "STFileScript.h"
#import <Foundation/NSArray.h>
#import <Foundation/NSBundle.h>
#import <Foundation/NSDebug.h>
#import <Foundation/NSDictionary.h>
#import <Foundation/NSEnumerator.h>
#import <Foundation/NSException.h>
#import <Foundation/NSFileManager.h>
#import <Foundation/NSPathUtilities.h>
#import <Foundation/NSProcessInfo.h>
#import <Foundation/NSSet.h>
#import <Foundation/NSString.h>
static STScriptsManager *sharedScriptsManager = nil;
@interface STScriptsManager (STPriavteMethods)
- (NSArray *)_scriptsAtPath:(NSString *)path;
@end
@implementation STScriptsManager
/** Return default domain name for scripts. Usually this is application or
process name.*/
+ (NSString *)defaultScriptsDomainName
{
return [[NSProcessInfo processInfo] processName];
}
/** Returns default scripts manager for current process (application or tool). */
+ defaultManager
{
if(!sharedScriptsManager)
{
sharedScriptsManager = [[STScriptsManager alloc] init];
}
return sharedScriptsManager;
}
- init
{
return [self initWithDomainName:nil];
}
/**
Initializes the receiver to be used with domain named <var>name</var>.
If <var>name</var> is nil, default scripts domain name will be used.
<init />
*/
- initWithDomainName:(NSString *)name
{
if ((self = [super init]) != nil)
{
if (!name)
{
name = [STScriptsManager defaultScriptsDomainName];
}
scriptsDomainName = RETAIN(name);
}
return self;
}
- (void)dealloc
{
RELEASE(scriptsDomainName);
[super dealloc];
}
/** Return name of script manager domain. */
- (NSString *)scriptsDomainName
{
return scriptsDomainName;
}
/* Sets script search paths to defaults. Default paths are (in this order):
<gnustep library paths>/StepTalk/Scripts/<domain name>.
<gnustep library paths>/StepTalk/Scripts/Shared and
paths to Resource/Scripts in all loaded bundles including the main bundle.*/
- (void)setScriptSearchPathsToDefaults
{
NSMutableArray *scriptPaths = [NSMutableArray array];
NSEnumerator *enumerator;
NSString *path;
NSString *str;
NSArray *paths;
NSBundle *bundle;
paths = NSStandardLibraryPaths();
enumerator = [paths objectEnumerator];
while( (path = [enumerator nextObject]) )
{
path = [path stringByAppendingPathComponent:STLibraryDirectory];
path = [path stringByAppendingPathComponent:@"Scripts"];
str = [path stringByAppendingPathComponent: scriptsDomainName];
[scriptPaths addObject:str];
str = [path stringByAppendingPathComponent:@"Shared"];
[scriptPaths addObject:str];
}
/* Add same, but without StepTalk (only Library/Scripts) */
enumerator = [paths objectEnumerator];
while( (path = [enumerator nextObject]) )
{
path = [path stringByAppendingPathComponent:@"Scripts"];
str = [path stringByAppendingPathComponent: scriptsDomainName];
[scriptPaths addObject:str];
str = [path stringByAppendingPathComponent:@"Shared"];
[scriptPaths addObject:str];
}
enumerator = [[NSBundle allBundles] objectEnumerator];
while( (bundle = [enumerator nextObject]) )
{
path = [bundle resourcePath];
path = [path stringByAppendingPathComponent:@"Scripts"];
[scriptPaths addObject:path];
}
RELEASE(scriptSearchPaths);
scriptSearchPaths = [[NSArray alloc] initWithArray:scriptPaths];
}
/**
Retrun an array of script search paths. Scripts are searched
in Library/StepTalk/Scripts/<var>scriptsDomainName</var>,
Library/StepTalk/Scripts/Shared and in all loaded bundles in
<var>bundlePath</var>/Resources/Scripts.
*/
- (NSArray *)scriptSearchPaths
{
if(!scriptSearchPaths)
{
[self setScriptSearchPathsToDefaults];
}
return scriptSearchPaths;
}
/** Set script search paths to <var>anArray</var>. */
- (void)setScriptSearchPaths:(NSArray *)anArray
{
ASSIGN(scriptSearchPaths, anArray);
}
/** Return script search paths that are valid. That means that path exists and
is a directory. */
- (NSArray *)validScriptSearchPaths
{
NSMutableArray *scriptPaths = [NSMutableArray array];
NSFileManager *manager = [NSFileManager defaultManager];
NSEnumerator *enumerator;
NSString *path;
NSArray *paths;
BOOL isDir;
paths = [self scriptSearchPaths];
enumerator = [paths objectEnumerator];
while( (path = [enumerator nextObject]) )
{
if( [manager fileExistsAtPath:path isDirectory:&isDir] && isDir )
{
// NSLog(@"VARLIOD %@", path);
[scriptPaths addObject:path];
}
}
return [NSArray arrayWithArray:scriptPaths];
}
/**
Get a script with name <var>aString</var> for current scripting domain.
*/
- (STFileScript *)scriptWithName:(NSString*)aString
{
NSFileManager *manager = [NSFileManager defaultManager];
NSEnumerator *pEnumerator;
NSEnumerator *sEnumerator;
NSString *path;
NSString *file;
NSString *str;
NSArray *paths;
paths = [self validScriptSearchPaths];
pEnumerator = [paths objectEnumerator];
while( (path = [pEnumerator nextObject]) )
{
// NSLog(@"IN %@", path);
sEnumerator = [[manager directoryContentsAtPath:path] objectEnumerator];
while( (file = [sEnumerator nextObject]) )
{
if( ! [[file pathExtension] isEqualToString:@"stinfo"] )
{
NSDebugLLog(@"STScriptManager", @"Script %@", file);
str = [file lastPathComponent];
str = [str stringByDeletingPathExtension];
if([str isEqualToString:aString])
{
return [STFileScript scriptWithFile:
[path stringByAppendingPathComponent:file]];
}
}
}
}
return nil;
}
- (NSArray *)_scriptsAtPath:(NSString *)path
{
STLanguageManager *langManager = [STLanguageManager defaultManager];
NSMutableArray *scripts = [NSMutableArray array];
NSFileManager *manager = [NSFileManager defaultManager];
NSEnumerator *enumerator;
NSString *file;
NSString *ext;
NSSet *types;
types = [NSSet setWithArray:[langManager knownFileTypes]];
enumerator = [[manager directoryContentsAtPath:path] objectEnumerator];
while( (file = [enumerator nextObject]) )
{
ext = [file pathExtension];
if( [types containsObject:ext] )
{
STFileScript *script;
NSLog(@"Found script %@", file);
script = [STFileScript scriptWithFile:
[path stringByAppendingPathComponent:file]];
[scripts addObject:script];
}
}
return [NSArray arrayWithArray:scripts];
}
/** Return list of all scripts for managed domain. */
- (NSArray *)allScripts
{
NSMutableArray *scripts = [NSMutableArray array];
NSEnumerator *enumerator;
NSString *path;
enumerator = [[self validScriptSearchPaths] objectEnumerator];
while( (path = [enumerator nextObject]) )
{
[scripts addObjectsFromArray:[self _scriptsAtPath:path]];
}
return [NSArray arrayWithArray:scripts];
}
@end
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