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#include "stdafx.h"
#include "Frame.h"
#include "App.h"
#include "Win32Dpi.h"
#include "GtkSignal.h"
#include "Exception.h"
#ifdef DEBUG
// #define WIN32_TESTDPI
#endif
namespace gui {
static void goFull(Handle wnd, Nat &oldStyle, Rect &oldPos);
static void goBack(Handle wnd, Nat &oldStyle, Rect &oldPos);
Frame::Frame(Str *title) : myMenu(null), flags(showCursor) {
dpi = defaultDpi;
onClose = new (this) Event();
myAccelerators = new (this) Accelerators();
attachParent(this);
text(title);
pos(Rect(-10000, -10000, -10002, -10002));
clearFlag(positionAltered);
}
Frame::Frame(Str *title, Size size) : myMenu(null), flags(showCursor) {
dpi = defaultDpi;
onClose = new (this) Event();
myAccelerators = new (this) Accelerators();
attachParent(this);
text(title);
pos(Rect(Point(-10000, -10000), size));
clearFlag(positionAltered);
}
void Frame::create() {
if (handle() != invalid)
return;
createWindow(true, null);
}
void Frame::close() {
if (handle() != invalid) {
handle(invalid);
}
onClose->set();
}
void Frame::waitForClose() {
App *app = gui::app(engine());
app->waitForEvent(this, onClose);
}
void Frame::size(Size s) {
if (!hasFlag(isFullscreen)) {
Bool oldSet = hasFlag(positionAltered);
Rect p = pos();
p.size(s);
pos(p);
setFlag(positionAltered, oldSet);
}
}
Bool Frame::cursorVisible() {
return hasFlag(showCursor);
}
void Frame::fullscreen(Bool v) {
if (created() && hasFlag(isFullscreen) != v) {
if (v) {
goFull(handle(), windowedStyle, windowedRect);
} else {
goBack(handle(), windowedStyle, windowedRect);
}
}
setFlag(isFullscreen, v);
}
Bool Frame::fullscreen() {
return hasFlag(isFullscreen);
}
void Frame::menu(MenuBar *menu) {
if (menu && menu->attachedTo && menu != myMenu)
throw new (this) GuiError(S("A menu can only be attached to one frame at a time."));
MenuBar *old = myMenu;
if (old) {
old->removeAccelerators(myAccelerators);
old->attachedTo = null;
}
myMenu = menu;
if (menu) {
menu->attachedTo = this;
menu->addAccelerators(myAccelerators);
}
if (created()) {
setMenu(old);
}
}
MenuBar *Frame::menu() {
return myMenu;
}
Menu::Item *Frame::findMenuItem(Handle h) {
if (myMenu) {
if (Menu::Item *found = myMenu->findMenuItem(h)) {
return found;
}
}
if (myPopup) {
if (Menu::Item *found = myPopup->findMenuItem(h)) {
// This will not cover the case when a menu is closed without any selection, but it
// seems it is the best we can do.
myPopup = null;
return found;
}
}
return null;
}
void Frame::focus(Window *to) {
setFocus = to;
}
Bool Frame::inhibitScreenSaver() {
return hasFlag(noScreenSaver);
}
void Frame::inhibitScreenSaver(Bool inhibit) {
setFlag(noScreenSaver, inhibit);
if (created() && !hasFlag(isMinimized)) {
app(engine())->inhibitScreenSaver(this, inhibit);
}
}
MAYBE(Icon *) Frame::icon() {
return myIcon;
}
void Frame::icon(ImageSet *images) {
icon(new (this) Icon(images));
}
void Frame::updateDefaultIcon() {
if (!myIcon)
icon((Icon *)null);
}
Bool Frame::minimized() {
return hasFlag(isMinimized);
}
void Frame::onResize(Size size) {
updateMinSize();
Window::onResize(size);
}
void Frame::destroyWindow(Handle handle) {
// Remove the menu first, so we don't destroy that as well (only an issue on Windows).
