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#pragma once
#include "Types.h"
namespace storm {
STORM_PKG(core);
/**
* Mathematical functions for the built-in floating point types. We don't expect users to
* include this header, as these functions are usually already present from other headers, but
* Storm needs them.
*/
// Square root.
Float STORM_FN sqrt(Float v);
Double STORM_FN sqrt(Double v);
// Power.
Float STORM_FN pow(Float base, Float exp);
Double STORM_FN pow(Double base, Double exp);
// Absolute value.
Int STORM_FN abs(Int a);
Long STORM_FN abs(Long a);
Float STORM_FN abs(Float a);
Double STORM_FN abs(Double a);
// Clamp values.
Byte STORM_FN clamp(Byte v, Byte min, Byte max);
Int STORM_FN clamp(Int v, Int min, Int max);
Nat STORM_FN clamp(Nat v, Nat min, Nat max);
Long STORM_FN clamp(Long v, Long min, Long max);
Word STORM_FN clamp(Word v, Word min, Word max);
Float STORM_FN clamp(Float v, Float min, Float max);
Double STORM_FN clamp(Double v, Double min, Double max);
}
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