1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363
|
#include "stdafx.h"
#include "RawPtr.h"
#include "Compiler/Engine.h"
#include "Compiler/Variable.h"
#include "Number.h"
#include "Maybe.h"
#include "Core/Hash.h"
#include "Core/Variant.h"
namespace storm {
void rawPtrCopy(InlineParams p) {
p.allocRegs(0, 1);
*p.state->l << mov(ptrRel(p.regParam(0)), ptrRel(p.regParam(1)));
}
void rawPtrInit(InlineParams p) {
p.allocRegs(0);
*p.state->l << mov(ptrRel(p.regParam(0)), p.param(1));
}
void rawPtrInitEmpty(InlineParams p) {
p.allocRegs(0);
*p.state->l << mov(ptrRel(p.regParam(0)), ptrConst(Size()));
}
void rawPtrAssign(InlineParams p) {
using namespace code;
p.allocRegs(0);
code::Reg dest = p.regParam(0);
*p.state->l << mov(ptrRel(dest, Offset()), p.param(1));
if (p.result->needed()) {
if (p.result->type().ref) {
// Suggest params[0].
if (!p.result->suggest(p.state, p.originalParam(0)))
*p.state->l << mov(p.result->location(p.state), dest);
} else {
// Suggest params[1].
if (!p.result->suggest(p.state, p.param(1)))
*p.state->l << mov(p.result->location(p.state), dest);
}
}
}
void rawPtrEmpty(InlineParams p) {
using namespace code;
if (p.result->needed()) {
*p.state->l << cmp(p.param(0), ptrConst(0));
*p.state->l << setCond(p.result->location(p.state), ifEqual);
}
}
void rawPtrAny(InlineParams p) {
using namespace code;
if (p.result->needed()) {
*p.state->l << cmp(p.param(0), ptrConst(0));
*p.state->l << setCond(p.result->location(p.state), ifNotEqual);
}
}
void rawPtrGet(InlineParams p) {
using namespace code;
if (p.result->needed()) {
if (p.result->type().ref) {
*p.state->l << lea(p.result->location(p.state), p.param(0));
} else if (!p.result->suggest(p.state, p.param(0))) {
*p.state->l << mov(p.result->location(p.state), p.param(0));
}
}
}
Str *CODECALL rawPtrToS(EnginePtr e, RootObject *ptr) {
StrBuf *buf = new (e) StrBuf();
*buf << S("0x") << hex(ptr);
return buf->toS();
}
Type *CODECALL rawPtrType(RootObject *ptr) {
if (ptr)
return runtime::gcTypeOf(ptr)->type;
else
return null;
}
Bool CODECALL rawPtrIsValue(const void *ptr) {
if (!ptr)
return false;
const GcType *type = runtime::gcTypeOf(ptr);
if (type->kind == GcType::tArray || type->kind == GcType::tWeakArray)
return type->type != null;
else
return false;
}
template <class T>
T CODECALL rawPtrRead(const void *ptr, Nat offset) {
const GcType *t = runtime::gcTypeOf(ptr);
if (t->kind == GcType::tArray || t->kind == GcType::tWeakArray) {
offset += OFFSET_OF(GcArray<Byte>, v);
}
return *(T *)((byte *)ptr + offset);
}
Nat CODECALL rawPtrCount(const void *ptr) {
if (!ptr)
return 0;
const GcType *t = runtime::gcTypeOf(ptr);
if (t->kind == GcType::tArray) {
return Nat(((GcArray<byte> *)ptr)->count);
} else if (t->kind == GcType::tWeakArray) {
return Nat(((GcWeakArray<void *> *)ptr)->count());
} else {
return 1;
}
}
Nat CODECALL rawPtrFilled(const void *ptr) {
if (!ptr)
return 0;
const GcType *t = runtime::gcTypeOf(ptr);
if (t->kind == GcType::tArray) {
return Nat(((GcArray<byte> *)ptr)->filled);
} else if (t->kind == GcType::tWeakArray) {
return Nat(((GcWeakArray<void *> *)ptr)->splatted());
} else {
return 1;
}
}
Nat CODECALL rawPtrSize(const void *ptr) {
if (!ptr)
return 0;
const GcType *t = runtime::gcTypeOf(ptr);
return Nat(t->stride);
}
// To make the calling convention behave correctly.
