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<Head>
<Title>raw_storage_iterator<ForwardIterator, T></Title>
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<H1>raw_storage_iterator<ForwardIterator, T></H1>
<Table CellPadding=0 CellSpacing=0 width=100%>
<TR>
<TD Align=left><Img src = "allocators.gif" Alt="" WIDTH = "194" HEIGHT = "38" ></TD>
<TD Align=right><Img src = "type.gif" Alt="" WIDTH = "194" HEIGHT = "39" ></TD>
</TR>
<TR>
<TD Align=left><Img src = "iterators.gif" Alt="" WIDTH = "194" HEIGHT = "38" ></TD>
<TD Align=right></TD>
</TR>
<TR>
<TD Align=left><Img src = "adaptors.gif" Alt="" WIDTH = "194" HEIGHT = "38" ></TD>
<TD Align=right></TD>
</TR>
<TR>
<TD Align=left VAlign=top><b>Categories</b>: allocators, iterators, adaptors</TD>
<TD Align=right VAlign=top><b>Component type</b>: type</TD>
</TR>
</Table>
<h3>Description</h3>
In C++, the operator <tt>new</tt> allocates memory for an object and then
creates an object at that location by calling a constructor. Occasionally,
however, it is useful to separate those two operations. <A href="#1">[1]</A> If <tt>i</tt> is an
iterator that points to a region of uninitialized memory, then you
can use <tt><A href="construct.html">construct</A></tt> to create an object in the location pointed to
by <tt>i</tt>. <tt>Raw_storage_iterator</tt> is an adaptor that makes this
procedure more convenient. If <tt>r</tt> is a <tt>raw_storage_iterator</tt>, then
it has some underlying iterator <tt>i</tt>. The expression <tt>*r = x</tt> is
equivalent to <tt><A href="construct.html">construct</A>(&*i, x)</tt>.
<h3>Example</h3>
<pre>
class Int {
public:
Int(int x) : val(x) {}
int get() { return val; }
private:
int val;
};
int main()
{
int A1[] = {1, 2, 3, 4, 5, 6, 7};
const int N = sizeof(A1) / sizeof(int);
Int* A2 = (Int*) malloc(N * sizeof(Int));
<A href="transform.html">transform</A>(A1, A1 + N,
raw_storage_iterator<Int*, int>(A2),
<A href="negate.html">negate</A><int>());
}
</pre>
<h3>Definition</h3>
Defined in the standard header <A href="memory">memory</A>, and in the nonstandard
backward-compatibility header <A href="iterator.h">iterator.h</A>.
<h3>Template parameters</h3>
<Table border>
<TR>
<TH>
Parameter
</TH>
<TH>
Description
</TH>
<TH>
Default
</TH>
</TR>
<TR>
<TD VAlign=top>
OutputIterator
</TD>
<TD VAlign=top>
The type of the <tt>raw_storage_iterator</tt>'s underlying iterator.
</TD>
<TD VAlign=top>
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>T</tt>
</TD>
<TD VAlign=top>
The type that will be used as the argument to the constructor.
</TD>
<TD VAlign=top>
</TD>
</tr>
</table>
<h3>Model of</h3>
<A href="OutputIterator.html">Output Iterator</A>
<h3>Type requirements</h3>
<UL>
<LI>
<tt>ForwardIterator</tt> is a model of <A href="ForwardIterator.html">Forward Iterator</A>
<LI>
<tt>ForwardIterator</tt>'s value type has a constructor that takes a
single argument of type <tt>T</tt>.
</UL>
<h3>Public base classes</h3>
None.
<h3>Members</h3>
<Table border>
<TR>
<TH>
Member
</TH>
<TH>
Where defined
</TH>
<TH>
Description
</TH>
</TR>
<TR>
<TD VAlign=top>
<b><tt>raw_storage_iterator</b>(ForwardIterator x)</tt>
</TD>
<TD VAlign=top>
<tt>raw_storage_iterator</tt>
</TD>
<TD VAlign=top>
See below.