MenuBar *old = myMenu;
myMenu = null;
setMenu(old);
// Restore, so we don't alter the visible state.
myMenu = old;
Window::destroyWindow(handle);
}
#ifdef GUI_WIN32
Rect Frame::pos() {
if (created()) {
RECT r;
HWND h = handle().hwnd();
GetClientRect(h, &r);
POINT a = { r.left, r.top };
ClientToScreen(h, &a);
POINT b = { r.right, r. bottom };
ClientToScreen(h, &b);
if (parent() != this) {
ScreenToClient(parent()->handle().hwnd(), &a);
ScreenToClient(parent()->handle().hwnd(), &b);
}
myPos = dpiFromPx(currentDpi(), convert(a, b));
}
return myPos;
}
void Frame::pos(Rect r) {
if (hasFlag(isFullscreen))
return;
setFlag(positionAltered);
// We need to do this to take the menu into account.
myPos = r;
if (created()) {
RECT z = convert(r);
HWND h = handle().hwnd();
DWORD style = GetWindowLong(h, GWL_STYLE);
DWORD exStyle = GetWindowLong(h, GWL_EXSTYLE);
dpiAdjustWindowRectEx(&z, style, myMenu ? TRUE : FALSE, exStyle, dpi);
// Todo: keep track if we need to repaint.
MoveWindow(h, z.left, z.top, z.right - z.left, z.bottom - z.top, TRUE);
}
}
// Convert a client size to the actual window size.
static Size clientToWindow(Size s, DWORD windowStyles, DWORD windowExStyles, bool menu, Nat dpi) {
RECT r = { 0, 0, (LONG)s.w, (LONG)s.h };
BOOL m = menu ? TRUE : FALSE;
dpiAdjustWindowRectEx(&r, windowStyles & ~WS_OVERLAPPED, menu, windowExStyles, dpi);
return Size(Float(r.right - r.left), Float(r.bottom - r.top));
}
// Make 'wnd' go fullscreen.
static void goFull(Handle wnd, Nat &oldStyle, Rect &oldPos) {
oldStyle = GetWindowLong(wnd.hwnd(), GWL_STYLE);
RECT oldRect;
GetWindowRect(wnd.hwnd(), &oldRect);
oldPos = convert(oldRect);
HMONITOR m = MonitorFromWindow(wnd.hwnd(), MONITOR_DEFAULTTONEAREST);
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfo(m, &mi);
SetWindowLong(wnd.hwnd(), GWL_STYLE, oldStyle & ~(WS_CAPTION | WS_THICKFRAME));
LONG l = mi.rcMonitor.left;
LONG r = mi.rcMonitor.right;
LONG t = mi.rcMonitor.top;
LONG b = mi.rcMonitor.bottom;
SetWindowPos(wnd.hwnd(), NULL, l, t, r - l, b - t, SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
}
static void goBack(Handle wnd, Nat &style, Rect &rect) {
LONG l = LONG(rect.p0.x);
LONG r = LONG(rect.p1.x);
LONG t = LONG(rect.p0.y);
LONG b = LONG(rect.p1.y);
SetWindowLong(wnd.hwnd(), GWL_STYLE, LONG(style));
SetWindowPos(wnd.hwnd(), NULL, l, t, r - l, b - t, SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
}
// Helper to create the actual handle.
bool Frame::createWindow(bool sizeable, MAYBE(Frame *) parent) {
DWORD exStyles = WS_EX_CONTROLPARENT;
DWORD styles = 0;
if (sizeable)
styles = WS_OVERLAPPEDWINDOW;
else
styles = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
styles |= WS_CLIPCHILDREN;
// Respect the minimum size.
updateMinSize();
Size sz = myPos.size();
sz.w = max(sz.w, lastMinSize.w);
sz.h = max(sz.h, lastMinSize.h);
myPos.size(sz);
HWND hParent = NULL;
if (parent)
hParent = parent->handle().hwnd();
CreateFlags cFlags = cManualVisibility;
if (!hasFlag(positionAltered)) {
cFlags |= cAutoPos;
}
if (!createEx(NULL, styles, exStyles, hParent, 0, cFlags))
return false;
dpi = windowDpi(handle().hwnd());
// Create child windows (a bit of a hack, sorry!)
parentCreated(0);
// Set icons.
icon(myIcon);
if (visible()) {
// At some points, it seems we need to hide the window first in order for it to be
// visible later. This happens when running Storm as a background process to Emacs for
// example.
