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#pragma once
// Compile with 'cl /d1reportAllClassLayout alignment.cpp'
// to see struct layout. Also see /d1reportSingleClassLayoutXxx
// where Xxx is matched agains the class name
typedef float Float;
typedef bool Bool;
typedef unsigned long long Word;
class Str;
class Thread;
class RootObject {
public:
virtual ~RootObject();
};
class TObject : public RootObject {
public:
Thread *t;
};
class Handle {
public:
size_t v;
};
class Point {
public:
Float x;
Float y;
};
class Rect {
public:
Point p0;
Point p1;
};
class Frame;
class Container;
class Window : public TObject {
public:
Handle handle;
Container *parent;
Frame *root;
Bool visible;
Str *text;
Rect pos;
Duration interval;
};
class Map;
class Event;
class Container : public Window {
public:
Map *ids;
Map *windows;
Nat lastId;
Event *onClose;
};
class Frame : public Container {
public:
Long style;
Rect rect;
Bool full;
Bool cursor;
};
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