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#include "stdafx.h"
#include "Message.h"
#include "MsgName.h"
#ifdef GUI_WIN32
namespace gui {
Message::Message(const MSG &src) : msg(src.message), wParam(src.wParam), lParam(src.lParam) {}
Message::Message(UINT msg, WPARAM wParam, LPARAM lParam) :
msg(msg), wParam(wParam), lParam(lParam) {}
void Message::output(wostream &to) const {
to << msgName(msg) << L" (" << msg << L"), " << wParam << L", " << lParam;
}
MsgResult noResult() {
MsgResult r = { false, false, 0 };
return r;
}
MsgResult noResultNotify() {
MsgResult r = { false, true, 0 };
return r;
}
MsgResult msgResult(LRESULT code) {
MsgResult r = { true, false, code };
return r;
}
}
#endif
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