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<Title>subtractive_rng</Title>
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<H1>subtractive_rng</H1>
<Table CellPadding=0 CellSpacing=0 width=100%>
<TR>
<TD Align=left><Img src = "functors.gif" Alt="" WIDTH = "194" HEIGHT = "38" ></TD>
<TD Align=right><Img src = "type.gif" Alt="" WIDTH = "194" HEIGHT = "39" ></TD>
</TR>
<TR>
<TD Align=left VAlign=top><b>Category</b>: functors</TD>
<TD Align=right VAlign=top><b>Component type</b>: type</TD>
</TR>
</Table>
<h3>Description</h3>
<tt>Subtractive_rng</tt> is a <A href="RandomNumberGenerator.html">Random Number Generator</A> based on the
subtractive method <A href="#1">[1]</A>. It is a <A href="UnaryFunction.html">Unary Function</A>: it takes
a single argument <tt>N</tt>, an <tt>unsigned int</tt>, and returns an
<tt>unsigned int</tt> that is less than <tt>N</tt>. Successive calls to
the same <tt>subtractive_rng</tt> object <A href="#2">[2]</A> yield a pseudo-random
sequence.
<h3>Example</h3>
<pre>
int main()
{
subtractive_rng R;
for (int i = 0; i < 20; ++i)
cout << R(5) << ' ';
cout << endl;
}
// The output is 3 2 3 2 4 3 1 1 2 2 0 3 4 4 4 4 2 1 0 0
</pre>
<h3>Definition</h3>
Defined in <A href="function.h">function.h</A>
<h3>Template parameters</h3>
None.
<h3>Model of</h3>
<A href="RandomNumberGenerator.html">Random Number Generator</A>, <A href="AdaptableUnaryFunction.html">Adaptable Unary Function</A>
<h3>Type requirements</h3>
None.
<h3>Public base classes</h3>
<tt><A href="unary_function.html">unary_function</A><unsigned int, unsigned int></tt>
<h3>Members</h3>
<Table border>
<TR>
<TH>
Parameter
</TH>
<TH>
Description
</TH>
<TH>
Default
</TH>
</TR>
<TR>
<TD VAlign=top>
<tt>argument_type</tt>
</TD>
<TD VAlign=top>
<A href="AdaptableUnaryFunction.html">Adaptable Unary Function</A>
</TD>
<TD VAlign=top>
The type of a <tt>subtractive_rng</tt>'s argument: <tt>unsigned int</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>result_type</tt>
</TD>
<TD VAlign=top>
<A href="AdaptableUnaryFunction.html">Adaptable Unary Function</A>
</TD>
<TD VAlign=top>
The type of the result: <tt>unsigned int</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>subtractive_rng(unsigned int seed)</tt>
</TD>
<TD VAlign=top>
<tt>subtractive_rng</tt>
</TD>
<TD VAlign=top>
See below.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>subtractive_rng()</tt>
</TD>
<TD VAlign=top>
<tt>subtractive_rng</tt>
</TD>
<TD VAlign=top>
See below.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>unsigned int operator()(unsigned int N)</tt>
</TD>
<TD VAlign=top>
<A href="AdaptableUnaryFunction.html">Adaptable Unary Function</A>
</TD>
<TD VAlign=top>
Function call. Returns a pseudo-random number in the range
<tt>[0, N)</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>void initialize(unsigned int seed)</tt>
</TD>
<TD VAlign=top>
<tt>subtractive_rng</tt>
</TD>
<TD VAlign=top>
See below.
</TD>
</tr>
</table>
<h3>New members</h3>
These members are not defined in the
<A href="AdaptableUnaryFunction.html">Adaptable Unary Function</A>
requirements, but are specific to
<tt>subtractive_rng</tt>.
<Table border>
<TR>
<TH>
Member
</TH>
<TH>
Description
</TH>
</TR>
<TR>
<TD VAlign=top>
<tt>subtractive_rng(unsigned int seed)</tt>
</TD>
<TD VAlign=top>
The constructor. Creates a <tt>subtractive_rng</tt> whose internal state
is initialized using <tt>seed</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>subtractive_rng()</tt>
</TD>
<TD VAlign=top>
The default constructor. Creates a <tt>subtractive_rng</tt> initialized
using a default value.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>void initialize(unsigned int seed)</tt>
</TD>
<TD VAlign=top>
Re-initializes the internal state of the <tt>subtractive_rng</tt>, using
the value <tt>seed</tt>.
</TD>
</tr>
</table>
<h3>Notes</h3>
<P><A name="1">[1]</A>
See section 3.6 of Knuth for an implementation of the subtractive
method in FORTRAN. Section 3.2.2 of Knuth analyzes this class of
algorithms.
(D. E. Knuth, <i>The Art of Computer
Programming. Volume 2: Seminumerical Algorithms</i>, second edition.
Addison-Wesley, 1981.)
<P><A name="2">[2]</A>
Note that the sequence produced by a <tt>subtractive_rng</tt> is
completely deterministic, and that the sequences produced by two
different <tt>subtractive_rng</tt> objects are independent of each other.
That is: if <tt>R1</tt> is a <tt>subtractive_rng</tt>, then the values returned when
<tt>R1</tt> is called depend only on <tt>R1</tt>'s seed and on the number of times
that <tt>R1</tt> has been called. Calls to other <tt>subtractive_rng</tt> objects
are irrelevant. In implementation terms, this is because the class
<tt>subtractive_rng</tt> contains no <tt>static</tt> members.
<h3>See also</h3>
<A href="RandomNumberGenerator.html">Random Number Generator</A>
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