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#pragma once
#include "Block.h"
namespace storm {
namespace bs {
STORM_PKG(lang.bs);
/**
* Throw statement.
*/
class Throw : public Expr {
STORM_CLASS;
public:
// Throw a value.
STORM_CTOR Throw(SrcPos pos, Expr *expr);
// Value to throw.
Expr *expr;
// Result (never returns).
virtual ExprResult STORM_FN result();
// Generate code.
virtual void STORM_FN code(CodeGen *state, CodeResult *r);
// Output.
virtual void STORM_FN toS(StrBuf *to) const;
};
}
}
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