struct DummyPtr : GcArray<byte> {
Variant CODECALL rawPtrVariant() {
// Note: this is to make sure the compiler does not remove the null check on "this". It
// is technically UB to have a null this-pointer, but in these circumstances it can
// occur so we need to check it here.
// We use atomic reads/writes to ensure that the compiler does not optimize the check
// away. We also have a test for this so that we get to know if this breaks in the future.
void *obj = this;
obj = atomicRead(obj);
if (!obj)
return Variant();
const GcType *t = runtime::gcTypeOf(obj);
if (t->kind == GcType::tArray) {
// We can't express arrays as variants.
if (count != 1 || filled != 1)
return Variant();
if (!t->type)
return Variant();
// Create a variant!
return Variant(v, t->type);
} else if (t->kind == GcType::tWeakArray) {
// We don't support weak arrays.
return Variant();
} else if (t->kind == GcType::tFixed || t->kind == GcType::tFixedObj || t->kind == GcType::tType) {
// A pointer to some object.
return Variant((RootObject *)obj);
} else {
return Variant();
}
}
};
Bool CODECALL rawPtrCopyVariant(void *to, Variant &variant) {
if (!to)
return false;
const GcType *t = runtime::gcTypeOf(to);
if (t->kind == GcType::tArray) {
GcArray<byte> *array = (GcArray<byte> *)to;
// We can't express arrays as variants.
if (array->count != 1 || !t->type)
return false;
if (!variant.has(t->type))
return false;
const Handle &handle = t->type->handle();
// If 'filled', then call the destructor.
if (array->filled)
handle.safeDestroy(array->v);
handle.safeCopy(array->v, variant.getValue());
array->filled = 1;
return true;
} else if (t->kind == GcType::tWeakArray) {
// We don't support weak arrays.
return false;
} else if (t->kind == GcType::tFixed || t->kind == GcType::tFixedObj || t->kind == GcType::tType) {
// A pointer to some object.
if (!t->type)
return false;
if (!variant.has(t->type))
return false;
Type::CopyCtorFn copyCtor = t->type->rawCopyConstructor();
if (!copyCtor)
return false;
(*copyCtor)(to, variant.getObject());
return true;
} else {
return false;
}
}
void *CODECALL rawPtrAllocArray(Type *type, Nat count) {
const GcType *t = type->handle().gcArrayType;
return runtime::allocArray(type->engine, t, count);
}
void *CODECALL rawPtrFromGlobal(GlobalVar *global) {
return global->rawDataPtr();
}
void CODECALL rawPtrWriteFilled(const void *ptr, Nat value) {
if (!ptr)
return;
const GcType *t = runtime::gcTypeOf(ptr);
if (t->kind == GcType::tArray) {
((GcArray<byte> *)ptr)->filled = value;
} else if (t->kind == GcType::tWeakArray) {
((GcWeakArray<void *> *)ptr)->splatted(value);
}
}
template <class T>
void CODECALL rawPtrWrite(const void *ptr, Nat offset, T value) {
const GcType *t = runtime::gcTypeOf(ptr);
if (t->kind == GcType::tArray || t->kind == GcType::tWeakArray) {
offset += OFFSET_OF(GcArray<Byte>, v);
}
*(T *)((byte *)ptr + offset) = value;
}
RawPtrType::RawPtrType(Engine &e) :
Type(new (e) Str(S("RawPtr")), new (e) Array<Value>(), typeValue | typeFinal, Size::sPtr) {}
