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#include "stdafx.h"
#include "Cast.h"
#include "Actuals.h"
#include "Named.h"
#include "Compiler/Type.h"
#include "Compiler/Exception.h"
#include "Compiler/Lib/Maybe.h"
namespace storm {
namespace bs {
// TODO: Move some of the logic from the function call wrappers in BSNamed/BSActual to the autocast
// functionality instead (such as casting to/from references). This will make things much cleaner!
// Our rules. We do not care about Maybe<T> here, it is done later.
static bool mayReferTo(const Value &from, const Value &to) {
if (to.type == null)
return true;
if (from.type == null)
return false;
// Respect inheritance.
if (!from.type->isA(to.type))
return false;
// Only values can be casted to a reference automatically.
if (to.isObject())
if (to.ref && !from.ref)
return false;
return true;
}
struct CastCtor {
Function *ctor;
Int extraWeight;
};
// Find a cast ctor. Returns a constructor and a value indicating wheter or not we did some maybe-casts.
static CastCtor castCtor(Value from, Value to, Scope scope, bool exact = false) {
CastCtor result = { null, false };
if (!to.type)
return result;
Array<Value> *params = new (to.type) Array<Value>(2, from);
params->at(0) = thisPtr(to.type);
Str *name = new (to.type) Str(Type::CTOR);
SimplePart *part;
if (exact)
part = new (to.type) SimplePart(name, params);
else
part = new (to.type) MaybeAwarePart(name, params);
Named *n = to.type->find(part, scope);
if (Function *ctor = as<Function>(n)) {
if (ctor->fnFlags() & fnAutoCast) {
result.ctor = ctor;
// Note if we needed some additional casts.
result.extraWeight = part->matches(ctor, scope);
return result;
}
}
return result;
}
void expectCastable(Expr *from, Value to, Scope scope) {
if (!castable(from, to, scope))
throw new (from) TypeError(from->pos, to, from->result());
}
Bool castable(Expr *from, Value to, Scope scope) {
return castable(from, to, namedDefault, scope);
}
Bool castable(Expr *from, Value to, NamedFlags mode, Scope scope) {
return castPenalty(from, to, mode, scope) >= 0;
}
Int castPenalty(Expr *from, Value to, Scope scope) {
return castPenalty(from, to, namedDefault, scope);
}
Int castPenalty(Expr *from, ExprResult fromResult, Value to, NamedFlags mode, Scope scope) {
Int penalty = plainCastPenalty(fromResult, to, mode);
if (penalty >= 0)
return penalty;
// Special cast supported directly by the Expr?
penalty = from->castPenalty(to);
if (penalty >= 0)
return 100 * penalty; // Quite large penalty, so that we prefer functions without casting.
// If 'to' is a value, we can create a reference to it without problem.
if (!to.isObject() && to.ref) {
Int penalty = from->castPenalty(to.asRef(false));
if (penalty >= 0)
return 100 * penalty;
}
// Find a cast ctor!
CastCtor ctor = castCtor(fromResult.type(), to, scope);
if (ctor.ctor) {
// Larger than casting literals.
return ctor.extraWeight + 1000;
}
return -1;
}
Int castPenalty(Expr *from, Value to, NamedFlags mode, Scope scope) {
return castPenalty(from, from->result(), to, mode, scope);
}
Expr *castTo(Expr *from, Value to, Scope scope) {
return castTo(from, to, namedDefault, scope);
}
Int plainCastPenalty(ExprResult from, Value to, NamedFlags mode) {
// We want to allow 'casting' <nothing> into anything. This is good, since we want to be
// able to place non-returning functions basically anywhere (especially in if-statements).
if (from.nothing())
return 0;
Value f = from.type();
if (mode & namedMatchNoInheritance)
return (mayReferTo(f, to) && f.type == to.type) ? 0 : -1;
// No work needed?
if (mayReferTo(f, to)) {
if (f.type != null && to.type != null)
return f.type->distanceFrom(to.type);
else
return 0;
}
return -1;
}
Expr *castTo(Expr *from, Value to, NamedFlags mode, Scope scope) {
ExprResult r = from->result();
if (r.nothing())
return from;
// Safeguard.
if (castPenalty(from, r, to, mode, scope) < 0)
return null;
Value f = r.type();
// No work?
if (mayReferTo(f, to))
return from;
// Supported cast?
if (from->castPenalty(to) >= 0)
return from;
if (!to.isObject() && to.ref)
if (from->castPenalty(to.asRef(false)) >= 0)
return from;
// Cast ctor?
CastCtor ctor = castCtor(f, to, scope);
if (ctor.ctor) {
Actuals *params = new (from) Actuals(from);
// Check if we need to cast <maybe>:
if (isMaybe(ctor.ctor->params->at(1)) && !isMaybe(f)) {
Function *next = castCtor(f, ctor.ctor->params->at(1), scope, true).ctor;
assert(next, L"Could not find Maybe<> constructor.");
CtorCall *call = new (from) CtorCall(from->pos, scope, next, params);
params = new (from) Actuals(call);
}
return new (from) CtorCall(from->pos, scope, ctor.ctor, params);
}
return null;
}
Expr *expectCastTo(Expr *from, Value to, Scope scope) {
if (Expr *r = castTo(from, to, scope))
return r;
throw new (from) TypeError(from->pos, to, from->result());
}
ExprResult common(Expr *a, Expr *b, Scope scope) {
ExprResult ar = a->result();
ExprResult br = b->result();
// Short-circuit in case one "branch" never returns.
if (ar.nothing())
return br;
if (br.nothing())
return ar;
// Do we need to wrap/unwrap maybe types?
if (isMaybe(ar.type()) || isMaybe(br.type())) {
Value r = common(unwrapMaybe(ar.type()), unwrapMaybe(br.type()));
if (r != Value())
return wrapMaybe(r);
}
// Simple inheritance?
ExprResult r = common(ar, br);
if (r != ExprResult())
return r;
// Now, ar and br should have some type.
Value av = ar.type();
Value bv = br.type();
// Simple casting?
if (castable(a, bv, scope))
return bv;
if (castable(b, av, scope))
return av;
// Nothing possible... Return void.
return ExprResult();
}
Bool implicitlyCallableCtor(Function *ctor) {
if (ctor->params->count() != 2)
return false;
Value first = ctor->params->at(0);
Value second = ctor->params->at(1);
// This is the copy-ctor (at least, close enough).
if (first.type == second.type)
return true;
// If it was explicitly declared as a cast-ctor, then it is also fine.
if (ctor->fnFlags() & fnAutoCast)
return true;
// Else, we don't allow it.
return false;
}
MaybeAwarePart::MaybeAwarePart(Str *name, Array<Value> *params)
: SimplePart(name, params) {}
Int MaybeAwarePart::matches(Named *candidate, Scope source) const {
Array<Value> *c = candidate->params;
if (c->count() != params->count())
return -1;
int distance = 0;
for (nat i = 0; i < c->count(); i++) {
const Value &ours = params->at(i);
// Remove Maybe<> if needed.
Value match = c->at(i);
if (!isMaybe(ours)) {
Value altered = unwrapMaybe(match);
if (altered.type != match.type) {
distance += 1000;
match = altered;
}
}
if (match == Value() && ours != Value())
return -1;
if (!match.matches(ours, candidate->flags))
return -1;
if (ours.type && match.type)
distance += ours.type->distanceFrom(match.type);
}
return distance;
}
}
}
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