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#pragma once
#include "Block.h"
#include "WeakCast.h"
#include "Condition.h"
namespace storm {
namespace bs {
STORM_PKG(lang.bs);
/**
* If-statement.
*
* Note that the if-statement provides the "successBlock" member that is a special scope
* used for the true branch of the if-statement.
*/
class If : public Block {
STORM_CLASS;
public:
// Create.
STORM_CTOR If(Block *parent, Condition *cond);
// Shorthand for creating a condition.
STORM_CTOR If(Block *parent, Expr *expr);
// The condition itself.
Condition *condition;
// Success branch. Created by the constructor, use to properly scope variables only
// available in the successful branch.
CondSuccess *successBlock;
// Failure branch, if present.
MAYBE(Expr *) failStmt;
// Helpers to set the success and fail branches.
void STORM_FN success(Expr *expr);
void STORM_FN fail(Expr *expr);
// Result.
virtual ExprResult STORM_FN result();
// Code.
virtual void STORM_FN blockCode(CodeGen *state, CodeResult *r);
// Output.
virtual void STORM_FN toS(StrBuf *to) const;
};
}
}
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