Bool RawPtrType::loadAll() {
Engine &e = engine;
Value me(this, false);
Array<Value> *rr = new (this) Array<Value>(2, Value(this, true));
Array<Value> *rv = new (this) Array<Value>(2, Value(this, true));
rv->at(1) = Value(this, false);
Array<Value> *v = new (this) Array<Value>(1, Value(this, false));
Array<Value> *vv = new (this) Array<Value>(2, Value(this, false));
Value b(StormInfo<Bool>::type(e));
Value n(StormInfo<Nat>::type(e));
Value str(StormInfo<Str *>::type(e));
add(inlinedFunction(e, Value(), Type::CTOR, rr, fnPtr(e, &rawPtrCopy))->makePure());
add(inlinedFunction(e, Value(this, true), S("="), rv, fnPtr(e, &rawPtrAssign)));
add(inlinedFunction(e, b, S("=="), vv, fnPtr(e, &numCmp<code::ifEqual>))->makePure());
add(inlinedFunction(e, b, S("!="), vv, fnPtr(e, &numCmp<code::ifNotEqual>))->makePure());
add(nativeFunction(e, n, S("hash"), v, address(&ptrHash)));
add(nativeEngineFunction(e, str, S("toS"), v, address(&rawPtrToS)));
add(inlinedFunction(e, b, S("empty"), v, fnPtr(e, &rawPtrEmpty))->makePure());
add(inlinedFunction(e, b, S("any"), v, fnPtr(e, &rawPtrAny))->makePure());
// Access.
Array<Value> *vo = new (this) Array<Value>(2, Value(this, false));
vo->at(1) = Value(StormInfo<Nat>::type(e));
add(nativeFunction(e, Value(StormInfo<Bool>::type(e)), S("readBool"), vo, address(&rawPtrRead<Bool>)));
add(nativeFunction(e, Value(StormInfo<Byte>::type(e)), S("readByte"), vo, address(&rawPtrRead<Byte>)));
add(nativeFunction(e, Value(StormInfo<Int>::type(e)), S("readInt"), vo, address(&rawPtrRead<Int>)));
add(nativeFunction(e, Value(StormInfo<Nat>::type(e)), S("readNat"), vo, address(&rawPtrRead<Nat>)));
add(nativeFunction(e, Value(StormInfo<Long>::type(e)), S("readLong"), vo, address(&rawPtrRead<Long>)));
add(nativeFunction(e, Value(StormInfo<Word>::type(e)), S("readWord"), vo, address(&rawPtrRead<Word>)));
add(nativeFunction(e, Value(StormInfo<Float>::type(e)), S("readFloat"), vo, address(&rawPtrRead<Float>)));
add(nativeFunction(e, Value(StormInfo<Double>::type(e)), S("readDouble"), vo, address(&rawPtrRead<Double>)));
add(nativeFunction(e, me, S("readPtr"), vo, address(&rawPtrRead<void *>)));
add(nativeFunction(e, Value(StormInfo<Nat>::type(e)), S("readCount"), v, address(&rawPtrCount)));
add(nativeFunction(e, Value(StormInfo<Nat>::type(e)), S("readFilled"), v, address(&rawPtrFilled)));
add(nativeFunction(e, Value(StormInfo<Nat>::type(e)), S("readSize"), v, address(&rawPtrSize)));
Array<Value> *write = valList(e, 3, me, n, Value(StormInfo<Bool>::type(e)));
add(nativeFunction(e, Value(), S("writeBool"), write, address(&rawPtrWrite<Bool>)));
write = valList(e, 3, me, n, Value(StormInfo<Byte>::type(e)));
add(nativeFunction(e, Value(), S("writeByte"), write, address(&rawPtrWrite<Byte>)));
write = valList(e, 3, me, n, Value(StormInfo<Int>::type(e)));
add(nativeFunction(e, Value(), S("writeInt"), write, address(&rawPtrWrite<Int>)));
write = valList(e, 3, me, n, Value(StormInfo<Nat>::type(e)));
