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#pragma once
#include "Core/EnginePtr.h"
namespace storm {
namespace syntax {
STORM_PKG(lang.bnf);
/**
* Color of a token.
*
* TODO: Allow creation of token color descriptions by the user. These are then placed in
* the name tree somewhere and resolved using normal name resolution rules.
*/
enum TokenColor {
tNone,
tComment,
tDelimiter,
tString,
tConstant,
tKeyword,
tFnName,
tVarName,
tTypeName,
};
// Conversion of token colors <=> strings.
Str *STORM_FN name(EnginePtr e, TokenColor c);
TokenColor STORM_FN tokenColor(Str *name);
}
}
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