ShowWindow(handle().hwnd(), FALSE);
ShowWindow(handle().hwnd(), TRUE);
update();
}
if (hasFlag(isFullscreen)) {
goFull(handle(), windowedStyle, windowedRect);
}
if (myMenu) {
setMenu(null);
}
// Set focus as requested.
if (setFocus) {
setFocus->focus();
}
// Update inhibit screensaver state.
if (hasFlag(noScreenSaver))
app(engine())->inhibitScreenSaver(this, true);
return true;
}
static void fill(MINMAXINFO *info, HWND hWnd, Size size, bool menu, Nat dpi) {
// Need to adjust 'size' since it is measured in client size, while Win32 expects actual window sizes.
LONG styles = GetWindowLong(hWnd, GWL_STYLE);
LONG exStyles = GetWindowLong(hWnd, GWL_EXSTYLE);
size = clientToWindow(size, styles, exStyles, menu, dpi);
info->ptMinTrackSize.x = (LONG)size.w;
info->ptMinTrackSize.y = (LONG)size.h;
}
MsgResult Frame::onMessage(const Message &msg) {
switch (msg.msg) {
case WM_CLOSE:
close();
return msgResult(0);
#ifdef WIN32_TESTDPI
case WM_LBUTTONDBLCLK: {
// FOR TESTING:
RECT rect;
GetClientRect(handle().hwnd(), &rect);
PVAR(rect.right); PVAR(rect.bottom);
if (dpi == 96) {
dpi += dpi / 2;
rect.right += rect.right / 2;
rect.bottom += rect.bottom / 2;
} else {
dpi = 96;
rect.right -= rect.right / 3;
rect.bottom -= rect.bottom / 3;
}
PVAR(rect.right); PVAR(rect.bottom);
LONG styles = GetWindowLong(handle().hwnd(), GWL_STYLE);
LONG exStyles = GetWindowLong(handle().hwnd(), GWL_EXSTYLE);
dpiAdjustWindowRectEx(&rect, styles, myMenu != null, exStyles, 96);
rect.right -= rect.left;
rect.bottom -= rect.top;
updateDpi(false);
SetWindowPos(handle().hwnd(), NULL, 0, 0, rect.right, rect.bottom, SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOMOVE);
break;
}
#endif
case WM_DPICHANGED: {
dpi = HIWORD(msg.wParam);
// Don't move us automatically, we want to respect the rectangle Windows suggest.
updateDpi(false);
RECT *newPos = (RECT *)msg.lParam;
SetWindowPos(handle().hwnd(), NULL,
newPos->left, newPos->top,
newPos->right - newPos->left, newPos->bottom - newPos->top,
SWP_NOACTIVATE | SWP_NOZORDER);
return msgResult(0);
}
case WM_SETCURSOR:
if (LOWORD(msg.lParam) == HTCLIENT && !hasFlag(showCursor)) {
SetCursor(NULL);
return msgResult(TRUE);
}
break;
case WM_GETMINMAXINFO:
fill((MINMAXINFO *)msg.lParam, handle().hwnd(), dpiToPx(currentDpi(), lastMinSize), myMenu != null, dpi);
return msgResult(0);
case WM_MENUCOMMAND:
menuClicked((HMENU)msg.lParam, (Nat)msg.wParam);
return msgResult(TRUE);
case WM_SIZE:
if (msg.wParam == SIZE_MINIMIZED) {
if (!hasFlag(isMinimized) && hasFlag(noScreenSaver)) {
app(engine())->inhibitScreenSaver(this, false);
}
setFlag(isMinimized);
} else if (msg.wParam == SIZE_RESTORED) {
if (hasFlag(isMinimized) && hasFlag(noScreenSaver)) {
app(engine())->inhibitScreenSaver(this, true);
}
clearFlag(isMinimized);
}
// Note: Intentional to not stop message propagation - we only wish to detect what is happening!
