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#pragma once
/**
* This file should be included once from a project. It implements the shared variables needed
* for this project, but beware that if you use dynamic linking, these variables may not be unique!
*/
#include "OS/Shared.h"
#ifdef WINDOWS
#include <process.h>
#endif
namespace os {
/**
* Implementation of the missing functions from 'OS' lib.
*/
static THREAD ThreadData *currThreadData = null;
ThreadData *currentThreadData() {
return currThreadData;
}
void currentThreadData(ThreadData *data) {
currThreadData = data;
}
static THREAD UThreadState *currUThreadState = null;
UThreadState *currentUThreadState() {
return currUThreadState;
}
void currentUThreadState(UThreadState *state) {
currUThreadState = state;
}
#ifdef DEBUG
static nat aliveThreads = 0;
static void checkThreads() {
assert(aliveThreads == 0, L"Some threads have not terminated before process exit!");
}
void threadCreated() {
static bool first = true;
if (first) {
atexit(&checkThreads);
first = false;
}
aliveThreads++;
}
void threadTerminated() {
aliveThreads--;
}
#else
void threadCreated() {}
void threadTerminated() {}
#endif
}
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