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#pragma once
#include "Named.h"
#include "Syntax/SStr.h"
namespace storm {
STORM_PKG(core.lang);
/**
* Declares a named thread somewhere. A named thread is simply one specific thread that has a
* name in the name tree, and it can therefore be referred to by that name, rather than by an
* object.
*/
class NamedThread : public Named {
STORM_CLASS;
public:
// Create.
STORM_CTOR NamedThread(SrcPos pos, Str *name);
STORM_CTOR NamedThread(syntax::SStr *name);
// Create, and assign to a specific thread.
STORM_CTOR NamedThread(Str *name, Thread *thread);
// Reference to this thread.
code::Ref ref();
// Get the thread.
Thread *STORM_FN thread() const { return myThread; }
// Output.
virtual void STORM_FN toS(StrBuf *b) const;
// Replace.
virtual MAYBE(Str *) STORM_FN canReplace(Named *old, ReplaceContext *ctx);
protected:
// Replace.
virtual void STORM_FN doReplace(Named *old, ReplaceTasks *tasks, ReplaceContext *ctx);
private:
// The thread we're referring to.
Thread *myThread;
// Reference.
code::RefSource *reference;
};
}
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