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#pragma once
#include "Compiler/Type.h"
namespace storm {
STORM_PKG(core.lang);
/**
* The Float type.
*/
class FloatType : public Type {
STORM_CLASS;
public:
FloatType(Str *name, GcType *type);
protected:
virtual Bool STORM_FN loadAll();
virtual code::TypeDesc *STORM_FN createTypeDesc() { return code::floatDesc(engine); }
};
// Create the float type.
Type *createFloat(Str *name, Size size, GcType *type);
/**
* The Double type.
*/
class DoubleType : public Type {
STORM_CLASS;
public:
DoubleType(Str *name, GcType *type);
protected:
virtual Bool STORM_FN loadAll();
virtual code::TypeDesc *STORM_FN createTypeDesc() { return code::doubleDesc(engine); }
};
// Create the float type.
Type *createDouble(Str *name, Size size, GcType *type);
}
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