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#pragma once
#include <iomanip>
#ifdef POSIX
#include <poll.h>
#endif
namespace os {
#ifdef POSIX
/**
* A map for file descriptors (mainly relevant on UNIX-like systems).
*
* Maintains a map from file descriptor (an int) to some user-defined data (a pointer). Also
* maintains an array of 'struct pollfd' that describes the contents. Allows quick lookups from
* fd index to data in addition to lookups from the key.
*
* The same key may be used multiple times.
*
* 'unused' tells how many unused elements the array of 'pollfd' structs shall have in the beginning.
*/
template <class T, size_t unused>
class FdMap {
public:
// Create.
FdMap();
// Destroy.
~FdMap();
// Number of elements.
nat count() const { return elems; }
// Current capacity.
nat capacity() const { return size; }
// Add an element.
void put(int fd, short events, T *value);
void put(const struct pollfd &k, T *value);
// Find an element. Returns >= capacity() if not found.
nat find(int fd);
// Get the next element with the same key as 'pos'. Returns >= capacity() if not found.
nat next(nat pos);
// Remove an element.
void remove(nat pos);
// Get the value for element at 'pos'.
T *valueAt(nat pos) const { return val[pos]; }
// Get the data. May change if the FdMap is altered. Contains 'capacity + unused' elements.
struct pollfd *data() const { return key; }
// Print the contents for debugging.
void dbg_print();
// Validate the map.
bool dbg_verify();
private:
FdMap(const FdMap &);
FdMap &operator =(const FdMap &);
// # of elements.
nat elems;
// capacity
nat size;
// Last known free slot.
nat lastFree;
// Special values for element information.
static const nat free = -1;
static const nat end = -2;
// Information about each element.
nat *info;
// Keys. -1 indicates 'unused'.
struct pollfd *key;
// Values.
T **val;
// Grow if necessary.
void grow();
// Shrink if necessary.
void shrink();
// Rehash to 'n' elements.
void rehash(nat n);
// Hash a fd.
static nat hash(int v) {
v = (v ^ 0xDEADBEEF) + (v << 4);
v = v ^ (v >> 10);
v = v + (v << 7);
v = v ^ (v >> 13);
return v;
}
// Compute the primary slot for an fd.
nat primarySlot(nat fd) {
// Note: capacity will be a power of 2.
return hash(fd) & (capacity() - 1);
}
// Find a free slot.
nat freeSlot() {
while (info[lastFree] != free)
// Note: capacity is a power of 2
lastFree = (lastFree + 1) & (size - 1);
return lastFree;
}
};
template <class T, size_t unused>
FdMap<T, unused>::FdMap() : elems(0), size(0), lastFree(0), info(null), key(null), val(null) {
if (unused)
key = new struct pollfd[unused];
}
template <class T, size_t unused>
FdMap<T, unused>::~FdMap() {
delete []info;
delete []key;
delete []val;
}
template <class T, size_t unused>
void FdMap<T, unused>::put(int fd, short events, T *value) {
struct pollfd p = { fd, events, 0 };
put(p, value);
}
template <class T, size_t unused>
void FdMap<T, unused>::put(const struct pollfd &fd, T *value) {
grow();
nat insert = end;
nat into = primarySlot(fd.fd);
if (info[into] != free) {
// Check if the contained element is in its primary position.
nat from = primarySlot(key[into + unused].fd);
if (from == into) {
// It is in its primary position. Attach ourselves to the chain.
nat to = freeSlot();
insert = info[into];
info[into] = to;
into = to;
} else {
// It is not. Move it somewhere else.
