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#pragma once
#include "Context.h"
#include "Session.h"
#include "Certificate.h"
#include "Core/Net/NetStream.h"
namespace ssl {
/**
* A context used to represent a server context.
*
* A server generally needs to provide a certificate of some sort to assert its identity.
*/
class ServerContext : public Context {
STORM_CLASS;
public:
// Create a server context with a pre-defined certificate and key.
STORM_CTOR ServerContext(CertificateKey *key);
// Create a new session. Returns once the handshake (initiated by the remote end) is complete.
Session *STORM_FN connect(IStream *input, OStream *output);
// Connect using a TCP socket for simplicity.
Session *STORM_FN connect(NetStream *stream);
// To string.
virtual void STORM_FN toS(StrBuf *to) const;
protected:
// Create data.
virtual SSLContext *createData();
private:
// Certificate and key.
CertificateKey *key;
};
}
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