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#include "stdafx.h"
#include "Sound.h"
#include "Core/StrBuf.h"
namespace sound {
Sound::Sound() {}
void Sound::close() {}
Word Sound::tell() {
return 0;
}
Bool Sound::seek(Word to) {
return false;
}
Word Sound::length() {
return 0;
}
Nat Sound::sampleFreq() const {
return 0;
}
Nat Sound::channels() const {
return 0;
}
Buffer Sound::read(Nat samples) {
return read(sound::buffer(engine(), samples));
}
Buffer Sound::read(Buffer to) {
return to;
}
Bool Sound::more() {
return false;
}
void Sound::toS(StrBuf *to) const {
*to << L"Sound: " << sampleFreq() << L" Hz, " << channels() << L" channels";
}
}
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