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#include "geners/IOException.hh"
#include "geners/GenericIO.hh"
#include "StOpt/core/grids/RegularLegendreGridGeners.h"
#include "StOpt/core/utils/eigenGeners.h"
using namespace StOpt;
using namespace std;
bool RegularLegendreGridGeners::write(ostream &p_of, const wrapped_base &p_base,
const bool p_dumpId) const
{
// If necessary, write out the class id
const bool status = p_dumpId ? wrappedClassId().write(p_of) : true;
// Write the object data out
if (status)
{
const wrapped_type &w = dynamic_cast<const wrapped_type &>(p_base);
int isize = w.getLowValues().size();
gs::write_pod(p_of, isize);
gs::write_pod_array(p_of, w.getLowValues().data(), isize);
gs::write_pod_array(p_of, w.getStep().data(), isize);
gs::write_pod_array(p_of, w.getNbStep().data(), isize);
gs::write_item(p_of, w.getGllPoints());
gs::write_item(p_of, *w.getFInterpol());
gs::write_pod_array(p_of, w.getFirstPoints().data(), isize);
gs::write_pod_array(p_of, w.getLastPoints().data(), isize);
}
// Return "true" on success
return status && !p_of.fail();
}
RegularLegendreGrid *RegularLegendreGridGeners::read(const gs::ClassId &p_id, istream &p_in) const
{
// Validate the class id. You might want to implement
// class versioning here.
wrappedClassId().ensureSameId(p_id);
// Read in the object data
int isize = 0;
gs::read_pod(p_in, &isize);
Eigen::ArrayXd lowValue(isize), step(isize);
Eigen::ArrayXi firstPoints(isize), lastPoints(isize);
gs::read_pod_array(p_in, lowValue.data(), isize);
gs::read_pod_array(p_in, step.data(), isize);
Eigen::ArrayXi nbstep(isize);
gs::read_pod_array(p_in, nbstep.data(), isize);
CPP11_auto_ptr< vector< Eigen::ArrayXd > > gllPoints = gs::read_item< vector< Eigen::ArrayXd > >(p_in);
CPP11_auto_ptr< vector< Eigen::ArrayXXd > > fInterpol = gs::read_item< vector< Eigen::ArrayXXd > >(p_in);
gs::read_pod_array(p_in, firstPoints.data(), isize);
gs::read_pod_array(p_in, lastPoints.data(), isize);
// Check that the stream is in a valid state
if (p_in.fail()) throw gs::IOReadFailure("In BIO::read: input stream failure");
// Return the object
return new RegularLegendreGrid(lowValue, step, nbstep, *gllPoints, std::move(fInterpol), firstPoints, lastPoints);
}
const gs::ClassId &RegularLegendreGridGeners::wrappedClassId()
{
static const gs::ClassId wrapId(gs::ClassId::makeId<wrapped_type>());
return wrapId;
}
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