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#pragma once
#include "Block.h"
#include "Condition.h"
#include "Compiler/Lib/Maybe.h"
namespace storm {
namespace bs {
STORM_PKG(lang.bs);
/**
* A weak cast. This is a condition that implements a type-cast that may fail. This
* implementation means that the failure has to be handled appropriately.
*
* This is an abstract class that implements some of the common functionality for all weak
* casts in the system.
*/
class WeakCast : public Condition {
STORM_ABSTRACT_CLASS;
public:
// Create.
STORM_CTOR WeakCast();
/**
* Interface from Condition.
*
* Note: 'code' and 'trueCode' are expected to be implemented by subclasses.
*/
// Get a suitable position for the cast.
virtual SrcPos STORM_FN pos() ABSTRACT;
// Get the result variable created by this cast.
virtual MAYBE(LocalVar *) STORM_FN result();
// Make it more convenient to implement the 'trueCode' function.
virtual void STORM_FN trueCode(CodeGen *state);
/**
* New interface implemented by subclasses.
*/
// Get the name of the variable we want to save the result of the weak cast to by
// default. May return null if there is no obvious location to store the result in.
virtual MAYBE(Str *) STORM_FN overwrite();
// Get the type of the variable we wish to create.
virtual Value STORM_FN resultType() ABSTRACT;
// Called to initialize the created variable in the 'true' branch. Only called if a
// variable is to be initialized.
virtual void STORM_FN initCode(CodeGen *state, LocalVar *var) ABSTRACT;
/**
* New functionality provided here.
*/
// Set the name of the variable to store the result into.
void STORM_FN name(syntax::SStr *name);
protected:
// Helper for the toS implementation. Outputs the specified variable if applicable.
void STORM_FN output(StrBuf *to) const;
// Default implementation of 'overwrite'. Extracts the name from an expression if possible.
MAYBE(Str *) STORM_FN defaultOverwrite(Expr *expr);
private:
// Name of an explicitly specified variable, if any.
MAYBE(syntax::SStr *) varName;
// Created variable, if any.
MAYBE(LocalVar *) created;
};
/**
* Weak cast using 'as'.
*/
class WeakAsCast : public WeakCast {
STORM_ABSTRACT_CLASS;
public:
// Create.
STORM_CTOR WeakAsCast(Block *block, Expr *expr, SrcName *type);
STORM_CTOR WeakAsCast(Block *block, Expr *expr, Value to);
// Get a suitable position for the cast.
virtual SrcPos STORM_FN pos();
// Get variable we can write to.
virtual MAYBE(Str *) STORM_FN overwrite();
// Get the result type.
virtual Value STORM_FN resultType();
// Output.
virtual void STORM_FN toS(StrBuf *to) const;
protected:
// Expression to cast.
Expr *expr;
// Where was 'expr' stored in 'code', so that we may access it in 'trueCode'?
code::Var exprVar;
// Does 'exprVar' contain a reference?
Bool exprVarRef;
// Type to cast to.
Value to;
};
/**
* Weak downcast using 'as'.
*/
class WeakDowncast : public WeakAsCast {
STORM_CLASS;
public:
// Create.
STORM_CTOR WeakDowncast(Block *block, Expr *expr, SrcName *type);
STORM_CTOR WeakDowncast(Block *block, Expr *expr, Value to);
// Generate code.
virtual void STORM_FN code(CodeGen *state, CodeResult *boolResult);
// Generate code to initialize the variable.
virtual void STORM_FN initCode(CodeGen *state, LocalVar *var);
};
/**
* Weak cast extracting values from the Variant type.
*/
class WeakVariantCast : public WeakAsCast {
STORM_CLASS;
public:
// Create.
STORM_CTOR WeakVariantCast(Block *Block, Expr *expr, SrcName *type);
STORM_CTOR WeakVariantCast(Block *block, Expr *expr, Value to);
// Generate code.
virtual void STORM_FN code(CodeGen *state, CodeResult *boolResult);
// Generate code to initialize the variable.
virtual void STORM_FN initCode(CodeGen *state, LocalVar *var);
private:
// The Variant type.
Type *variantType;
};
/**
* Weak cast from Maybe<T> to T.
*/
class WeakMaybeCast : public WeakCast {
STORM_CLASS;
public:
// Create.
STORM_CTOR WeakMaybeCast(Expr *expr);
// Get a suitable position for the cast.
virtual SrcPos STORM_FN pos();
// Get variable we can write to.
virtual MAYBE(Str *) STORM_FN overwrite();
// Get the result type.
virtual Value STORM_FN resultType();
// Generate code.
virtual void STORM_FN code(CodeGen *state, CodeResult *boolResult);
// Generate code to initialize the variable.
virtual void STORM_FN initCode(CodeGen *state, LocalVar *var);
// Output.
virtual void STORM_FN toS(StrBuf *to) const;
private:
// Expression to cast.
Expr *expr;
// Variable used to store 'expr'.
code::Var exprVar;
// Type of 'exprVar'.
Value exprType;
// Generate code for class types.
void classCode(MaybeClassType *c, CodeGen *state, CodeResult *boolResult);
void classInit(MaybeClassType *c, CodeGen *state, LocalVar *var);
// Genereate code for value types.
void valueCode(MaybeValueType *c, CodeGen *state, CodeResult *boolResult);
void valueInit(MaybeValueType *c, CodeGen *state, LocalVar *var);
};
// Figure out what kind of weak cast to create based on the type of the lhs of expressions like <lhs> as <type>.
WeakCast *STORM_FN weakAsCast(Block *block, Expr *expr, SrcName *type);
}
}
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