File: GcTest.cpp

package info (click to toggle)
storm-lang 0.7.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 52,028 kB
  • sloc: ansic: 261,471; cpp: 140,432; sh: 14,891; perl: 9,846; python: 2,525; lisp: 2,504; asm: 860; makefile: 678; pascal: 70; java: 52; xml: 37; awk: 12
file content (152 lines) | stat: -rw-r--r-- 3,103 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
#include "stdafx.h"
#include "Compiler/Debug.h"
#include "Utils/Bitwise.h"
#include "Storm/Fn.h"

using namespace storm::debug;

BEGIN_TEST(GcTest1, GcScan) {
	Gc &g = gc();

	CHECK(g.test());
} END_TEST

BEGIN_TEST(GcTest2, GcObjects) {
	Engine &e = gEngine();

	// Allocate this many nodes to make sure MPS will try to GC at least once!
	const nat count = 100000;

	Link *start = createList(e, count);
	CHECK(checkList(start, count));

} END_TEST

/**
 * Long-running stresstest of the GC logic. Too slow for regular use, but good when debugging.
 */
BEGIN_TEST(GcTest3, Stress) {
	Engine &e = gEngine();

	// Allocate this many nodes.
	const nat count = 1000;

	for (nat z = 0; z < 10; z++) {
		ValClass *start = null;
		ValClass *prev = null;

		for (nat i = 0; i < count; i++) {
			ValClass *now = new (e) ValClass;
			now->data.value = i;
			now->data.list = createList(e, i + 1);

			if (prev) {
				prev->next = now;
			} else {
				start = now;
			}
			prev = now;
		}

		ValClass *at = start;
		for (nat i = 0; i < count; i++) {
			if (at->data.value != i) {
				CHECK_EQ(at->data.value, i);
				break;
			}
			if (!checkList(at->data.list, i + 1)) {
				CHECK(checkList(at->data.list, i + 1));
				break;
			}

			at = at->next;
		}

		CHECK_EQ(at, (ValClass *)null);
	}

} END_TEST

/**
 * Essentially the above test but using multiple threads.
 */

class GcThreadCtx {
public:
	bool ok;

	GcThreadCtx() : ok(false) {}

	void run() {
		Engine &e = gEngine();

		// Allocate this many nodes.
		const Nat count = 10000;

		// This many times.
		const Nat times = 4000;

		ok = true;
		for (Nat time = 0; time < times; time++) {
			Link *list = createList(e, count);
			if (!checkList(list, count))
				ok = false;
			os::UThread::leave();
		}
	}

};

BEGIN_TEST(GcThreadTest1, Stress) {
	Engine &e = gEngine();
	os::ThreadGroup group(util::memberVoidFn(&e, &Engine::attachThread),
						util::memberVoidFn(&e, &Engine::detachThread));

	GcThreadCtx a;
	GcThreadCtx b;
	GcThreadCtx c;

	os::Thread::spawn(util::memberVoidFn(&a, &GcThreadCtx::run), group);
	os::Thread::spawn(util::memberVoidFn(&b, &GcThreadCtx::run), group);
	c.run();

	group.join();
	CHECK(a.ok);
	CHECK(b.ok);
	CHECK(c.ok);
} END_TEST

BEGIN_TEST(GcThreadTest2, Stress) {
	Engine &e = gEngine();
	os::ThreadGroup group(util::memberVoidFn(&e, &Engine::attachThread),
						util::memberVoidFn(&e, &Engine::detachThread));

	GcThreadCtx a1;
	GcThreadCtx a2;
	GcThreadCtx b1;
	GcThreadCtx b2;
	GcThreadCtx c1;
	GcThreadCtx c2;

	{
		os::Thread t = os::Thread::spawn(util::memberVoidFn(&a1, &GcThreadCtx::run), group);
		os::UThread::spawn(util::memberVoidFn(&a2, &GcThreadCtx::run), &t);
		t = os::Thread::spawn(util::memberVoidFn(&b1, &GcThreadCtx::run), group);
		os::UThread::spawn(util::memberVoidFn(&b2, &GcThreadCtx::run), &t);
		os::UThread::spawn(util::memberVoidFn(&c2, &GcThreadCtx::run));
		c1.run();
	}

	group.join();
	CHECK(a1.ok);
	CHECK(a2.ok);
	CHECK(b1.ok);
	CHECK(b2.ok);
	CHECK(c1.ok);
	CHECK(c2.ok);
} END_TEST

BEGIN_TEST(GcThreadTest3, Stress) {
	CHECK(runFn<Bool>(S("tests.gc.testGcPost")));
} END_TEST