File: Variant.cpp

package info (click to toggle)
storm-lang 0.7.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 52,028 kB
  • sloc: ansic: 261,471; cpp: 140,432; sh: 14,891; perl: 9,846; python: 2,525; lisp: 2,504; asm: 860; makefile: 678; pascal: 70; java: 52; xml: 37; awk: 12
file content (66 lines) | stat: -rw-r--r-- 1,681 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
#include "stdafx.h"
#include "Variant.h"
#include "Type.h"
#include "Code/Listing.h"
#include "Maybe.h"
#include "Engine.h"

namespace storm {

	MAYBE(Named *) CODECALL createVariantCtor(Str *name, SimplePart *part) {
		Engine &e = name->engine();
		if (part->params->count() != 2)
			return null;

		Value me = part->params->at(0);
		Value value = part->params->at(1);

		// Class types are already handled.
		if (!value.isValue())
			return null;
		if (!value.type)
			return null;

		me.ref = true;
		value.ref = true;

		using namespace code;
		Listing *l = new (e) Listing(true, e.voidDesc());
		Var pMe = l->createParam(e.ptrDesc());
		Var pVal = l->createParam(e.ptrDesc());

		if (!unwrapMaybe(value.asRef(false)).isValue()) {
			// Just stuff the object into the variant as usual.
			*l << prolog();
			*l << mov(ptrA, pVal);
			*l << mov(ptrA, ptrRel(ptrA, Offset()));
			*l << fnParam(e.ptrDesc(), pMe);
			*l << fnParam(e.ptrDesc(), ptrA);
			*l << fnCall(e.ref(builtin::createClassVariant), false);
			*l << fnRet();
		} else {
			*l << prolog();
			*l << fnParam(e.ptrDesc(), pMe);
			*l << fnParam(e.ptrDesc(), pVal);
			*l << fnParam(e.ptrDesc(), value.type->typeRef());
			*l << fnCall(e.ref(builtin::createValVariant), false);
			*l << fnRet();
		}

		Array<Value> *params = new (e) Array<Value>(2, me);
		params->at(1) = value;
		Function *fn = new (e) Function(Value(), name, params);
		fn->setCode(new (e) DynamicCode(l));
		fn->makePure();
		fn->make(fnAutoCast);
		return fn;
	}

	void addVariant(NameSet *to) {
		Engine &e = to->engine();
		Type *t = as<Type>(to);

		t->add(new (e) TemplateFn(new (e) Str(Type::CTOR), fnPtr(e, &createVariantCtor)));
	}

}