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#pragma once
#include "OS/Sync.h"
#include "Core/Str.h"
#include "Core/Io/Stream.h"
namespace ssl {
/**
* Generic data utilities.
*/
class SSLSession;
class WinSSLCert;
class WinSSLCertKey;
class OpenSSLCert;
class OpenSSLCertKey;
/**
* Generic refcount class.
*/
class RefCount {
public:
// Create, initializes refs to 1.
RefCount() : refs(1) {}
// Destroy.
virtual ~RefCount() {}
// Add a reference.
void ref() {
atomicIncrement(refs);
}
// Release a reference.
void unref() {
if (atomicDecrement(refs) == 0) {
delete this;
}
}
private:
// References.
size_t refs;
};
/**
* Auto ptr for refcounts. Useful in implementation code, but might not work as data members in Storm classes.
*/
template <class T>
class RefPtr {
public:
// Create for null.
RefPtr() : data(null) {}
// Create. Takes ownership.
RefPtr(T *p) : data(p) {}
// Destroy.
~RefPtr() {
if (data)
data->unref();
}
// Copy.
RefPtr(const RefPtr &o) : data(o.data) {
if (data)
data->ref();
}
// Assign.
RefPtr &operator =(const RefPtr &o) {
if (o.data)
o.data->ref();
if (data)
data->unref();
data = o.data;
return *this;
}
#ifdef USE_MOVE
RefPtr(RefPtr &&o) : data(o.data) {
o.data = null;
}
RefPtr &operator =(RefPtr &&o) {
std::swap(data, o.data);
return *this;
}
#endif
// Access the data.
T &operator *() const {
return *data;
}
T *operator ->() const {
return data;
}
T *get() const {
return data;
}
operator bool() const {
return data != null;
}
private:
T *data;
};
/**
* Data for an SSL context. Internal to the Context, but convenient to have outside the class
* declaration.
*/
class SSLContext : public RefCount {
public:
// Create a session for this context.
virtual SSLSession *createSession() = 0;
};
/**
* Data for an individual session.
*/
class SSLSession : public RefCount {
public:
// Lock for the session.
os::Lock lock;
// Connect this session. Returns any additional data needed to be kept alive by the GC.
virtual void *connect(IStream *input, OStream *output, Str *host) = 0;
// More data available?
virtual Bool more(void *gcData) = 0;
// Read data.
virtual void read(Buffer &to, void *gcData) = 0;
// Peek data.
virtual void peek(Buffer &to, void *gcData) = 0;
// Write data.
virtual Nat write(const Buffer &from, Nat start, void *gcData) = 0;
// Flush the stream.
virtual Bool flush(void *gcData) = 0;
// Shut down the session.
virtual void shutdown(void *gcData) = 0;
// Close the underlying streams.
virtual void close(void *gcData) = 0;
};
/**
* Some representation of a certificate.
*
* The certificate inside is expected to be read-only after creation.
*/
class SSLCert : public RefCount {
public:
// Get the windows SSL implementation (might convert it, might throw).
virtual WinSSLCert *windows() = 0;
// Get the OpenSSL implementation version (might convert it, might throw).
virtual OpenSSLCert *openSSL() = 0;
// Extract some sensible string data.
virtual void output(StrBuf *to) = 0;
};
/**
* Some representation of a certificate key.
*/
class SSLCertKey : public RefCount {
public:
// Check so that the key is valid for a particular certificate. Returns an error message on error, or null.
virtual const wchar *validate(SSLCert *cert) = 0;
// Get a windows version of the data.
virtual WinSSLCertKey *windows() = 0;
// Get the OpenSSL version of the data.
virtual OpenSSLCertKey *openSSL() = 0;
};
}
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