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#include "stdafx.h"
#include "Code/Binary.h"
#include "Code/Listing.h"
using namespace code;
BEGIN_TEST(ShiftTest, Code) {
Engine &e = gEngine();
Arena *arena = code::arena(e);
Listing *l = new (e) Listing();
Var p1 = l->createIntParam();
Var p2 = l->createIntParam();
*l << prolog();
*l << mov(eax, p2);
*l << mov(ecx, p1);
*l << shl(ecx, al);
*l << mov(eax, ecx);
*l << mov(ecx, eax);
*l << shr(ecx, byteRel(p2, Offset()));
*l << bor(eax, ecx);
*l << shl(eax, byteConst(1));
*l << shr(eax, byteConst(1));
*l << shl(eax, byteConst(2));
*l << shr(eax, byteConst(2));
l->result = intDesc(e);
*l << fnRet(eax);
Binary *b = new (e) Binary(arena, l);
typedef Int (*Fn)(Int, Int);
Fn fn = (Fn)b->address();
CHECK_EQ((*fn)(1, 16), 0x10001);
} END_TEST
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