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#pragma once
#include "Block.h"
#include "Condition.h"
namespace storm {
namespace bs {
STORM_PKG(lang.bs);
/**
* Implements the unless (<cast>) return X; ... syntax.
*/
class Unless : public Block {
STORM_CLASS;
public:
// Create.
STORM_CTOR Unless(Block *block, Condition *cond);
// Condition.
Condition *cond;
// Block to execute if the cast succeeds. Also contains additional variables that are
// visible in the case that the cast succeeded.
CondSuccess *successBlock;
// Statement to be executed if the cast fails.
MAYBE(Expr *) failStmt;
// Set the fail statement. Helper used from the grammar.
void STORM_FN fail(Expr *expr);
// Set the contents of the success block. Helper used from the grammar.
void STORM_FN success(Expr *expr);
// Result.
virtual ExprResult STORM_FN result();
// Generate code.
virtual void STORM_FN blockCode(CodeGen *state, CodeResult *r);
// Output.
virtual void STORM_FN toS(StrBuf *to) const;
};
}
}
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