break;
}
return Container::onMessage(msg);
}
MsgResult Frame::beforeMessage(const Message &msg) {
switch (msg.msg) {
case WM_KEYDOWN:
// Note "modifiers()" give modifiers as they where when the message was queued, which is what we want.
if (myAccelerators->dispatch(KeyChord(keycode(msg.wParam), modifiers()))) {
return msgResult(0);
}
break;
}
return Container::beforeMessage(msg);
}
Nat Frame::currentDpi() {
return dpi;
}
void Frame::windowBackground(HBRUSH &brush, COLORREF &color) {
color = GetSysColor(gui::windowBackground);
brush = GetSysColorBrush(gui::windowBackground);
}
void Frame::cursorVisible(Bool v) {
// Will be altered soon anyway, we do not need to do anything here.
setFlag(showCursor, v);
}
void Frame::updateMinSize() {
lastMinSize = minSize();
}
void Frame::setMenu(MenuBar *) {
// Check the size of the window now.
RECT original;
GetClientRect(handle().hwnd(), &original);
// Note: SetMenu does not remove the old menu. That is exactly what we want.
if (myMenu) {
SetMenu(handle().hwnd(), myMenu->handle.menu());
} else {
SetMenu(handle().hwnd(), NULL);
}
// Check the new size.
RECT changed;
GetClientRect(handle().hwnd(), &changed);
// Alter our height if needed.
int delta = original.bottom - changed.bottom;
if (delta && !hasFlag(isFullscreen)) {
GetWindowRect(handle().hwnd(), &original);
original.bottom += delta;
int width = original.right - original.left;
int height = original.bottom - original.top;
SetWindowPos(handle().hwnd(), HWND_TOP, 0, 0, width, height, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOZORDER);
}
}
void Frame::menuClicked(HMENU menu, Nat id) {
if (!myMenu)
return;
if (Menu *m = myMenu->findMenu(menu)) {
if (id >= m->count())
return;
(*m)[id]->clicked();
}
}
void Frame::popupMenu(PopupMenu *menu) {
if (!created())
throw new (this) GuiError(S("Can not show a popup menu from a window that is not created."));
POINT pt;
GetCursorPos(&pt);
RECT limits;
GetWindowRect(handle().hwnd(), &limits);
if (pt.x < limits.left)
pt.x = limits.left;
if (pt.x > limits.right - 1)
pt.x = limits.right - 1;
if (pt.y < limits.top)
pt.y = limits.top;
if (pt.y > limits.bottom - 1)
pt.y = limits.bottom - 1;
TrackPopupMenuEx(menu->handle.menu(), TPM_LEFTALIGN | TPM_TOPALIGN, pt.x, pt.y, handle().hwnd(), NULL);
}
void Frame::icon(MAYBE(Icon *) icon) {
myIcon = icon;
if (created()) {
Icon *toSet = myIcon;
if (!toSet)
toSet = app(engine())->icon();
HWND hWnd = handle().hwnd();
SendMessage(hWnd, WM_SETICON, ICON_SMALL, LPARAM(toSet ? toSet->win32Small() : NULL));
SendMessage(hWnd, WM_SETICON, ICON_BIG, LPARAM(toSet ? toSet->win32Large() : NULL));
}
}
#endif
#ifdef GUI_GTK
Rect Frame::pos() {
return Window::pos();
}
void Frame::pos(Rect r) {
myPos = r;
setFlag(positionAltered);
if (!hasFlag(isFullscreen) && handle() != Handle()) {
gtk_window_resize(GTK_WINDOW(handle().widget()), r.size().w, r.size().h);
}
}
static void goFull(Handle wnd, Nat &, Rect &) {
GdkWindow *window = gtk_widget_get_window(wnd.widget());
gdk_window_set_fullscreen_mode(window, GDK_FULLSCREEN_ON_CURRENT_MONITOR);
gdk_window_fullscreen(window);
}
static void goBack(Handle wnd, Nat &, Rect &) {
GdkWindow *window = gtk_widget_get_window(wnd.widget());
gdk_window_unfullscreen(window);
}
bool Frame::createWindow(bool sizeable, MAYBE(Frame *) parent) {
GtkWidget *frame = null;
// If "parent" is set, we want to create a dialog instead.