// Walk the list from the original position and find the node before the one we're about to move...
while (info[from] != into)
from = info[from];
// Redo linking.
nat to = freeSlot();
info[from] = to;
// Move the node itself.
info[to] = info[into];
key[to + unused] = key[into + unused];
val[to] = val[into];
info[into] = free;
}
}
assert(info[into] == free);
info[into] = insert;
key[into + unused] = fd;
val[into] = value;
elems++;
}
template <class T, size_t unused>
nat FdMap<T, unused>::find(int fd) {
if (capacity() == 0)
return free;
nat slot = primarySlot(fd);
if (info[slot] == free)
return free;
do {
if (key[slot + unused].fd == fd)
return slot;
slot = info[slot];
} while (slot != end);
return free;
}
template <class T, size_t unused>
nat FdMap<T, unused>::next(nat pos) {
int fd = key[pos + unused].fd;
nat slot = info[pos];
while (slot != end) {
if (key[slot + unused].fd == fd)
return slot;
slot = info[slot];
}
return free;
}
template <class T, size_t unused>
void FdMap<T, unused>::remove(nat pos) {
int fd = key[pos + unused].fd;
nat slot = primarySlot(fd);
if (info[slot] == free)
return;
nat prev = free;
do {
if (slot == pos) {
// This is the one!
if (prev != free) {
// Unlink from the chain.
info[prev] = info[slot];
}
nat next = info[slot];
// Destroy the node.
info[slot] = free;
key[slot + unused].fd = -1;
val[slot] = null;
if (prev == free && next != end) {
// The removed node was in the primary slot, and we need to move the next one into our slot.
info[slot] = info[next];
info[next] = free;
key[slot + unused] = key[next + unused];
key[next + unused].fd = -1;
val[slot] = val[next];
val[next] = null;
}
elems--;
shrink();
return;
}
prev = slot;
slot = info[slot];
} while (slot != end);
}
template <class T, size_t unused>
void FdMap<T, unused>::grow() {
if (size == 0) {
rehash(8);
} else if (size == elems) {
rehash(size * 2);
}
}
template <class T, size_t unused>
void FdMap<T, unused>::shrink() {
if (size <= 8)
return;
if (elems * 3 <= size)
rehash(size / 2);
}
template <class T, size_t unused>
void FdMap<T, unused>::rehash(nat n) {
nat oldSize = size;
nat *oldInfo = info;
struct pollfd *oldKey = key;
T **oldVal = val;
info = new nat[n];
key = new struct pollfd[unused + n];
val = new T *[n];
size = n;
lastFree = 0;
elems = 0;
// Initialize.
for (nat i = 0; i < size; i++) {
info[i] = free;
key[i + unused].fd = -1;
val[i] = null;
}
if (oldInfo) {
// Insert all elements again.
for (nat i = 0; i < oldSize; i++) {
if (oldInfo[i] == free)
continue;
struct pollfd &k = oldKey[i + unused];
put(k, oldVal[i]);
}
}
delete []oldInfo;
delete []oldKey;
delete []oldVal;
}
template <class T, size_t unused>
void FdMap<T, unused>::dbg_print() {
std::wcout << L"Map contents:" << endl;
for (nat i = 0; i < capacity(); i++) {
std::wcout << std::setw(2) << i << L": ";
if (info[i] == free) {
std::wcout << L"free";
} else if (info[i] == end) {
std::wcout << L"end";
} else {
std::wcout << L" -> " << info[i];
}
if (info[i] != free) {
std::wcout << " \t";
std::wcout << std::setw(2) << key[i + unused].fd << "\t" << val[i];
}
std::wcout << endl;
}
}
template <class T, size_t unused>
bool FdMap<T, unused>::dbg_verify() {
if (capacity() == 0)
return true;
bool ok = true;
// Check indices.
for (nat i = 0; i < capacity(); i++) {
if (info[i] >= capacity() && info[i] != free && info[i] != end) {
std::wcout << "Element " << i << " has info out of bounds." << std::endl;
ok = false;
}
}
// Check so that all chains map back to the right primary slot.
for (nat i = 0; i < capacity(); i++) {
if (info[i] == free)
continue;
int fd = key[unused + i].fd;
nat slot = primarySlot(fd);
while (slot != i) {
slot = info[slot];
if (slot >= capacity()) {
std::wcout << "Chain from " << primarySlot(fd) << " does not reach " << i << std::endl;
ok = false;
break;
}
}
}
if (!ok) {
std::wcout << L"Invalid map contents:" << endl;
dbg_print();
}
return ok;
}
#endif
}
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