add(nativeFunction(e, Value(), S("writeNat"), write, address(&rawPtrWrite<Nat>)));
write = valList(e, 3, me, n, Value(StormInfo<Long>::type(e)));
add(nativeFunction(e, Value(), S("writeLong"), write, address(&rawPtrWrite<Long>)));
write = valList(e, 3, me, n, Value(StormInfo<Word>::type(e)));
add(nativeFunction(e, Value(), S("writeWord"), write, address(&rawPtrWrite<Word>)));
write = valList(e, 3, me, n, Value(StormInfo<Float>::type(e)));
add(nativeFunction(e, Value(), S("writeFloat"), write, address(&rawPtrWrite<Float>)));
write = valList(e, 3, me, n, Value(StormInfo<Double>::type(e)));
add(nativeFunction(e, Value(), S("writeDouble"), write, address(&rawPtrWrite<Double>)));
write = valList(e, 3, me, n, me);
add(nativeFunction(e, Value(), S("writePtr"), write, address(&rawPtrWrite<void *>)));
add(nativeFunction(e, Value(), S("writeFilled"), valList(e, 2, me, n), address(&rawPtrWriteFilled)));
// Create from pointers:
Value obj(StormInfo<Object>::type(e));
Array<Value> *noPar = valList(e, 1, me.asRef());
add(inlinedFunction(e, Value(), Type::CTOR, noPar, fnPtr(e, &rawPtrInitEmpty)));
Array<Value> *objPar = valList(e, 2, me.asRef(), obj);
add(inlinedFunction(e, Value(), Type::CTOR, objPar, fnPtr(e, &rawPtrInit)));
Value tobj(StormInfo<TObject>::type(e));
Array<Value> *tobjPar = valList(e, 2, me.asRef(), tobj);
add(inlinedFunction(e, Value(), Type::CTOR, tobjPar, fnPtr(e, &rawPtrInit)));
Value variant(StormInfo<Variant>::type(e));
Array<Value> *variantPar = valList(e, 2, me.asRef(), variant.asRef());
add(inlinedFunction(e, Value(), Type::CTOR, variantPar, fnPtr(e, &rawPtrCopy))); // Same as a copy of a RawPtr.
add(nativeFunction(e, b, S("copyVariant"), valList(e, 2, me, variant.asRef()), address(&rawPtrCopyVariant)));
// Inspect the data.
Value type(StormInfo<Type *>::type(e));
add(nativeFunction(e, wrapMaybe(type), S("type"), v, address(&rawPtrType)));
add(nativeFunction(e, Value(StormInfo<Bool>::type(e)), S("isValue"), v, address(&rawPtrIsValue)));
add(inlinedFunction(e, wrapMaybe(obj), S("asObject"), v, fnPtr(e, &rawPtrGet))->makePure());
add(inlinedFunction(e, wrapMaybe(tobj), S("asTObject"), v, fnPtr(e, &rawPtrGet))->makePure());
add(nativeFunction(e, variant, S("asVariant"), v, address(&DummyPtr::rawPtrVariant)));
// Allocate an array containing some type.
Array<Value> *typeNat = new (this) Array<Value>(2, StormInfo<Type *>::type(e));
typeNat->at(1) = n;
add(nativeFunction(e, me, S("allocArray"), typeNat, address(&rawPtrAllocArray))->make(fnStatic));
// Read from a global variable.
Array<Value> *globalVar = new (this) Array<Value>(1, StormInfo<GlobalVar *>::type(e));
add(nativeFunction(e, me, S("fromGlobal"), globalVar, address(&rawPtrFromGlobal))->make(fnStatic));
return Type::loadAll();
}
code::TypeDesc *RawPtrType::createTypeDesc() {
return engine.ptrDesc();
}
void RawPtrType::modifyHandle(Handle *handle) {
// We're basically a pointer, so use location based hashes!
handle->locationHash = true;
}
}
|