</TD>
</TR>
<TR>
<TD VAlign=top>
<b><tt>raw_storage_iterator</b>(const raw_storage_iterator&)</tt>
</TD>
<TD VAlign=top>
<A href="trivial.html">trivial iterator</A>
</TD>
<TD VAlign=top>
The copy constructor
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>raw_storage_iterator& <b>operator=</b>(const raw_storage_iterator&)</tt>
</TD>
<TD VAlign=top>
<A href="trivial.html">trivial iterator</A>
</TD>
<TD VAlign=top>
The assignment operator
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>raw_storage_iterator& <b>operator*</b>()</tt>
</TD>
<TD VAlign=top>
<A href="OutputIterator.html">Output Iterator</A>
</TD>
<TD VAlign=top>
Used to implement the <A href="OutputIterator.html">output iterator</A> expression <tt>*i = x</tt>. <A href="#2">[2]</A>
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>raw_storage_iterator& <b>operator=</b>(const Sequence::value_type&)</tt>
</TD>
<TD VAlign=top>
<A href="OutputIterator.html">Output Iterator</A>
</TD>
<TD VAlign=top>
Used to implement the <A href="OutputIterator.html">output iterator</A> expression <tt>*i = x</tt>. <A href="#2">[2]</A>
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>raw_storage_iterator& <b>operator++</b>()</tt>
</TD>
<TD VAlign=top>
<A href="OutputIterator.html">Output Iterator</A>
</TD>
<TD VAlign=top>
Preincrement.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>raw_storage_iterator& <b>operator++</b>(int)</tt>
</TD>
<TD VAlign=top>
<A href="OutputIterator.html">Output Iterator</A>
</TD>
<TD VAlign=top>
Postincrement.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>output_iterator_tag <b>iterator_category</b>(const raw_storage_iterator&)</tt>
</TD>
<TD VAlign=top>
<A href="iterator_tags.html">iterator tags</A>
</TD>
<TD VAlign=top>
Returns the iterator's category.
This is a global function, not a member.
</TD>
</tr>
</table>
<h3>New members</h3>
These members are not defined
in the <A href="OutputIterator.html">Output Iterator</A> requirements,
but are specific to <tt>raw_storage_iterator</tt>.
<Table border>
<TR>
<TH>
Function
</TH>
<TH>
Description
</TH>
</TR>
<TR>
<TD VAlign=top>
<b><tt>raw_storage_iterator</b>(ForwardIterator i)</tt>
</TD>
<TD VAlign=top>
Creates a <tt>raw_storage_iterator</tt> whose underlying iterator is <tt>i</tt>.
</TD>
</TR>
<TR>
<TD VAlign=top>
<tt>raw_storage_iterator& <b>operator=</b>(const T& val)</tt>
</TD>
<TD VAlign=top>
Constructs an object of <tt>ForwardIterator</tt>'s value type at the
location pointed to by the iterator, using <tt>val</tt> as the
constructor's argument.
</TD>
</tr>
</table>
<h3>Notes</h3>
<P><A name="1">[1]</A>
In particular, this sort of low-level memory management is used
in the implementation of some container classes.
<P><A name="2">[2]</A>
Note how assignment through a <tt>raw_storage_iterator</tt> is implemented.
In general, unary <tt>operator*</tt> must be defined so that it returns a
proxy object, where the proxy object defines <tt>operator=</tt> to perform
the insert operation. In this case, for the sake of simplicity, the
proxy object is the <tt>raw_storage_iterator</tt> itself. That is, <tt>*i</tt>
returns <tt>i</tt>, and <tt>*i = t</tt> is equivalent to <tt>i = t</tt>. You should not,
however, rely on this behavior. It is an implementation detail,
and it is not guaranteed to remain the same in future versions.
<h3>See also</h3>
<A href="Allocators.html">Allocators</A>, <tt><A href="construct.html">construct</A></tt>, <tt><A href="destroy.html">destroy</A></tt>, <tt><A href="uninitialized_copy.html">uninitialized_copy</A></tt>
<tt><A href="uninitialized_fill.html">uninitialized_fill</A></tt>, <tt><A href="uninitialized_fill_n.html">uninitialized_fill_n</A></tt>,
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