if (parent) {
// We use "with buttons" so that we may specify flags and parent!
const char *title = text()->utf8_str();
GtkDialogFlags flags = GTK_DIALOG_MODAL;
GtkWindow *parentWindow = GTK_WINDOW(parent->handle().widget());
// The last NULL is not needed, but GCC complains if we omit it.
frame = gtk_dialog_new_with_buttons(title, parentWindow, flags, NULL, NULL);
// A dialog already contains a Bin container. So we remove that...
GtkWidget *contained = gtk_bin_get_child(GTK_BIN(frame));
gtk_container_remove(GTK_CONTAINER(frame), contained);
} else {
frame = gtk_window_new(GTK_WINDOW_TOPLEVEL);
gtk_window_set_title((GtkWindow *)frame, text()->utf8_str());
}
gtk_window_set_resizable((GtkWindow *)frame, sizeable);
// Add a VBox to the frame, so we can place the menu appropriately.
GtkWidget *vbox = gtk_box_new(GTK_ORIENTATION_VERTICAL, 0);
gtk_container_add(GTK_CONTAINER(frame), vbox);
gtk_widget_show(vbox);
// Place a BASIC container inside, so that we can control layout of child widgets as we want.
GtkWidget *container = basic_new();
gtk_box_pack_end(GTK_BOX(vbox), container, true, true, 0);
gtk_widget_show(container);
Signal<void, Frame>::Connect<&Frame::close>::to(frame, "destroy", engine());
Signal<gboolean, Frame, GdkEventWindowState *>::Connect<&Frame::windowState>::to(frame, "window-state-event", engine());
Size sz = pos().size();
if (sz.w > 0 && sz.h > 0)
gtk_window_set_default_size((GtkWindow *)frame, sz.w, sz.h);
handle(frame);
initSignals(frame, container);
// Set icon if applicable.
icon(myIcon);
// Attach accelerators.
myAccelerators->attach(handle());
// Create child windows (if any).
parentCreated(0);
updateMinSize();
// Set visibility and full screen attributes.
if (visible()) {
gtk_widget_show(frame);
}
// Update cursor visibility.
cursorVisible(hasFlag(showCursor));
if (hasFlag(isFullscreen)) {
goFull(handle(), windowedStyle, windowedRect);
}
if (myMenu) {
setMenu(null);
}
// Set focus as requested.
if (setFocus) {
setFocus->focus();
}
// Update inhibit screensaver state.
if (hasFlag(noScreenSaver))
app(engine())->inhibitScreenSaver(this, true);
return true;
}
void Frame::text(Str *str) {
if (created()) {
gtk_window_set_title((GtkWindow *)handle().widget(), str->utf8_str());
}
Window::text(str);
}
static void getLastCB(GtkWidget *widget, gpointer data) {
GtkWidget **store = (GtkWidget **)data;
*store = widget;
}
static Basic *getContainer(GtkWidget *root) {
GtkWidget *found = null;
GtkWidget *vbox = gtk_bin_get_child(GTK_BIN(root));
gtk_container_foreach(GTK_CONTAINER(vbox), &getLastCB, &found);
// There is a BASIC layout at the last position.
