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#include "stdafx.h"
#include "Core/Net/Address.h"
#include "Core/Net/Socket.h"
#include "Core/Net/NetStream.h"
#include "Core/Net/Listener.h"
#include "Core/Io/Text.h"
#include "Core/Io/FileStream.h"
#include "Core/Timing.h"
BEGIN_TEST(NetAddrTest, Core) {
Engine &e = gEngine();
Address *addr = new (e) Inet4Address(0, 0xC0A80101);
CHECK_EQ(toS(addr), L"192.168.1.1");
{
sockaddr_in in;
in.sin_family = AF_INET;
in.sin_port = 0;
inet_pton(AF_INET, "192.168.1.1", &in.sin_addr);
Address *o = toStorm(e, (sockaddr *)&in);
CHECK_EQ(toS(o), L"192.168.1.1");
CHECK_EQ(*o, *addr);
}
addr = new (e) Inet6Address(0, 0, 0, 0, 0);
CHECK_EQ(toS(addr), L"::");
addr = new (e) Inet6Address(0, 0, 0, 0, 1);
CHECK_EQ(toS(addr), L"::1");
addr = new (e) Inet6Address(0, 0xEFEF000, 0, 0, 0);
CHECK_EQ(toS(addr), L"efe:f000::");
addr = new (e) Inet6Address(0, 0xFE0000, 0, 0, 1);
CHECK_EQ(toS(addr), L"fe::1");
{
sockaddr_in6 in;
memset(&in, 0, sizeof(in));
in.sin6_family = AF_INET6;
inet_pton(AF_INET6, "fe::1", &in.sin6_addr);
Address *o = toStorm(e, (sockaddr *)&in);
CHECK_EQ(toS(o), L"fe::1");
CHECK_EQ(*o, *addr);
}
CHECK_EQ(toS(toAddress(new (e) Str(S("192.168.0.1")))), L"192.168.0.1");
CHECK_EQ(toS(toAddress(new (e) Str(S("192.168.0.1:31337")))), L"192.168.0.1:31337");
CHECK_EQ(toS(toAddress(new (e) Str(S("abcd:ef01:2345:6789:1234:5678:9ABC:1230")))), L"abcd:ef01:2345:6789:1234:5678:9abc:1230");
CHECK_EQ(toS(toAddress(new (e) Str(S("::")))), L"::");
CHECK_EQ(toS(toAddress(new (e) Str(S("::1")))), L"::1");
CHECK_EQ(toS(toAddress(new (e) Str(S("efe:f::1")))), L"efe:f::1");
CHECK_EQ(toS(toAddress(new (e) Str(S("1::fed:1")))), L"1::fed:1");
CHECK_EQ(toS(toAddress(new (e) Str(S("[1::fed:1]:31337")))), L"[1::fed:1]:31337");
// Name resolution (network access is not allowed for Debian builds).
// CHECK_GTE(lookupAddress(new (e) Str(S("storm-lang.org")))->count(), Nat(1));
} END_TEST
struct NetServer {
Listener *l;
bool done;
NetServer() : l(null), done(false) {}
void server() {
Engine &e = gEngine();
l = listen(e, 31337);
while (NetStream *s = l->accept()) {
Buffer r = s->input()->read(50);
s->output()->write(r);
s->close();
}
l->close();
done = true;
}
};
BEGIN_TEST(NetConnectTest, Core) {
Engine &e = gEngine();
NetServer server;
os::UThread::spawn(util::memberVoidFn(&server, &NetServer::server));
os::UThread::leave();
VERIFY(server.l);
NetStream *sock = connect(new (e) Str(S("localhost")), 31337);
VERIFY(sock);
const char *data = "Hello!";
sock->output()->write(buffer(e, (const Byte *)data, nat(strlen(data))));
// We should get the same data back!
Buffer r = sock->input()->read(50);
CHECK_EQ(String((const char *)r.dataPtr()), L"Hello!");
sock->close();
// Make sure it starts calling 'accept' again, so that we see if it is aborted properly!
os::UThread::leave();
// Exit the server by calling 'close'.
server.l->close();
// Wait for the server to terminate.
while (!server.done)
os::UThread::leave();
} END_TEST
struct NetDuplex {
NetStream *client;
Nat id;
Nat errorAt;
Bool choked;
NetDuplex() : client(null), id(0), errorAt(0), choked(false) {}
void start() {
Engine &e = gEngine();
Listener *l = listen(e, 31338);
client = l->accept();
// Make it easier to choke the connection.
client->outputBufferSize(32);
check(1);
os::UThread::spawn(util::memberVoidFn(this, &NetDuplex::send));
os::UThread::spawn(util::memberVoidFn(this, &NetDuplex::checkFull));
check(2);
Buffer b = client->input()->read(50);
// Let the other one finish first.
os::UThread::leave();
check(6);
if (b.filled() != 6)
errorAt = 10;
client->close();
l->close();
// Signal we're done!
id = 0;
}
void send() {
Engine &e = gEngine();
check(3);
// On Linux, writing to a socket with a non-full output buffer will not block, we need to
// fill the buffer to verify the behaviour of the queuing system!
const char *data = "World!";
Buffer b = buffer(e, (const Byte *)data, nat(strlen(data)));
while (!choked)
client->output()->write(b);
check(5);
}
void checkFull() {
// Executed whenever 'send' starts blocking.
check(4);
choked = true;
}
void check(Nat expected) {
if (++id != expected)
if (errorAt == 0)
errorAt = id;
}
};
BEGIN_TEST(NetDuplexTest, Core) {
Engine &e = gEngine();
NetDuplex ctx;
os::UThread::spawn(util::memberVoidFn(&ctx, &NetDuplex::start));
NetStream *s = connect(new (e) Str(S("localhost")), 31338);
VERIFY(s);
// Make it easier to choke the connection.
s->inputBufferSize(32);
// Wait until it filled the output buffer.
while (!ctx.choked)
os::UThread::leave();
Buffer msg = s->input()->read(6);
s->output()->write(msg);
s->close();
while (ctx.id != 0)
os::UThread::leave();
CHECK_EQ(ctx.errorAt, 0);
} END_TEST
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