return BASIC(found);
}
void Frame::addChild(GtkWidget *child, Rect pos) {
Basic *basic = getContainer(handle().widget());
Size s = pos.size();
basic_put(basic, child, pos.p0.x, pos.p0.y, s.w, s.h);
}
void Frame::moveChild(GtkWidget *child, Rect pos) {
Basic *basic = getContainer(handle().widget());
Size s = pos.size();
basic_move(basic, child, pos.p0.x, pos.p0.y, s.w, s.h);
}
GtkWidget *Frame::drawWidget() {
GtkWidget *found = null;
GtkWidget *vbox = gtk_bin_get_child(GTK_BIN(handle().widget()));
gtk_container_foreach(GTK_CONTAINER(vbox), &getLastCB, &found);
return found;
}
void Frame::cursorVisible(Bool v) {
setFlag(showCursor, v);
if (created()) {
GtkWidget *widget = handle().widget();
GdkCursor *cursor = null;
if (hasFlag(showCursor))
cursor = gdk_cursor_new_from_name(gtk_widget_get_display(widget), "default");
else
cursor = gdk_cursor_new_for_display(gtk_widget_get_display(widget), GDK_BLANK_CURSOR);
GdkWindow *window = gtk_widget_get_window(widget);
gdk_window_set_cursor(window, cursor);
}
}
void Frame::updateMinSize() {
lastMinSize = minSize();
if (handle() != Handle()) {
GtkWidget *widget = drawWidget();
gtk_widget_set_size_request(widget, (gint)lastMinSize.w, (gint)lastMinSize.h);
}
}
void Frame::setMenu(MenuBar *old) {
GtkWidget *vbox = gtk_bin_get_child(GTK_BIN(handle().widget()));
gint heightDiff = 0;
gint oldWidth, oldHeight;
gtk_window_get_size(GTK_WINDOW(handle().widget()), &oldWidth, &oldHeight);
if (old) {
gint natural;
gtk_widget_get_preferred_height(old->handle.widget(), NULL, &natural);
gtk_container_remove(GTK_CONTAINER(vbox), old->handle.widget());
heightDiff -= natural;
}
if (myMenu) {
// Place the menu first.
GtkWidget *m = myMenu->handle.widget();
gtk_box_pack_start(GTK_BOX(vbox), m, false, false, 0);
gtk_widget_show_all(m);
gint natural;
gtk_widget_get_preferred_height(m, NULL, &natural);
heightDiff += natural;
}
if (!hasFlag(isFullscreen))
gtk_window_resize(GTK_WINDOW(handle().widget()), oldWidth, oldHeight + heightDiff);
}
void Frame::popupMenu(PopupMenu *menu) {
if (!created())
throw new (this) GuiError(S("Can not show a popup menu from a window that is not created."));
// Note: We will keep the popup alive a bit too long here, as it is difficult to get a
// definitive answer as to when the popup menu is closed.
myPopup = menu;
gtk_menu_popup_at_pointer(GTK_MENU(menu->handle.widget()), NULL);
}
gboolean Frame::windowState(GdkEventWindowState *ws) {
Bool minimized = (ws->new_window_state & GDK_WINDOW_STATE_ICONIFIED) != 0;
if (minimized != hasFlag(isMinimized)) {
setFlag(isMinimized, minimized);
if (hasFlag(noScreenSaver)) {
app(engine())->inhibitScreenSaver(this, !minimized);
}
}
return TRUE;
}
void Frame::icon(MAYBE(Icon *) icon) {
myIcon = icon;
if (created()) {
Icon *toSet = myIcon;
if (!toSet)
toSet = app(engine())->icon();
// Note: We can't really ask Gtk to "remove" the icon if we ever set one.
if (toSet)
gtk_window_set_icon_list(GTK_WINDOW(handle().widget()), toSet->gtkList());
}
}
#endif
}
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